Player Matchup

Janus
Janus
Karlos5758
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,399 Elo+
Solo
Fenrir
Fenrir
Paytertott
Fenrir
Level 78
God Stats
1W - 4L
1,294 SR
Queue Stats
24W - 18L
1,420 Elo+
Solo
King Arthur
King Arthur
deewat23
King Arthur
Level 125
God Stats
31W - 31L
1,615 SR
Queue Stats
465W - 473L
1,405 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,408 Elo+

VS

Team Averages
Level 107
1,331 SR
1,416 Elo+
Rama
Rama
HypexCLoudzx420
Rama
Level 110
God Stats
1W - 3L
1,271 SR
Queue Stats
683W - 779L
1,375 Elo+
Solo
Hades
Hades
TheVillageIdot0
Hades
Level 114
God Stats
2W - 1L
1,416 SR
Queue Stats
12W - 11L
1,504 Elo+
Solo
Amaterasu
Amaterasu
chuck-nastyx
Amaterasu
Level 96
God Stats
20W - 20L
1,307 SR
Queue Stats
301W - 300L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 5 / 2
8,552
713
6,403
9,623
4,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Paytertott
Fenrir
13
3 / 4 / 2
8,632
719
6,663
12,013
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
deewat23
King Arthur
13
1 / 4 / 4
8,343
695
7,066
15,055
7,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
9,304
775
3,740
9,431
3,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 2 / 8
10,194
850
15,261
10,522
5,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
chuck-nastyx
Amaterasu
17
5 / 1 / 7
10,276
856
9,783
11,425
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
13
13
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Janus
4
5
2
1
L
Fenrir
Paytertott
Fenrir
3
4
2
1
W
5
2
8
4.5
W
Amaterasu
chuck-nastyx
Amaterasu
5
1
7
8.5
L
King Arthur
deewat23
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
28,784
36,691
Taken
31,378
18,679
Mitigated
22,114
5,158
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,740
3,169
0
1,177
9,431
3,609
2,388
1,343
7,967
0
26,483
L
Janus
6,403
1,266
0
817
9,623
4,271
196
4,196
5,290
17,998
0
L
Fenrir
Paytertott
Fenrir
6,663
1,391
0
1,996
12,013
6,625
735
4,648
6,989
0
19,541
W
15,261
1,261
426
5,144
10,522
5,351
567
3,533
6,901
47,051
0
W
Amaterasu
chuck-nastyx
Amaterasu
9,783
3,826
449
3,426
11,425
13,154
479
1,618
9,649
0
32,892
L
King Arthur
deewat23
King Arthur
7,066
971
0
2,345
15,055
7,783
0
6,768
7,955
0
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
29,774
95
Minions Killed
155
0
Camps Cleared
0
558,950
Distance Traveled
652,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,304
775
41
3
0
162,173
0
L
Janus
8,552
713
23
2
0
147,990
0
L
Fenrir
8,632
719
33
3
0
194,339
2
W
Hades
10,194
850
63
5
0
227,418
0
W
Amaterasu
10,276
856
51
4
0
262,789
0
L
King Arthur
8,343
695
39
3
0
216,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role