Player Matchup

Ares
Ares
Nohrune
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
He Bo
He Bo
PrimeCreater
He Bo
Level 65
God Stats
0W - 2L
1,271 SR
Queue Stats
14W - 27L
1,384 Elo+
Party 1
Bastet
Bastet
Rampaging-storm
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,364 Elo+
Party 1
Set
Set
XiInvictusiX
Set
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Yemoja
Yemoja
Yukiko96
Yemoja
Level 30
God Stats
3W - 1L
1,447 SR
Queue Stats
27W - 40L
1,392 Elo+
Party 1
Team Averages
Level 61
1,444 SR
1,354 Elo+

VS

Team Averages
Level 121
1,481 SR
1,554 Elo+
Hera
Hera
Greefas
Hera
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
252W - 235L
1,429 Elo+
Solo
Izanami
Izanami
WhyRYouRunninGx
Izanami
Level 107
God Stats
5W - 2L
1,763 SR
Queue Stats
247W - 259L
1,504 Elo+
Solo
Artemis
Artemis
Xantus68
Artemis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,838 Elo+
Solo
Kukulkan
Kukulkan
canariiiiiiius
Kukulkan
Level 125
God Stats
4W - 5L
1,170 SR
Queue Stats
381W - 382L
1,473 Elo+
Solo
Yemoja
Yemoja
sadsnout
Yemoja
Level 129
God Stats
13W - 7L
1,471 SR
Queue Stats
472W - 483L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nohrune
Ares
11
0 / 5 / 1
6,317
632
4,591
12,178
12,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 5 / 0
6,959
696
4,921
8,801
4,641
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
6,760
676
7,011
9,855
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,097
710
7,678
9,184
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Yukiko96
Yemoja
13
1 / 3 / 1
6,976
698
5,570
12,561
13,890
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Greefas
Hera
16
7 / 0 / 10
9,209
921
12,573
4,513
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 12
8,433
843
9,835
9,489
3,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Xantus68
Artemis
16
6 / 0 / 9
8,875
888
9,670
6,606
2,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
14
1 / 1 / 13
8,368
837
11,551
4,418
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
sadsnout
Yemoja
14
3 / 2 / 10
8,851
885
2,858
12,241
9,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
3
Kills
19
19
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hera
Greefas
Hera
7
0
10
12
L
Ares
Nohrune
Ares
0
5
1
0.1
L
1
5
0
0.2
L
0
3
1
0.17
W
2
0
12
8
W
Artemis
Xantus68
Artemis
6
0
9
10.5
L
1
3
1
0.5
L
Yemoja
Yukiko96
Yemoja
1
3
1
0.5
W
Kukulkan
1
1
13
7.5
W
Yemoja
sadsnout
Yemoja
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
46,487
52,579
Taken
37,267
41,974
Mitigated
19,552
14,176
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Greefas
Hera
12,573
2,570
357
496
4,513
2,025
610
2,714
1,799
24,703
0
L
Ares
Nohrune
Ares
4,591
229
0
159
12,178
12,671
0
5,563
6,615
9,547
0
L
4,921
79
1,778
766
8,801
4,641
0
3,522
5,279
20,438
0
L
7,011
999
1,349
1,484
9,855
5,180
0
4,972
4,883
0
13,213
W
9,835
6,513
594
2,200
9,489
3,941
1,022
3,175
6,314
0
21,412
W
Artemis
Xantus68
Artemis
9,670
4,029
285
1,086
6,606
2,781
1,798
2,437
4,169
0
17,261
L
7,678
3,380
33
1,752
9,184
5,592
0
4,508
4,676
0
15,305
L
Yemoja
Yukiko96
Yemoja
5,570
757
4,165
2,690
12,561
13,890
0
8,417
4,144
14,111
0
W
Kukulkan
11,551
270
1,102
816
4,418
1,741
1,098
3,211
1,207
28,081
0
W
Yemoja
sadsnout
Yemoja
2,858
265
10,459
4,350
12,241
9,064
63
3,545
8,696
5,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
43,736
86
Minions Killed
138
0
Camps Cleared
0
908,209
Distance Traveled
1,092,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,209
921
28
3
0
216,884
0
L
Ares
6,317
632
4
0
0
170,006
0
L
He Bo
6,959
696
30
3
0
181,465
0
L
Bastet
6,760
676
22
2
0
200,276
0
W
Izanami
8,433
843
39
4
0
223,046
0
W
Artemis
8,875
888
19
2
0
227,559
0
L
Set
7,097
710
19
2
0
188,094
0
L
Yemoja
6,976
698
11
1
0
168,368
0
W
Kukulkan
8,368
837
42
4
0
227,616
0
W
Yemoja
8,851
885
10
1
0
197,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role