Player Matchup

Hel
Hel
Goddard I 17 I
Hel
Level 145
God Stats
10W - 4L
1,640 SR
Queue Stats
386W - 372L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SF I 19
Morgan Le Fay
Level 156
God Stats
7W - 6L
1,678 SR
Queue Stats
365W - 355L
1,487 Elo+
Party 2
Maui
Maui
Vikes071
Maui
Level 63
God Stats
2W - 0L
1,662 SR
Queue Stats
110W - 97L
1,516 Elo+
Solo
Surtr
Surtr
ajthurgill1
Surtr
Level 143
God Stats
1W - 0L
1,762 SR
Queue Stats
73W - 78L
1,455 Elo+
Party 2
Bacchus
Bacchus
verbalarium
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 200L
1,448 Elo+
Solo
Team Averages
Level 106
1,649 SR
1,485 Elo+

VS

Team Averages
Level 71
1,411 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DeenGilberry
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Frylock287
Izanami
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
79W - 96L
1,438 Elo+
Party 1
Discordia
Discordia
Trichloro
Discordia
Level 156
God Stats
7W - 4L
1,500 SR
Queue Stats
446W - 460L
1,519 Elo+
Solo
Hera
Hera
sergio_mr26
Hera
Level 88
God Stats
10W - 7L
1,267 SR
Queue Stats
405W - 401L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
6,837
1,140
2,663
4,597
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SF I 19
Morgan Le Fay
13
4 / 2 / 9
6,873
1,146
7,404
8,551
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
12
2 / 2 / 10
6,835
1,139
3,400
9,062
8,816
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
5 / 3 / 9
6,505
1,084
5,957
8,973
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
verbalarium
Bacchus
11
1 / 3 / 12
6,427
1,071
5,919
9,979
13,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 1
6,129
1,022
4,778
7,288
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
6
0 / 3 / 0
4,744
791
1,218
4,144
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Frylock287
Izanami
13
3 / 4 / 3
6,785
1,131
8,259
6,564
2,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Trichloro
Discordia
9
0 / 4 / 2
5,375
896
5,968
4,754
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 3
6,363
1,061
8,151
4,227
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
15
Kills
7
10
Deaths
15
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Yemoja
0
3
0
0
L
Izanami
Frylock287
Izanami
3
4
3
1.13
W
3
0
8
7
W
Morgan Le Fay
SF I 19
Morgan Le Fay
4
2
9
4.25
L
Discordia
Trichloro
Discordia
0
4
2
0.25
W
Maui
2
2
10
3.5
W
5
3
9
3.17
L
3
1
3
4.5
W
Bacchus
verbalarium
Bacchus
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
28,374
41,162
Taken
26,977
36,244
Mitigated
16,041
21,088
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,778
383
0
568
7,288
8,119
0
4,364
2,730
6,908
0
L
Yemoja
1,218
561
198
0
4,144
1,740
170
2,849
1,221
2,170
0
L
Izanami
Frylock287
Izanami
8,259
5,548
312
907
6,564
2,664
0
4,378
2,012
0
15,000
W
2,663
46
7,239
3,618
4,597
2,700
877
2,618
1,979
6,863
0
W
Morgan Le Fay
SF I 19
Morgan Le Fay
7,404
549
313
1,262
8,551
5,327
766
5,858
2,693
19,917
0
L
Discordia
Trichloro
Discordia
5,968
0
254
214
4,754
1,867
0
4,240
374
11,447
0
W
Maui
3,400
96
1,100
2,438
9,062
8,816
0
4,117
4,945
6,440
0
W
5,957
1,701
325
1,835
8,973
6,096
191
2,717
6,256
151
9,821
L
8,151
1,599
481
1,679
4,227
1,651
108
3,056
1,103
15,537
0
W
Bacchus
verbalarium
Bacchus
5,919
448
565
2,393
9,979
13,305
227
4,805
5,174
7,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
29,396
58
Minions Killed
72
0
Camps Cleared
0
625,100
Distance Traveled
565,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,129
1,022
13
2
0
100,130
0
L
Yemoja
4,744
791
2
0
0
78,005
0
L
Izanami
6,785
1,131
29
5
0
113,780
0
W
Hel
6,837
1,140
8
1
0
133,195
0
W
Morgan Le Fay
6,873
1,146
34
6
0
118,501
0
L
Discordia
5,375
896
11
2
0
129,526
0
W
Maui
6,835
1,139
2
0
0
141,564
0
W
Surtr
6,505
1,084
11
2
0
111,547
0
L
Hera
6,363
1,061
17
3
0
144,262
0
W
Bacchus
6,427
1,071
3
1
0
120,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role