Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AsYouLike
Ullr
Level 29
God Stats
3W - 4L
1,438 SR
Queue Stats
110W - 121L
1,304 Elo+
Party 2
Nemesis
Nemesis
Bibiifoc
Nemesis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
GMK-GOJI
Kuzenbo
Level 133
God Stats
0W - 2L
1,461 SR
Queue Stats
71W - 70L
1,336 Elo+
Party 2
Scylla
Scylla
Thiboubibou
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,500 Elo+
Party 3
Team Averages
Level 81
1,480 SR
1,428 Elo+

VS

Team Averages
Level 46
1,589 SR
1,527 Elo+
Thanatos
Thanatos
Edzhaaaaaaa
Thanatos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
Ggee420
Danzaburou
Level 57
God Stats
3W - 2L
1,737 SR
Queue Stats
10W - 12L
1,737 Elo+
Party 1
Hel
Hel
QzXEz
Hel
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 35L
1,454 Elo+
Solo
Cabrakan
Cabrakan
The5сkngCasino
Cabrakan
Level 32
God Stats
2W - 9L
1,512 SR
Queue Stats
17W - 23L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
nochedetios
Gilgamesh
Level 48
God Stats
17W - 12L
1,696 SR
Queue Stats
86W - 86L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 2
6,129
613
6,687
8,988
10,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
8
0 / 4 / 2
4,741
474
4,122
6,898
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
Bibiifoc
Nemesis
10
4 / 0 / 1
6,143
614
2,595
5,136
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
GMK-GOJI
Kuzenbo
7
0 / 3 / 1
4,819
482
3,589
8,792
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
9
4 / 5 / 1
5,785
579
2,845
5,398
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Edzhaaaaaaa
Thanatos
10
6 / 1 / 0
6,242
624
3,251
8,707
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Ggee420
Danzaburou
9
4 / 2 / 1
5,586
559
9,056
7,629
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
QzXEz
Hel
9
2 / 3 / 2
5,500
550
2,767
4,396
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
8
0 / 0 / 1
5,009
501
2,231
6,524
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
nochedetios
Gilgamesh
10
1 / 2 / 0
5,448
545
4,507
12,018
9,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
13
13
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
L
Ullr
0
4
2
0.25
L
Nemesis
Bibiifoc
Nemesis
4
0
1
4.5
W
Thanatos
Edzhaaaaaaa
Thanatos
6
1
0
6
L
Kuzenbo
GMK-GOJI
Kuzenbo
0
3
1
0.17
W
Danzaburou
Ggee420
Danzaburou
4
2
1
2.25
W
Hel
QzXEz
Hel
2
3
2
1
W
Cabrakan
0
0
1
0.5
L
Scylla
4
5
1
0.9
W
Gilgamesh
nochedetios
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
21,812
35,212
Taken
39,274
23,935
Mitigated
23,812
6,931
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,687
1,471
0
3,427
8,988
10,169
0
0
8,988
0
45,838
L
Ullr
4,122
2,190
0
809
6,898
2,665
0
1,116
5,782
0
23,547
L
Nemesis
Bibiifoc
Nemesis
2,595
1,182
0
865
5,136
1,703
0
620
4,516
0
31,320
W
Thanatos
Edzhaaaaaaa
Thanatos
3,251
451
0
6,747
8,707
3,692
420
149
8,558
0
31,093
L
Kuzenbo
GMK-GOJI
Kuzenbo
3,589
1,682
0
1,810
8,792
8,028
0
896
7,896
12,558
0
W
Danzaburou
Ggee420
Danzaburou
9,056
5,202
0
3,805
7,629
3,030
886
2,162
5,467
0
36,572
W
Hel
QzXEz
Hel
2,767
581
0
50
4,396
1,447
300
2,359
2,037
24,104
0
W
Cabrakan
2,231
887
203
2,565
6,524
5,701
253
1,764
4,760
10,795
35
L
Scylla
2,845
281
0
20
5,398
1,370
31
2,331
3,067
18,117
0
W
Gilgamesh
nochedetios
Gilgamesh
4,507
2,110
0
2,975
12,018
9,942
0
0
12,018
0
31,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
27,785
221
Minions Killed
211
0
Camps Cleared
0
935,831
Distance Traveled
938,018
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,129
613
72
7
0
161,329
0
L
Ullr
4,741
474
44
4
0
158,796
0
L
Nemesis
6,143
614
50
5
0
251,303
0
W
Thanatos
6,242
624
57
6
0
231,688
0
L
Kuzenbo
4,819
482
18
2
0
192,156
3
W
Danzaburou
5,586
559
40
4
0
166,322
0
W
Hel
5,500
550
35
4
0
167,822
0
W
Cabrakan
5,009
501
23
2
0
185,191
2
L
Scylla
5,785
579
37
4
0
172,247
0
W
Gilgamesh
5,448
545
56
6
0
186,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role