Player Matchup

Guan Yu
Guan Yu
Alcatrazcc
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Thoth
Thoth
Creative0230
Thoth
Level 101
God Stats
0W - 2L
1,262 SR
Queue Stats
57W - 45L
1,501 Elo+
Solo
Chernobog
Chernobog
kaswarin0
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Pele
Pele
kaswarino
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Party 1
Apollo
Apollo
立花吟千代
Apollo
Level 90
God Stats
3W - 4L
1,376 SR
Queue Stats
668W - 674L
1,488 Elo+
Solo
Team Averages
Level 100
1,428 SR
1,585 Elo+

VS

Team Averages
Level 88
1,449 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ArtiWawa
Apollo
Level 114
God Stats
8W - 8L
1,645 SR
Queue Stats
398W - 381L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Blazelow
Danzaburou
Level 107
God Stats
6W - 6L
1,271 SR
Queue Stats
369W - 353L
1,472 Elo+
Solo
Sylvanus
Sylvanus
FrankLero
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,688 Elo+
Solo
Eset
Eset
xBoredTBH
Eset
Level 84
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 7L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alcatrazcc
Guan Yu
14
1 / 5 / 8
7,985
726
7,609
15,245
13,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 7 / 5
7,229
657
17,664
12,768
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
kaswarin0
Chernobog
14
2 / 9 / 6
8,286
753
9,479
18,390
8,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
3 / 8 / 5
8,715
792
12,609
15,801
7,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 5 / 4
8,013
728
7,070
13,622
6,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 3 / 15
10,389
944
18,199
15,931
7,265
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
ArtiWawa
Apollo
14
1 / 2 / 21
8,935
812
9,052
11,748
6,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Blazelow
Danzaburou
18
8 / 3 / 20
11,200
1,018
18,708
15,602
9,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FrankLero
Sylvanus
17
9 / 2 / 22
10,328
939
7,061
18,940
22,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
18
7 / 1 / 18
10,559
960
17,919
12,955
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
10
Kills
34
34
Deaths
11
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
15
5.5
L
Guan Yu
Alcatrazcc
Guan Yu
1
5
8
1
W
Apollo
ArtiWawa
Apollo
1
2
21
5.75
W
Danzaburou
Blazelow
Danzaburou
8
3
20
6
L
1
7
5
0.5
W
Sylvanus
FrankLero
Sylvanus
9
2
22
10
L
Chernobog
kaswarin0
Chernobog
2
9
6
0.56
L
Pele
3
8
5
0.69
W
Eset
7
1
18
16
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,431
Damage
70,939
75,826
Taken
75,176
41,459
Mitigated
52,393
17,873
Healing
35,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,199
6,403
2,282
5,934
15,931
7,265
2,430
5,048
10,883
30,004
0
L
Guan Yu
Alcatrazcc
Guan Yu
7,609
330
1,964
4,512
15,245
13,716
0
9,091
6,154
0
12,909
W
Apollo
ArtiWawa
Apollo
9,052
4,948
534
1,974
11,748
6,133
1,788
3,973
7,775
0
24,315
W
Danzaburou
Blazelow
Danzaburou
18,708
7,628
329
3,856
15,602
9,510
2,002
3,520
12,082
0
38,744
L
17,664
377
541
1,648
12,768
5,124
0
7,172
5,596
24,765
0
W
Sylvanus
FrankLero
Sylvanus
7,061
1,247
8,813
5,781
18,940
22,565
777
2,770
16,170
11,315
0
L
Chernobog
kaswarin0
Chernobog
9,479
4,971
197
3,109
18,390
8,658
0
10,107
8,283
0
17,707
L
Pele
12,609
1,791
0
2,160
15,801
7,439
0
7,266
8,535
0
23,074
W
Eset
17,919
896
2,960
3,233
12,955
6,920
684
2,353
10,602
30,395
0
L
7,070
2,530
716
3,026
13,622
6,522
0
9,543
4,079
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
51,411
102
Minions Killed
135
0
Camps Cleared
0
937,101
Distance Traveled
1,076,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,389
944
25
2
0
216,420
0
L
Guan Yu
7,985
726
9
1
0
232,102
0
W
Apollo
8,935
812
37
3
0
221,208
0
W
Danzaburou
11,200
1,018
42
4
0
208,361
0
L
Thoth
7,229
657
10
1
0
162,711
0
W
Sylvanus
10,328
939
3
0
0
193,277
0
L
Chernobog
8,286
753
29
3
0
183,042
0
L
Pele
8,715
792
22
2
0
184,779
0
W
Eset
10,559
960
28
3
0
237,382
0
L
Apollo
8,013
728
32
3
0
174,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role