Player Matchup

Da Ji
Da Ji
Foroark
Da Ji
Level 153
God Stats
5W - 6L
1,500 SR
Queue Stats
174W - 168L
1,505 Elo+
Solo
Nu Wa
Nu Wa
HeavenlyNuWa
Nu Wa
Level 99
God Stats
85W - 82L
1,589 SR
Queue Stats
141W - 133L
1,534 Elo+
Solo
Izanami
Izanami
Nordicrune
Izanami
Level 122
God Stats
35W - 28L
1,609 SR
Queue Stats
194W - 185L
1,527 Elo+
Solo
Ravana
Ravana
ji哥哥
Ravana
Level 142
God Stats
0W - 2L
1,780 SR
Queue Stats
160W - 170L
1,534 Elo+
Party 1
Zeus
Zeus
渡生斬罪
Zeus
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 139L
1,722 Elo+
Party 1
Team Averages
Level 129
1,596 SR
1,564 Elo+

VS

Team Averages
Level 78
1,458 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Funnydogs
Maui
Level 14
God Stats
16W - 9L
1,317 SR
Queue Stats
59W - 48L
1,214 Elo+
Party 2
Mercury
Mercury
MaliceXDTTV
Mercury
Level 36
God Stats
9W - 3L
1,493 SR
Queue Stats
141W - 118L
1,571 Elo+
Party 2
Hades
Hades
MrPnutButtaCups
Hades
Level 159
God Stats
2W - 1L
1,480 SR
Queue Stats
36W - 23L
1,637 Elo+
Party 3
Anubis
Anubis
Tomdalorianz
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 111L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Foroark
Da Ji
14
5 / 6 / 4
9,211
576
10,213
15,143
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 8
9,013
563
11,893
9,471
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
Nordicrune
Izanami
15
0 / 3 / 5
8,772
548
4,088
10,710
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
ji哥哥
Ravana
16
2 / 1 / 1
9,645
603
11,496
9,062
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 0
9,883
618
12,354
8,005
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 5 / 2
10,014
626
10,732
14,424
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
12
2 / 1 / 5
7,729
483
2,156
13,826
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MaliceXDTTV
Mercury
17
7 / 2 / 4
10,336
646
12,942
13,576
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 1
8,004
500
4,286
14,660
8,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
2 / 6 / 2
8,791
549
5,046
12,017
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
17
Kills
17
17
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
5
2
1.4
L
Da Ji
Foroark
Da Ji
5
6
4
1.17
W
Maui
2
1
5
4.5
L
4
5
8
1.6
W
Mercury
MaliceXDTTV
Mercury
7
2
4
4.5
W
0
3
1
0.17
L
Izanami
Nordicrune
Izanami
0
3
5
0.83
W
Anubis
2
6
2
0.5
L
Ravana
ji哥哥
Ravana
2
1
1
2.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,044
Damage
35,162
52,391
Taken
68,503
22,647
Mitigated
35,816
10,616
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,732
7,998
0
6,307
14,424
5,566
759
3,405
11,019
0
96,069
L
Da Ji
Foroark
Da Ji
10,213
3,475
0
673
15,143
6,452
0
2,636
12,507
0
54,281
W
Maui
2,156
633
35
3,582
13,826
11,603
0
8,136
5,690
11,702
0
L
11,893
2,606
90
1,232
9,471
3,495
254
562
8,909
63,678
0
W
Mercury
MaliceXDTTV
Mercury
12,942
10,012
0
1,230
13,576
4,939
0
5,070
8,506
0
96,921
W
4,286
717
90
5,405
14,660
8,272
0
1,185
13,475
60,880
0
L
Izanami
Nordicrune
Izanami
4,088
2,903
0
3,271
10,710
4,318
542
765
9,945
0
61,977
W
Anubis
5,046
399
0
3,566
12,017
5,436
92
6,765
5,252
63,312
0
L
Ravana
ji哥哥
Ravana
11,496
2,445
0
3,848
9,062
5,996
322
4,599
4,463
0
87,605
L
12,354
533
0
1,502
8,005
2,386
0
2,926
5,079
78,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
44,874
568
Minions Killed
513
0
Camps Cleared
0
1,520,237
Distance Traveled
1,581,563
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,014
626
157
10
0
299,600
3
L
Da Ji
9,211
576
72
5
0
311,894
5
W
Maui
7,729
483
7
0
0
323,506
0
L
Nu Wa
9,013
563
98
6
0
298,308
0
W
Mercury
10,336
646
112
7
0
411,982
0
W
Hades
8,004
500
112
7
0
281,749
0
L
Izanami
8,772
548
115
7
0
310,686
0
W
Anubis
8,791
549
125
8
0
264,726
0
L
Ravana
9,645
603
142
9
0
297,792
4
L
Zeus
9,883
618
141
9
0
301,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role