Player Matchup

Ganesha
Ganesha
Aksecnarf
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
BOZ-DeatH93-
Heimdallr
Level 127
God Stats
2W - 3L
1,482 SR
Queue Stats
189W - 253L
1,430 Elo+
Solo
Persephone
Persephone
MinouFaust
Persephone
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
358W - 366L
1,332 Elo+
Solo
Yemoja
Yemoja
ONE_P1ECE_4EVER
Yemoja
Level 101
God Stats
1W - 1L
1,322 SR
Queue Stats
53W - 50L
1,328 Elo+
Solo
Medusa
Medusa
milena500
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 1
Team Averages
Level 110
1,461 SR
1,407 Elo+

VS

Team Averages
Level 107
1,438 SR
1,415 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KAI7845
Nemesis
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
236W - 248L
1,418 Elo+
Solo
Artemis
Artemis
Spookeys420
Artemis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo
Anubis
Anubis
aaaa1
Anubis
Level 100
God Stats
0W - 3L
1,191 SR
Queue Stats
72W - 69L
1,447 Elo+
Solo
Mercury
Mercury
veterano23
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aksecnarf
Ganesha
19
0 / 5 / 19
12,683
668
12,940
33,519
46,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
BOZ-DeatH93-
Heimdallr
20
11 / 4 / 10
14,107
742
27,015
27,212
15,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MinouFaust
Persephone
20
4 / 5 / 16
13,519
712
27,920
24,833
11,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 1 / 16
12,217
643
9,522
14,257
11,281
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
milena500
Medusa
19
5 / 6 / 11
12,581
662
20,431
26,108
13,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 4 / 8
11,955
629
15,990
31,198
47,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
KAI7845
Nemesis
18
1 / 7 / 13
10,918
575
13,020
23,092
17,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Spookeys420
Artemis
14
1 / 4 / 9
10,028
528
17,258
12,484
6,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
aaaa1
Anubis
20
7 / 3 / 8
13,475
709
27,441
21,089
14,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
veterano23
Mercury
20
10 / 4 / 6
13,161
693
28,836
19,698
10,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
21
Kills
20
21
Deaths
22
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
8
1.25
W
Ganesha
Aksecnarf
Ganesha
0
5
19
1.9
W
Heimdallr
BOZ-DeatH93-
Heimdallr
11
4
10
4
L
Nemesis
KAI7845
Nemesis
1
7
13
1.07
W
Persephone
MinouFaust
Persephone
4
5
16
2.4
W
1
1
16
9
L
Artemis
Spookeys420
Artemis
1
4
9
1.38
L
Anubis
aaaa1
Anubis
7
3
8
3.67
W
Medusa
milena500
Medusa
5
6
11
1.75
L
Mercury
veterano23
Mercury
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,828
Damage
102,545
125,929
Taken
107,561
98,165
Mitigated
96,257
59,753
Healing
50,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
15,990
2,030
13,396
7,580
31,198
47,000
0
15,892
15,294
33,586
0
W
Ganesha
Aksecnarf
Ganesha
12,940
259
7,576
7,970
33,519
46,104
723
11,105
22,012
21,721
0
W
Heimdallr
BOZ-DeatH93-
Heimdallr
27,015
12,208
2,211
6,239
27,212
15,989
3,529
9,952
16,947
0
55,386
L
Nemesis
KAI7845
Nemesis
13,020
4,341
1,117
6,479
23,092
17,713
515
9,760
13,332
0
22,963
W
Persephone
MinouFaust
Persephone
27,920
3,000
1,358
6,978
24,833
11,609
1,722
7,251
17,148
57,219
0
W
9,522
373
19,855
3,988
14,257
11,281
697
6,047
7,979
24,108
0
L
Artemis
Spookeys420
Artemis
17,258
5,422
2,118
1,077
12,484
6,361
0
7,435
5,049
0
28,221
L
Anubis
aaaa1
Anubis
27,441
877
997
6,894
21,089
14,484
652
10,009
11,080
64,281
0
W
Medusa
milena500
Medusa
20,431
8,305
1,015
2,563
26,108
13,182
3,561
9,075
16,800
0
46,211
L
Mercury
veterano23
Mercury
28,836
14,327
4,417
6,488
19,698
10,699
414
7,286
12,412
0
40,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,107
Gold Earned
59,537
212
Minions Killed
197
0
Camps Cleared
0
1,604,755
Distance Traveled
1,669,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,955
629
32
2
0
299,865
0
W
Ganesha
12,683
668
0
0
0
346,183
0
W
Heimdallr
14,107
742
48
3
0
283,022
0
L
Nemesis
10,918
575
17
1
0
348,454
0
W
Persephone
13,519
712
67
4
0
323,596
0
W
Yemoja
12,217
643
35
2
0
341,322
0
L
Artemis
10,028
528
30
2
0
202,849
0
L
Anubis
13,475
709
91
5
0
316,862
0
W
Medusa
12,581
662
62
3
0
310,632
0
L
Mercury
13,161
693
27
1
0
501,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role