Player Matchup

Chiron
Chiron
Aleriron
Chiron
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 190L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Arragan
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Fafnir
Fafnir
KingAbz3
Fafnir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,561 Elo+
Solo
Da Ji
Da Ji
REMqb
Da Ji
Level 141
God Stats
7W - 4L
1,494 SR
Queue Stats
240W - 189L
1,579 Elo+
Solo
Guan Yu
Guan Yu
xZunkai
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,598 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,550 Elo+

VS

Team Averages
Level 108
1,582 SR
1,479 Elo+
Hera
Hera
AaLiiiiVvEe
Hera
Level 120
God Stats
10W - 6L
1,716 SR
Queue Stats
968W - 961L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItzKZyt
Kumbhakarna
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,550 Elo+
Solo
Nemesis
Nemesis
SpudFlaps
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,367 Elo+
Solo
Susano
Susano
deadstormm
Susano
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 103L
1,502 Elo+
Party 1
Chang'e
Chang'e
shadowstormm
Chang'e
Level 129
God Stats
3W - 0L
1,692 SR
Queue Stats
131W - 113L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aleriron
Chiron
1
0 / 0 / 0
3,148
242
0
0
0
Ah Puch
Arragan
Ah Puch
16
1 / 5 / 7
8,007
616
15,290
14,283
7,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
KingAbz3
Fafnir
17
4 / 4 / 4
9,726
748
11,183
21,900
37,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
REMqb
Da Ji
16
5 / 11 / 3
9,203
708
14,533
20,332
14,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
xZunkai
Guan Yu
16
1 / 4 / 7
8,580
660
8,022
24,278
23,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 19
10,261
789
21,442
8,152
3,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ItzKZyt
Kumbhakarna
12
0 / 4 / 7
8,155
627
4,842
14,284
17,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
SpudFlaps
Nemesis
18
12 / 3 / 9
11,348
873
16,351
13,649
11,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
deadstormm
Susano
18
5 / 2 / 16
10,661
820
12,625
15,106
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
shadowstormm
Chang'e
18
7 / 2 / 9
11,118
855
18,612
19,526
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
11
Kills
24
24
Deaths
12
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
Chiron
Aleriron
Chiron
0
0
0
0
L
Ah Puch
Arragan
Ah Puch
1
5
7
0.9
W
Kumbhakarna
ItzKZyt
Kumbhakarna
0
4
7
0.88
L
Fafnir
KingAbz3
Fafnir
4
4
4
1.5
L
Da Ji
REMqb
Da Ji
5
11
3
0.59
W
Nemesis
SpudFlaps
Nemesis
12
3
9
5.5
W
Susano
deadstormm
Susano
5
2
16
6.5
W
Chang'e
shadowstormm
Chang'e
7
2
9
5.75
L
Guan Yu
xZunkai
Guan Yu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
73,872
80,793
Taken
70,717
83,532
Mitigated
50,323
30,871
Healing
27,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,442
6,998
809
2,346
8,152
3,902
1,965
1,827
6,325
47,927
0
L
Chiron
Aleriron
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Arragan
Ah Puch
15,290
652
566
1,825
14,283
7,868
0
5,572
8,711
42,001
0
W
Kumbhakarna
ItzKZyt
Kumbhakarna
4,842
702
966
1,253
14,284
17,105
329
5,573
8,711
10,374
0
L
Fafnir
KingAbz3
Fafnir
11,183
5,132
1,903
4,263
21,900
37,503
0
13,115
8,785
22,390
0
L
Da Ji
REMqb
Da Ji
14,533
4,677
1,791
2,055
20,332
14,182
0
10,470
9,862
0
20,495
W
Nemesis
SpudFlaps
Nemesis
16,351
9,338
1,101
2,872
13,649
11,973
998
5,178
8,471
0
20,744
W
Susano
deadstormm
Susano
12,625
3,229
0
4,255
15,106
7,397
1,847
6,188
8,918
0
19,316
W
Chang'e
shadowstormm
Chang'e
18,612
2,638
4,356
9,865
19,526
9,946
1,469
7,707
11,819
35,845
0
L
Guan Yu
xZunkai
Guan Yu
8,022
1,397
8,033
10,435
24,278
23,979
0
15,739
8,539
0
17,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
51,543
74
Minions Killed
164
0
Camps Cleared
0
808,095
Distance Traveled
1,145,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,261
789
68
5
0
238,508
0
L
Chiron
3,148
242
0
0
0
0
0
L
Ah Puch
8,007
616
45
3
0
193,393
0
W
Kumbhakarna
8,155
627
9
1
0
242,024
0
L
Fafnir
9,726
748
10
1
0
195,328
0
L
Da Ji
9,203
708
12
1
0
173,939
0
W
Nemesis
11,348
873
14
1
0
219,101
0
W
Susano
10,661
820
15
1
0
240,629
0
W
Chang'e
11,118
855
58
4
0
204,780
0
L
Guan Yu
8,580
660
7
1
0
245,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role