Player Matchup

Atlas
Atlas
Gold III
Deelarnixter001
Atlas
Gold III
Level 42
God Stats
54W - 46L
1,549 SR
Queue Stats
215W - 239L
1,445 MMR
Party 1
Cupid
Cupid
Gold V
FredbearsPizza
Cupid
Gold V
Level 97
God Stats
7W - 7L
1,878 SR
Queue Stats
105W - 120L
1,580 MMR
Party 1
Discordia
Discordia
Silver II
InvicibyVicti
Discordia
Silver II
Level 120
God Stats
9W - 11L
1,595 SR
Queue Stats
22W - 19L
1,559 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,674 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,752 SR
1,612 MMR
Bacchus
Bacchus
Silver I
Folderner
Bacchus
Silver I
Level 63
God Stats
0W - 1L
1,749 SR
Queue Stats
15W - 17L
1,573 MMR
Solo
He Bo
He Bo
Gold V
Gotart69
He Bo
Gold V
Level 129
God Stats
0W - 2L
1,935 SR
Queue Stats
173W - 170L
1,677 MMR
Solo
Chiron
Chiron
Gold IV
HeavyRain1811
Chiron
Gold IV
Level 105
God Stats
2W - 3L
1,571 SR
Queue Stats
29W - 32L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,468
819
11,001
20,598
27,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 2 / 10
10,723
766
10,157
10,018
5,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
InvicibyVicti
Discordia
17
5 / 2 / 9
10,944
782
13,304
12,420
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ao KuangTyr

VS

Bans
Ne ZhaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Folderner
Bacchus
14
0 / 3 / 3
9,565
683
8,563
17,595
31,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Gotart69
He Bo
15
3 / 10 / 1
10,291
735
11,638
14,122
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 1
9,741
696
15,934
10,930
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Bacchus
Folderner
Bacchus
0
3
3
0.5
W
4
2
10
4.5
L
He Bo
Gotart69
He Bo
3
10
1
0.35
L
2
1
1
2.5
W
Discordia
InvicibyVicti
Discordia
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,462
Damage
36,135
43,036
Taken
42,647
39,258
Mitigated
43,938
13,947
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,001
4,076
3,423
5,851
20,598
27,197
95
7,568
13,030
27,083
0
L
Bacchus
Folderner
Bacchus
8,563
1,394
0
3,698
17,595
31,695
0
7,305
9,877
19,090
0
W
10,157
6,273
630
1,668
10,018
5,418
2,533
6,023
3,995
0
48,684
L
He Bo
Gotart69
He Bo
11,638
886
0
250
14,122
6,499
0
9,081
4,813
42,211
0
L
15,934
5,256
976
3,650
10,930
5,744
0
7,194
3,594
0
59,452
W
Discordia
InvicibyVicti
Discordia
13,304
775
0
2,375
12,420
6,643
552
6,640
5,780
51,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
29,597
182
Minions Killed
175
0
Camps Cleared
0
817,011
Distance Traveled
765,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,468
819
17
1
0
283,203
0
L
Bacchus
9,565
683
22
2
0
265,495
0
W
Cupid
10,723
766
84
6
0
258,496
0
L
He Bo
10,291
735
75
5
0
232,709
0
L
Chiron
9,741
696
78
6
0
266,799
0
W
Discordia
10,944
782
81
6
0
275,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role