Player Matchup

Danzaburou
Danzaburou
Ashyramw
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,106 Elo+
Party 2
Jormungandr
Jormungandr
Kelli96
Jormungandr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 165L
1,475 Elo+
Party 1
Freya
Freya
Marvinratus
Freya
Level 65
God Stats
3W - 1L
1,529 SR
Queue Stats
151W - 163L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Nonolbestio
Baron Samedi
Level 153
God Stats
1W - 1L
1,303 SR
Queue Stats
96W - 105L
1,252 Elo+
Party 2
Xing Tian
Xing Tian
krwa
Xing Tian
Level 98
God Stats
3W - 3L
1,702 SR
Queue Stats
245W - 241L
1,445 Elo+
Party 1
Team Averages
Level 92
1,507 SR
1,345 Elo+

VS

Team Averages
Level 110
1,500 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Andrewh
Cupid
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 128L
1,443 Elo+
Solo
Zeus
Zeus
Benzinho78
Zeus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,530 Elo+
Solo
Sobek
Sobek
Bybysik
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,270 Elo+
Solo
Thor
Thor
Wisi0n95
Thor
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashyramw
Danzaburou
17
3 / 5 / 15
11,233
864
8,673
11,637
5,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Kelli96
Jormungandr
19
5 / 3 / 13
11,202
862
10,656
23,236
27,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 5 / 6
11,307
870
9,704
16,562
9,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Nonolbestio
Baron Samedi
19
6 / 2 / 13
11,121
855
14,473
12,327
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
krwa
Xing Tian
15
0 / 3 / 17
9,291
715
5,104
18,283
17,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 5 / 7
8,669
667
4,589
10,645
4,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Andrewh
Cupid
19
11 / 4 / 5
11,290
868
24,077
13,533
6,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 9
10,967
844
19,782
10,231
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Bybysik
Sobek
8
0 / 4 / 8
7,444
573
3,470
7,294
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
16
3 / 5 / 9
9,619
740
11,016
12,551
5,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
22
Kills
17
18
Deaths
22
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
7
0.7
L
Cupid
Andrewh
Cupid
11
4
5
3.38
W
Danzaburou
Ashyramw
Danzaburou
3
5
15
2.1
L
3
4
9
1.88
L
Sobek
Bybysik
Sobek
0
4
8
1
W
Jormungandr
Kelli96
Jormungandr
5
3
13
3.83
W
8
5
6
2.2
W
Baron Samedi
Nonolbestio
Baron Samedi
6
2
13
6.25
L
Thor
3
5
9
1.5
W
Xing Tian
krwa
Xing Tian
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,610
Damage
62,934
82,045
Taken
54,254
67,879
Mitigated
29,058
35,478
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,589
459
352
1,588
10,645
4,833
126
8,008
2,267
15,743
0
L
Cupid
Andrewh
Cupid
24,077
11,183
3,404
4,428
13,533
6,926
1,385
10,025
3,191
0
45,444
W
Danzaburou
Ashyramw
Danzaburou
8,673
2,937
1,424
1,869
11,637
5,438
3,635
6,168
5,469
0
21,032
L
19,782
593
307
990
10,231
5,043
195
7,323
2,706
34,253
0
L
Sobek
Bybysik
Sobek
3,470
234
122
579
7,294
6,378
0
4,398
2,819
4,467
0
W
Jormungandr
Kelli96
Jormungandr
10,656
2,656
1,014
7,736
23,236
27,635
972
8,959
14,277
26,496
0
W
9,704
2,161
2,799
6,196
16,562
9,322
1,724
4,652
11,910
33,739
0
W
Baron Samedi
Nonolbestio
Baron Samedi
14,473
1,165
3,416
5,024
12,327
7,690
912
4,905
7,422
32,474
0
L
Thor
11,016
1,308
317
758
12,551
5,878
147
8,837
3,437
0
21,193
W
Xing Tian
krwa
Xing Tian
5,104
776
1,458
4,542
18,283
17,794
960
3,157
15,126
7,729
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,154
Gold Earned
47,989
138
Minions Killed
143
0
Camps Cleared
0
1,176,297
Distance Traveled
922,560
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,669
667
33
3
0
184,262
0
L
Cupid
11,290
868
54
4
0
232,722
0
W
Danzaburou
11,233
864
22
2
0
215,061
0
L
Zeus
10,967
844
36
3
0
197,557
0
L
Sobek
7,444
573
1
0
0
85,858
0
W
Jormungandr
11,202
862
31
2
0
244,134
0
W
Freya
11,307
870
44
3
0
213,448
1
W
Baron Samedi
11,121
855
35
3
0
239,228
0
L
Thor
9,619
740
19
1
0
222,161
0
W
Xing Tian
9,291
715
6
0
0
264,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role