Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Khrebz
Zeus
Level 68
God Stats
54W - 35L
1,684 SR
Queue Stats
192W - 182L
1,455 Elo+
Party 1
Surtr
Surtr
Unotome
Surtr
Level 103
God Stats
12W - 7L
1,553 SR
Queue Stats
18W - 18L
1,435 Elo+
Solo
Sol
Sol
ludulisboa
Sol
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,147 Elo+
Solo
Maui
Maui
s3cT0r77
Maui
Level 69
God Stats
5W - 4L
1,443 SR
Queue Stats
188W - 192L
1,470 Elo+
Party 1
Team Averages
Level 81
1,536 SR
1,402 Elo+

VS

Team Averages
Level 78
1,488 SR
1,465 Elo+
Arachne
Arachne
ChasingMeta
Arachne
Level 44
God Stats
2W - 2L
1,648 SR
Queue Stats
44W - 51L
1,432 Elo+
Solo
Geb
Geb
LewisisBack
Geb
Level 66
God Stats
2W - 3L
1,300 SR
Queue Stats
35W - 39L
1,474 Elo+
Party 2
Merlin
Merlin
buddy716
Merlin
Level 106
God Stats
13W - 18L
1,476 SR
Queue Stats
129W - 134L
1,577 Elo+
Party 2
Izanami
Izanami
loltime11
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,392 Elo+
Solo
Ravana
Ravana
tatsumakikyaku
Ravana
Level 129
God Stats
13W - 12L
1,516 SR
Queue Stats
104W - 112L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 2
8,322
594
5,660
9,588
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Khrebz
Zeus
12
0 / 0 / 3
7,383
527
9,437
2,496
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Unotome
Surtr
14
2 / 1 / 1
8,558
611
9,236
15,292
10,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 4
7,660
547
7,989
8,849
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
11
2 / 0 / 5
7,608
543
2,720
10,645
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChasingMeta
Arachne
10
2 / 1 / 1
6,368
455
5,125
12,311
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,263
447
3,118
11,358
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
buddy716
Merlin
14
1 / 0 / 0
7,714
551
4,393
7,992
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
loltime11
Izanami
11
0 / 3 / 3
6,338
453
4,686
9,791
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
6,673
477
7,913
11,553
8,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
2
6
L
Arachne
ChasingMeta
Arachne
2
1
1
2.5
W
Zeus
Khrebz
Zeus
0
0
3
1.5
L
0
3
3
0.5
W
Surtr
Unotome
Surtr
2
1
1
2.5
L
Merlin
buddy716
Merlin
1
0
0
1
L
Izanami
loltime11
Izanami
0
3
3
0.5
W
1
3
4
1
W
Maui
2
0
5
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,042
Damage
25,235
46,870
Taken
53,005
25,458
Mitigated
27,476
16,673
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,660
1,832
0
625
9,588
4,239
0
1,795
7,753
0
61,019
L
Arachne
ChasingMeta
Arachne
5,125
3,510
0
3,534
12,311
4,504
0
4,182
8,085
0
35,472
W
Zeus
Khrebz
Zeus
9,437
1,041
0
365
2,496
836
357
714
1,759
49,665
0
L
3,118
310
0
1,932
11,358
7,994
0
6,918
4,304
12,932
0
W
Surtr
Unotome
Surtr
9,236
4,681
0
8,578
15,292
10,083
929
0
15,292
899
72,213
L
Merlin
buddy716
Merlin
4,393
325
0
648
7,992
2,586
0
3,504
4,266
73,858
0
L
Izanami
loltime11
Izanami
4,686
2,483
0
3,177
9,791
4,017
0
5,050
4,651
0
53,363
W
7,989
3,064
0
2,585
8,849
2,898
3,977
1,914
6,901
56,184
0
W
Maui
2,720
369
2,080
2,440
10,645
7,402
222
2,892
7,654
25,579
0
L
7,913
3,120
0
4,107
11,553
8,375
0
428
11,125
0
53,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
33,356
463
Minions Killed
377
0
Camps Cleared
0
1,360,203
Distance Traveled
1,418,384
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,322
594
92
7
0
312,392
0
L
Arachne
6,368
455
49
4
0
320,243
0
W
Zeus
7,383
527
106
8
0
302,720
0
L
Geb
6,263
447
8
1
0
298,715
2
W
Surtr
8,558
611
126
9
0
212,683
0
L
Merlin
7,714
551
145
10
0
268,977
1
L
Izanami
6,338
453
91
7
0
266,177
2
W
Sol
7,660
547
98
7
0
256,729
0
W
Maui
7,608
543
41
3
0
275,679
0
L
Ravana
6,673
477
84
6
0
264,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role