Player Matchup

Thoth
Thoth
FKrueger1
Thoth
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
136W - 113L
1,564 Elo+
Solo
Geb
Geb
PieWeII
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,454 Elo+
Solo
Cerberus
Cerberus
Vaatù
Cerberus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 203L
1,443 Elo+
Solo
Sol
Sol
hi4a
Sol
Level 65
God Stats
3W - 1L
1,256 SR
Queue Stats
227W - 237L
1,324 Elo+
Solo
Artio
Artio
pipajo
Artio
Level 106
God Stats
8W - 1L
1,500 SR
Queue Stats
370W - 367L
1,433 Elo+
Solo
Team Averages
Level 75
1,451 SR
1,444 Elo+

VS

Team Averages
Level 90
1,404 SR
1,458 Elo+
Chiron
Chiron
Aksecnarf
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 1
Serqet
Serqet
BehroCZ1
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,387 Elo+
Solo
Osiris
Osiris
ONE_P1ECE_4EVER
Osiris
Level 101
God Stats
0W - 2L
1,232 SR
Queue Stats
53W - 50L
1,349 Elo+
Solo
Cernunnos
Cernunnos
jimjamjb
Cernunnos
Level 84
God Stats
1W - 3L
1,290 SR
Queue Stats
99W - 111L
1,431 Elo+
Solo
Bacchus
Bacchus
milena500
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FKrueger1
Thoth
19
4 / 2 / 11
11,421
714
21,449
8,013
4,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
16
1 / 3 / 17
11,154
697
12,634
21,650
37,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Vaatù
Cerberus
18
3 / 1 / 18
11,178
699
12,243
26,385
37,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
hi4a
Sol
19
13 / 4 / 5
12,659
791
23,373
21,351
11,853
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
pipajo
Artio
18
1 / 1 / 15
11,309
707
11,300
20,341
33,465
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aksecnarf
Chiron
18
1 / 4 / 8
9,904
619
14,833
14,614
7,670
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
BehroCZ1
Serqet
16
2 / 5 / 5
9,240
578
9,718
16,811
22,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 8
8,777
549
11,068
16,218
12,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
jimjamjb
Cernunnos
17
4 / 6 / 5
9,451
591
19,118
21,879
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
milena500
Bacchus
18
4 / 3 / 5
9,488
593
13,123
20,865
39,570
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
22
Kills
11
11
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
Aksecnarf
Chiron
1
4
8
1.25
L
Serqet
BehroCZ1
Serqet
2
5
5
0.9
W
Thoth
FKrueger1
Thoth
4
2
11
4.75
L
0
5
8
0.8
W
Geb
1
3
17
3.17
W
Cerberus
Vaatù
Cerberus
3
1
18
12
W
Sol
hi4a
Sol
13
4
5
3.88
L
Cernunnos
jimjamjb
Cernunnos
4
6
5
1.08
L
Bacchus
milena500
Bacchus
4
3
5
2.17
W
Artio
pipajo
Artio
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,999
Damage
67,860
97,740
Taken
90,387
124,510
Mitigated
93,299
45,245
Healing
33,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Aksecnarf
Chiron
14,833
5,748
4,912
5,130
14,614
7,670
80
12,940
1,674
0
36,282
L
Serqet
BehroCZ1
Serqet
9,718
2,514
2,354
4,013
16,811
22,045
126
14,086
2,725
0
13,459
W
Thoth
FKrueger1
Thoth
21,449
1,073
1,126
302
8,013
4,646
1,366
451
7,469
52,889
0
L
11,068
1,314
1,415
543
16,218
12,271
304
14,664
1,554
0
19,445
W
Geb
12,634
701
4,060
4,151
21,650
37,270
371
2,568
18,714
20,295
0
W
Cerberus
Vaatù
Cerberus
12,243
1,130
4,014
8,135
26,385
37,276
713
3,951
21,979
19,121
1,719
W
Sol
hi4a
Sol
23,373
7,407
1,404
8,512
21,351
11,853
5,746
2,680
18,195
51,004
0
L
Cernunnos
jimjamjb
Cernunnos
19,118
9,522
909
7,119
21,879
11,743
188
18,123
3,756
0
39,114
L
Bacchus
milena500
Bacchus
13,123
1,280
1,265
5,780
20,865
39,570
240
17,312
3,553
19,522
0
W
Artio
pipajo
Artio
11,300
602
5,632
7,909
20,341
33,465
310
3,473
15,767
18,948
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
46,860
161
Minions Killed
133
0
Camps Cleared
0
1,490,459
Distance Traveled
1,338,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,904
619
49
3
0
256,585
0
L
Serqet
9,240
578
13
1
0
281,703
0
W
Thoth
11,421
714
72
5
0
287,122
0
L
Osiris
8,777
549
11
1
0
284,435
0
W
Geb
11,154
697
8
1
0
281,467
0
W
Cerberus
11,178
699
27
2
0
327,391
0
W
Sol
12,659
791
45
3
0
263,523
0
L
Cernunnos
9,451
591
49
3
0
232,552
0
L
Bacchus
9,488
593
11
1
0
283,422
0
W
Artio
11,309
707
9
1
0
330,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role