Player Matchup

Cabrakan
Cabrakan
AuraxApex
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,434 Elo+
Party 2
Nox
Nox
ShamanicGG
Nox
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 70L
1,503 Elo+
Solo
Hun Batz
Hun Batz
White-Husky--
Hun Batz
Level 48
God Stats
11W - 6L
1,737 SR
Queue Stats
240W - 251L
1,398 Elo+
Party 2
Team Averages
Level 48
1,507 SR
1,445 Elo+

VS

Team Averages
Level 62
1,545 SR
1,386 Elo+
Odin
Odin
FAKERUNO
Odin
Level 122
God Stats
38W - 18L
1,540 SR
Queue Stats
55W - 46L
1,466 Elo+
Party 1
Thor
Thor
TALINAKILL
Thor
Level 41
God Stats
23W - 9L
1,596 SR
Queue Stats
219W - 226L
1,376 Elo+
Party 1
Sol
Sol
gorrionn
Sol
Level 23
God Stats
16W - 19L
1,500 SR
Queue Stats
214W - 240L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AuraxApex
Cabrakan
12
2 / 6 / 3
8,062
733
6,608
13,434
15,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 1 / 0
5,597
509
519
1,455
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
White-Husky--
Hun Batz
11
2 / 5 / 1
7,251
659
7,344
11,986
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 8
7,994
727
5,536
10,822
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 2 / 3
8,971
816
10,628
10,217
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 8
8,778
798
6,710
7,128
2,252
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AuraxApex
Cabrakan
2
6
3
0.58
W
Odin
1
1
8
5
L
0
1
0
0
W
7
2
3
4.25
L
Hun Batz
White-Husky--
Hun Batz
2
5
1
0.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,471
Damage
22,874
26,875
Taken
28,167
21,382
Mitigated
15,429
4,466
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AuraxApex
Cabrakan
6,608
925
991
2,404
13,434
15,847
0
3,592
9,182
13,452
0
W
Odin
5,536
1,017
659
3,753
10,822
9,186
842
4,045
6,777
0
18,969
L
519
117
0
490
1,455
469
0
160
1,227
1,626
0
W
10,628
2,137
0
1,171
10,217
3,991
564
2,571
7,646
0
35,350
L
Hun Batz
White-Husky--
Hun Batz
7,344
1,448
0
581
11,986
5,066
0
3,014
8,776
0
25,448
W
6,710
2,316
0
1,998
7,128
2,252
1,568
1,510
5,618
26,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,910
Gold Earned
25,743
56
Minions Killed
113
0
Camps Cleared
0
373,636
Distance Traveled
622,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,062
733
16
1
0
160,515
0
W
Odin
7,994
727
28
3
0
218,403
0
L
Nox
5,597
509
1
0
0
30,652
0
W
Thor
8,971
816
48
4
0
207,298
0
L
Hun Batz
7,251
659
39
4
0
182,469
0
W
Sol
8,778
798
37
3
0
197,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role