Player Matchup

Ravana
Ravana
 
Ravana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bloxten
The Morrigan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 189L
1,169 Elo+
Solo
Cernunnos
Cernunnos
TummaVic
Cernunnos
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 80L
1,451 Elo+
Solo
Hel
Hel
Tyler7721
Hel
Level 154
God Stats
3W - 2L
1,154 SR
Queue Stats
293W - 283L
1,468 Elo+
Solo
Sol
Sol
immortale98
Sol
Level 147
God Stats
7W - 2L
1,825 SR
Queue Stats
242W - 241L
1,536 Elo+
Solo
Team Averages
Level 132
1,496 SR
1,425 Elo+

VS

Team Averages
Level 87
1,500 SR
1,501 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LordDiablo_89_cz
Sol
Level 145
God Stats
3W - 7L
1,500 SR
Queue Stats
343W - 365L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Mieskana
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Hel
Hel
Wenam
Hel
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 1 / 12
9,762
814
9,040
13,895
14,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Bloxten
The Morrigan
16
8 / 4 / 10
10,408
867
16,433
12,118
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TummaVic
Cernunnos
16
1 / 0 / 13
9,539
795
7,113
6,303
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 14
9,294
775
7,891
11,404
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
7 / 2 / 10
10,484
874
16,641
11,566
5,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 7 / 2
8,653
721
9,728
19,605
20,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
 
Eset
5
0 / 2 / 0
6,028
502
353
2,563
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 3
7,878
657
8,101
14,371
7,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Mieskana
Ah Puch
13
0 / 8 / 3
7,634
636
12,090
12,249
5,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Wenam
Hel
16
2 / 1 / 4
8,358
697
6,304
11,508
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
21
Kills
6
7
Deaths
21
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
12
10
L
Gilgamesh
 
Gilgamesh
3
7
2
0.57
L
Eset
 
Eset
0
2
0
0
W
The Morrigan
Bloxten
The Morrigan
8
4
10
3.25
L
1
3
3
0.83
L
Ah Puch
Mieskana
Ah Puch
0
8
3
0.19
W
Cernunnos
TummaVic
Cernunnos
1
0
13
7.5
W
1
0
14
8
L
Hel
Wenam
Hel
2
1
4
4
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,118
Damage
36,576
55,286
Taken
60,296
39,326
Mitigated
43,312
39,297
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,040
1,755
1,726
4,440
13,895
14,554
437
7,092
6,803
0
13,690
L
Gilgamesh
 
Gilgamesh
9,728
1,488
884
1,218
19,605
20,051
0
12,465
6,840
0
19,168
L
Eset
 
Eset
353
0
39
67
2,563
657
0
1,631
865
1,208
0
W
The Morrigan
Bloxten
The Morrigan
16,433
2,880
638
1,582
12,118
6,875
1,524
6,105
6,013
36,425
2,711
L
8,101
777
707
3,133
14,371
7,369
0
8,472
5,800
23,580
0
L
Ah Puch
Mieskana
Ah Puch
12,090
237
0
397
12,249
5,034
0
9,593
2,448
27,056
0
W
Cernunnos
TummaVic
Cernunnos
7,113
2,113
1,412
1,454
6,303
3,626
1,685
3,145
3,158
0
20,096
W
7,891
239
13,777
9,357
11,404
9,045
374
5,523
5,881
16,591
0
L
Hel
Wenam
Hel
6,304
90
7,307
7,429
11,508
10,201
0
6,986
4,419
17,433
0
W
16,641
6,831
1,117
3,794
11,566
5,226
4,427
4,983
6,583
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
38,551
183
Minions Killed
96
0
Camps Cleared
0
1,139,045
Distance Traveled
868,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,762
814
16
1
0
243,210
0
L
Gilgamesh
8,653
721
20
2
0
191,158
0
L
Eset
6,028
502
0
0
0
26,844
0
W
The Morrigan
10,408
867
74
6
0
208,200
0
L
Sol
7,878
657
36
3
0
202,732
0
L
Ah Puch
7,634
636
31
3
0
194,197
0
W
Cernunnos
9,539
795
43
4
0
214,038
0
W
Hel
9,294
775
23
2
0
273,594
0
L
Hel
8,358
697
9
1
0
253,247
0
W
Sol
10,484
874
27
2
0
200,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role