Player Matchup

Hou Yi
Hou Yi
Snowwhite9698
Hou Yi
Level 63
God Stats
59W - 54L
1,500 SR
Queue Stats
516W - 508L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
jantl10
Baron Samedi
Level 68
God Stats
9W - 8L
1,605 SR
Queue Stats
74W - 79L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
mmc_0707
Yu Huang
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
176W - 183L
1,473 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,473 Elo+

VS

Team Averages
Level 128
1,724 SR
1,483 Elo+
Cthulhu
Cthulhu
Jamscurtis
Cthulhu
Level 69
God Stats
11W - 12L
1,455 SR
Queue Stats
56W - 53L
1,544 Elo+
Solo
Sol
Sol
Whitehunter8201
Sol
Level 170
God Stats
1W - 2L
1,802 SR
Queue Stats
117W - 124L
1,422 Elo+
Party 2
Serqet
Serqet
thejeix
Serqet
Level 146
God Stats
11W - 8L
1,915 SR
Queue Stats
142W - 142L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,157
680
6,565
14,409
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
jantl10
Baron Samedi
13
0 / 4 / 2
7,604
634
6,480
11,424
11,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
mmc_0707
Yu Huang
12
0 / 6 / 2
7,566
631
4,992
9,923
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamscurtis
Cthulhu
15
3 / 1 / 8
9,149
762
9,112
12,228
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 6
10,402
867
13,919
10,861
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
thejeix
Serqet
15
3 / 1 / 9
9,330
778
8,552
13,214
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jamscurtis
Cthulhu
3
1
8
7
L
2
3
0
0.67
W
7
0
6
10
L
Baron Samedi
jantl10
Baron Samedi
0
4
2
0.25
L
Yu Huang
mmc_0707
Yu Huang
0
6
2
0.17
W
Serqet
thejeix
Serqet
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
31,583
35,756
Taken
36,303
21,131
Mitigated
35,685
8,437
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jamscurtis
Cthulhu
9,112
573
636
1,729
12,228
14,762
264
4,209
8,019
23,382
0
L
6,565
3,125
0
3,618
14,409
5,400
0
6,982
5,877
0
31,842
W
13,919
3,756
0
4,477
10,861
4,769
2,794
4,237
6,624
52,378
0
L
Baron Samedi
jantl10
Baron Samedi
6,480
454
793
3,299
11,424
11,537
0
8,019
2,634
19,818
0
L
Yu Huang
mmc_0707
Yu Huang
4,992
778
0
727
9,923
4,194
0
6,920
2,307
29,582
0
W
Serqet
thejeix
Serqet
8,552
1,300
0
4,025
13,214
16,154
304
3,128
10,086
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
28,881
138
Minions Killed
159
0
Camps Cleared
0
606,469
Distance Traveled
739,995
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,149
762
38
3
0
258,966
0
L
Hou Yi
8,157
680
63
5
0
218,717
0
W
Sol
10,402
867
81
7
0
225,145
0
L
Baron Samedi
7,604
634
28
2
0
183,134
0
L
Yu Huang
7,566
631
47
4
0
204,618
0
W
Serqet
9,330
778
40
3
0
255,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role