Player Matchup

Jormungandr
Jormungandr
AttachedBog22
Jormungandr
Level 66
God Stats
4W - 5L
1,460 SR
Queue Stats
94W - 77L
1,502 Elo+
Solo
Bastet
Bastet
Orfeolegacy
Bastet
Level 69
God Stats
27W - 24L
1,597 SR
Queue Stats
401W - 415L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
luxe swurv
Ao Kuang
Level 76
God Stats
4W - 4L
1,323 SR
Queue Stats
58W - 45L
1,521 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,503 Elo+

VS

Team Averages
Level 116
1,492 SR
1,546 Elo+
Discordia
Discordia
Darktigger22
Discordia
Level 108
God Stats
12W - 5L
1,596 SR
Queue Stats
32W - 30L
1,561 Elo+
Solo
Bacchus
Bacchus
ManuelCamposCR
Bacchus
Level 98
God Stats
53W - 59L
1,511 SR
Queue Stats
115W - 122L
1,462 Elo+
Solo
Medusa
Medusa
WhirlingChalk4
Medusa
Level 141
God Stats
16W - 15L
1,368 SR
Queue Stats
104W - 103L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AttachedBog22
Jormungandr
15
0 / 0 / 6
8,870
739
9,272
9,929
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
1 / 1 / 4
9,002
750
6,359
11,069
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
luxe swurv
Ao Kuang
15
6 / 0 / 1
9,837
820
7,952
10,310
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darktigger22
Discordia
3
0 / 0 / 0
6,072
506
0
0
0
15
1 / 0 / 0
8,997
750
9,457
10,316
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 7 / 0
7,655
638
9,262
16,850
7,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AttachedBog22
Jormungandr
0
0
6
3
L
Discordia
Darktigger22
Discordia
0
0
0
0
L
1
0
0
1
W
Bastet
1
1
4
3
L
0
7
0
0
W
Ao Kuang
luxe swurv
Ao Kuang
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
18,719
31,308
Taken
27,166
22,176
Mitigated
18,924
9,327
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AttachedBog22
Jormungandr
9,272
2,347
618
2,278
9,929
11,559
357
3,737
6,192
42,735
675
L
Discordia
Darktigger22
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
9,457
893
0
3,036
10,316
11,900
0
5,078
4,595
34,704
0
W
Bastet
6,359
1,141
0
2,504
11,069
5,155
795
4,161
6,908
0
36,283
L
9,262
3,964
0
1,297
16,850
7,024
0
10,525
5,989
0
36,795
W
Ao Kuang
luxe swurv
Ao Kuang
7,952
2,319
0
3,927
10,310
5,462
2,368
1,650
8,660
52,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
22,724
192
Minions Killed
130
0
Camps Cleared
0
761,572
Distance Traveled
444,317
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,870
739
66
6
0
230,560
0
L
Discordia
6,072
506
0
0
0
0
0
L
Bacchus
8,997
750
66
6
0
267,106
0
W
Bastet
9,002
750
53
4
0
278,662
2
L
Medusa
7,655
638
64
5
0
177,211
0
W
Ao Kuang
9,837
820
73
6
0
252,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role