Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Cådmus
Tiamat
Gold IV
Level 85
God Stats
6W - 5L
1,735 SR
Queue Stats
453W - 444L
1,324 MMR
Solo
Chang'e
Chang'e
Gold V
Raphaa_40
Chang'e
Gold V
Level 140
God Stats
5W - 6L
1,444 SR
Queue Stats
202W - 217L
1,312 MMR
Solo
Ares
Ares
Silver III
Tunimaroko
Ares
Silver III
Level 89
God Stats
16W - 13L
1,722 SR
Queue Stats
21W - 25L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,580 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,517 SR
1,332 MMR
Cerberus
Cerberus
Silver IV
Jigolina
Cerberus
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,296 MMR
Solo
Izanami
Izanami
Gold V
elfiiii
Izanami
Gold V
Level 206
God Stats
2W - 8L
1,440 SR
Queue Stats
74W - 80L
1,386 MMR
Party 1
Kali
Kali
Gold IV
killzone1814
Kali
Gold IV
Level 147
God Stats
5W - 5L
1,573 SR
Queue Stats
224W - 228L
1,494 MMR
Party 2
Scylla
Scylla
Silver II
lil_diamond4
Scylla
Silver II
Level 103
God Stats
7W - 7L
1,533 SR
Queue Stats
338W - 343L
1,096 MMR
Party 2
Mulan
Mulan
Gold V
malis95220
Mulan
Gold V
Level 158
God Stats
21W - 25L
1,542 SR
Queue Stats
61W - 62L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 1 / 1
3,786
757
2,268
4,607
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,341
668
119
1,465
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Cådmus
Tiamat
6
1 / 0 / 1
3,856
771
2,103
2,504
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Raphaa_40
Chang'e
7
0 / 1 / 0
3,619
724
2,196
4,055
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 0 / 0
3,518
704
510
2,431
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoMerlinNe ZhaAo Kuang

VS

Bans
ApolloAthenaHe BoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jigolina
Cerberus
1
0 / 0 / 0
990
198
0
0
0
Izanami
elfiiii
Izanami
7
0 / 0 / 0
3,505
701
269
2,261
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,589
718
2,077
5,291
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
6
1 / 1 / 0
3,480
696
1,002
2,185
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
7
1 / 0 / 0
3,919
784
2,922
3,721
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
1
1.5
W
Xbalanque
 
Xbalanque
0
0
0
0
W
Tiamat
Cådmus
Tiamat
1
0
1
1.5
L
Cerberus
Jigolina
Cerberus
0
0
0
0
W
Chang'e
Raphaa_40
Chang'e
0
1
0
0
W
0
0
0
0
L
Izanami
elfiiii
Izanami
0
0
0
0
L
0
1
1
0.5
L
Scylla
1
1
0
1
L
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,196
Damage
6,270
15,062
Taken
13,458
4,954
Mitigated
4,661
5,988
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,268
1,117
0
1,015
4,607
1,384
0
201
4,406
0
15,342
W
Xbalanque
 
Xbalanque
119
0
0
1,105
1,465
379
0
0
1,465
0
19,621
W
Tiamat
Cådmus
Tiamat
2,103
346
0
1,182
2,504
1,011
0
801
1,703
15,071
0
L
Cerberus
Jigolina
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Raphaa_40
Chang'e
2,196
69
84
1,767
4,055
1,050
0
0
3,764
16,871
0
W
510
0
0
835
2,431
1,130
0
0
2,431
8,662
0
L
Izanami
elfiiii
Izanami
269
214
0
1,400
2,261
578
0
510
1,751
0
20,451
L
2,077
1,474
0
1,157
5,291
1,584
0
783
4,394
0
14,551
L
Scylla
1,002
43
0
375
2,185
535
0
1,034
979
13,289
0
L
Mulan
2,922
491
0
2,394
3,721
1,964
0
2,196
1,525
0
21,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,120
Gold Earned
15,483
148
Minions Killed
119
0
Camps Cleared
0
552,149
Distance Traveled
458,959
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,786
757
32
6
0
110,677
0
W
Xbalanque
3,341
668
38
8
0
106,733
0
W
Tiamat
3,856
771
34
7
0
111,262
1
L
Cerberus
990
198
0
0
0
0
0
W
Chang'e
3,619
724
27
5
0
100,707
3
W
Ares
3,518
704
17
3
0
122,770
2
L
Izanami
3,505
701
31
6
0
99,016
0
L
Kali
3,589
718
28
6
0
125,945
0
L
Scylla
3,480
696
31
6
0
118,813
0
L
Mulan
3,919
784
29
6
0
115,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role