Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AvoidÐance
Hera
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,632 Elo+
Party 1
Bastet
Bastet
Puxxycat
Bastet
Level 157
God Stats
5W - 6L
1,145 SR
Queue Stats
221W - 231L
1,476 Elo+
Party 2
Khepri
Khepri
hirasima
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,532 Elo+
Party 1
Izanami
Izanami
orgija
Izanami
Level 105
God Stats
6W - 5L
1,314 SR
Queue Stats
196W - 198L
1,473 Elo+
Party 2
Team Averages
Level 127
1,392 SR
1,523 Elo+

VS

Team Averages
Level 73
1,457 SR
1,497 Elo+
He Bo
He Bo
Amplificador
He Bo
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
220W - 228L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cacodemonio
Ah Muzen Cab
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 10L
1,571 Elo+
Solo
Hera
Hera
YouMakeMeProud
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Bellona
Bellona
dupdope
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Horus
Horus
ipic909
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 4
5,417
1,083
2,216
6,853
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 0 / 5
5,619
1,124
7,231
4,176
2,262
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
Puxxycat
Bastet
11
5 / 1 / 1
6,284
1,257
5,017
4,621
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
hirasima
Khepri
9
0 / 1 / 5
5,417
1,083
1,381
7,744
6,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
orgija
Izanami
10
0 / 0 / 5
5,477
1,095
4,496
2,487
1,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,820
964
5,504
5,222
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Cacodemonio
Ah Muzen Cab
11
1 / 1 / 2
5,446
1,089
5,731
3,450
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 1
5,690
1,138
7,084
3,162
1,202
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
dupdope
Bellona
5
0 / 1 / 0
4,358
872
455
1,569
1,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
ipic909
Horus
11
0 / 1 / 3
5,390
1,078
2,351
7,915
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
6
Kills
3
3
Deaths
6
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
4
2
L
0
2
2
0.5
W
1
0
5
3.5
L
Ah Muzen Cab
Cacodemonio
Ah Muzen Cab
1
1
2
2
W
Bastet
Puxxycat
Bastet
5
1
1
5.5
L
2
1
1
2.5
L
Bellona
dupdope
Bellona
0
1
0
0
W
Khepri
hirasima
Khepri
0
1
5
2.5
L
Horus
ipic909
Horus
0
1
3
1.5
W
Izanami
orgija
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
21,125
25,881
Taken
21,318
18,256
Mitigated
13,815
13,538
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,216
438
4,111
3,004
6,853
6,540
0
3,140
3,674
4,154
0
L
5,504
123
923
1,224
5,222
1,841
0
3,097
2,090
8,894
0
W
7,231
2,018
638
580
4,176
2,262
0
2,229
1,923
17,901
0
L
Ah Muzen Cab
Cacodemonio
Ah Muzen Cab
5,731
2,632
0
1,097
3,450
1,600
0
1,294
2,083
0
17,335
W
Bastet
Puxxycat
Bastet
5,017
1,149
1,323
1,575
4,621
2,094
0
2,793
1,788
0
7,841
L
7,084
1,321
491
724
3,162
1,202
0
1,845
1,280
17,178
0
L
Bellona
dupdope
Bellona
455
251
0
30
1,569
1,617
0
701
867
0
637
W
Khepri
hirasima
Khepri
1,381
35
64
1,084
7,744
6,145
0
4,460
3,235
4,715
0
L
Horus
ipic909
Horus
2,351
535
2,084
3,815
7,915
7,555
0
3,676
4,170
2,057
1,302
W
Izanami
orgija
Izanami
4,496
2,442
625
534
2,487
1,215
883
1,222
1,265
0
14,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
25,704
66
Minions Killed
59
0
Camps Cleared
0
551,847
Distance Traveled
445,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,417
1,083
3
1
0
100,817
0
L
He Bo
4,820
964
8
2
0
99,762
0
W
Hera
5,619
1,124
15
3
0
113,865
0
L
Ah Muzen Cab
5,446
1,089
26
5
0
90,664
0
W
Bastet
6,284
1,257
12
2
0
124,811
0
L
Hera
5,690
1,138
20
4
0
111,574
0
L
Bellona
4,358
872
0
0
0
24,273
0
W
Khepri
5,417
1,083
12
2
0
107,461
0
L
Horus
5,390
1,078
5
1
0
118,798
0
W
Izanami
5,477
1,095
24
5
0
104,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role