Player Matchup

Cerberus
Cerberus
BiggCountry22
Cerberus
Level 91
God Stats
9W - 2L
1,498 SR
Queue Stats
84W - 97L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
Darkrado_Burst
Hou Yi
Level 141
God Stats
1W - 0L
1,284 SR
Queue Stats
9W - 6L
1,517 Elo+
Solo
Kukulkan
Kukulkan
buc_nasty_420
Kukulkan
Level 55
God Stats
60W - 66L
1,489 SR
Queue Stats
265W - 292L
1,422 Elo+
Party 1
Susano
Susano
petitbiscuit21
Susano
Level 59
God Stats
15W - 10L
1,593 SR
Queue Stats
15W - 11L
1,542 Elo+
Solo
Hades
Hades
swampymorph
Hades
Level 123
God Stats
6W - 1L
1,710 SR
Queue Stats
120W - 104L
1,489 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,471 Elo+

VS

Team Averages
Level 65
1,457 SR
1,472 Elo+
Jing Wei
Jing Wei
Mr_Hunk444
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
Mr_LucasPHP
Poseidon
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
NuclearKnight64
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,399 Elo+
Solo
Surtr
Surtr
Paulo_Corotinho
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Loki
Loki
ShadowxGamesC3
Loki
Level 121
God Stats
0W - 2L
1,286 SR
Queue Stats
100W - 101L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiggCountry22
Cerberus
14
2 / 0 / 9
9,227
1,318
3,873
8,117
7,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 1 / 8
7,594
1,085
5,556
4,521
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
buc_nasty_420
Kukulkan
13
1 / 0 / 5
7,902
1,129
5,474
1,590
630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,900
1,129
7,782
5,257
2,492
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
9,108
1,301
11,399
9,022
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

353

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mr_Hunk444
Jing Wei
13
0 / 1 / 3
7,571
1,082
3,814
6,676
4,410
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Mr_LucasPHP
Poseidon
13
0 / 4 / 3
7,411
1,059
5,834
7,880
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,711
959
354
2,089
1,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 2
7,679
1,097
5,536
13,591
10,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 1
8,548
1,221
8,134
8,395
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
11
Kills
4
4
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BiggCountry22
Cerberus
2
0
9
6.5
W
0
1
8
4
L
Jing Wei
Mr_Hunk444
Jing Wei
0
1
3
1.5
L
Poseidon
Mr_LucasPHP
Poseidon
0
4
3
0.38
L
0
1
0
0
L
1
3
2
0.67
L
3
2
1
1.75
W
Kukulkan
buc_nasty_420
Kukulkan
1
0
5
3.5
W
2
1
4
4
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
23,672
28,507
Taken
38,631
18,731
Mitigated
22,285
7,313
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BiggCountry22
Cerberus
3,873
239
2,024
1,806
8,117
7,561
0
2,075
6,042
16,915
0
W
5,556
1,299
0
762
4,521
2,060
0
771
3,750
0
15,629
L
Jing Wei
Mr_Hunk444
Jing Wei
3,814
2,490
0
403
6,676
4,410
0
3,253
3,423
0
14,324
L
Poseidon
Mr_LucasPHP
Poseidon
5,834
604
0
0
7,880
2,974
0
4,319
3,561
17,701
0
L
354
146
204
462
2,089
1,141
0
1,055
1,034
2,556
0
L
5,536
1,560
0
1,308
13,591
10,371
0
8,699
4,892
290
14,980
L
8,134
1,234
0
199
8,395
3,389
0
3,420
4,975
0
25,978
W
Kukulkan
buc_nasty_420
Kukulkan
5,474
410
0
0
1,590
630
0
365
1,225
28,392
0
W
7,782
343
0
29
5,257
2,492
0
784
4,473
0
15,012
W
11,399
443
186
2,506
9,022
5,988
0
2,324
6,698
26,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
37,920
189
Minions Killed
115
5
Camps Cleared
6
744,478
Distance Traveled
580,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,227
1,318
40
6
1
159,448
0
W
Hou Yi
7,594
1,085
17
2
1
141,821
0
L
Jing Wei
7,571
1,082
25
4
1
134,410
0
L
Poseidon
7,411
1,059
29
4
0
121,797
0
L
Ymir
6,711
959
3
0
1
22,300
0
L
Surtr
7,679
1,097
19
3
2
149,100
0
L
Loki
8,548
1,221
39
6
2
153,073
0
W
Kukulkan
7,902
1,129
68
10
1
138,677
0
W
Susano
7,900
1,129
19
3
1
160,357
0
W
Hades
9,108
1,301
45
6
1
144,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role