Player Matchup

Thanatos
Thanatos
BlazenMan1321
Thanatos
Level 98
God Stats
8W - 5L
1,657 SR
Queue Stats
81W - 86L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Devina
Sylvanus
Level 127
God Stats
31W - 23L
1,627 SR
Queue Stats
967W - 935L
1,500 Elo+
Solo
Hades
Hades
FRX_itsGanzo_24
Hades
Level 98
God Stats
25W - 19L
1,644 SR
Queue Stats
156W - 188L
1,454 Elo+
Solo
Martichoras
Martichoras
FluffyNoivern
Martichoras
Level 157
God Stats
15W - 6L
1,798 SR
Queue Stats
175W - 134L
1,634 Elo+
Party 1
Surtr
Surtr
Meraru²
Surtr
Level 143
God Stats
13W - 7L
1,744 SR
Queue Stats
92W - 77L
1,639 Elo+
Party 1
Team Averages
Level 125
1,694 SR
1,519 Elo+

VS

Team Averages
Level 114
1,553 SR
1,490 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
INNUENDRIZZL3
Odin
Level 120
God Stats
12W - 8L
1,602 SR
Queue Stats
197W - 204L
1,516 Elo+
Solo
Anubis
Anubis
SuperbNoseY
Anubis
Level 104
God Stats
8W - 0L
1,746 SR
Queue Stats
58W - 45L
1,505 Elo+
Solo
Neith
Neith
teenicon5931
Neith
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Solo
He Bo
He Bo
ztrendkill
He Bo
Level 155
God Stats
9W - 13L
1,416 SR
Queue Stats
756W - 727L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlazenMan1321
Thanatos
15
2 / 6 / 2
8,658
509
6,188
15,252
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Devina
Sylvanus
7
0 / 2 / 2
6,135
361
3,274
8,933
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 9 / 2
7,818
460
11,158
19,796
7,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
FluffyNoivern
Martichoras
16
4 / 4 / 0
9,671
569
13,031
13,983
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Meraru²
Surtr
15
1 / 2 / 1
9,314
548
9,053
12,658
10,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
8 / 0 / 8
9,519
560
10,406
18,477
17,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 2
8,054
474
4,403
11,281
13,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
3 / 3 / 7
9,191
541
14,622
13,094
6,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 4
8,212
483
6,654
9,299
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
17
11 / 1 / 6
10,743
632
15,917
12,258
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
23
23
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
8
12
L
Thanatos
BlazenMan1321
Thanatos
2
6
2
0.5
L
Sylvanus
Devina
Sylvanus
0
2
2
0.5
L
1
9
2
0.22
L
Martichoras
FluffyNoivern
Martichoras
4
4
0
1
W
0
0
2
1
L
Surtr
Meraru²
Surtr
1
2
1
0.75
W
Anubis
3
3
7
2.17
W
1
4
4
0.75
W
He Bo
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
52,002
70,622
Taken
64,409
36,596
Mitigated
46,408
30,997
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,406
4,653
1,310
3,481
18,477
17,024
0
5,166
13,311
0
38,392
L
Thanatos
BlazenMan1321
Thanatos
6,188
1,897
0
12,372
15,252
7,131
0
5,777
9,475
0
72,684
L
Sylvanus
Devina
Sylvanus
3,274
1,157
690
3,886
8,933
5,623
0
3,888
5,045
11,428
0
L
11,158
91
421
5,380
19,796
7,864
0
14,550
5,246
52,391
0
L
Martichoras
FluffyNoivern
Martichoras
13,031
5,557
0
3,128
13,983
5,918
0
3,835
10,148
0
85,794
W
4,403
439
0
2,765
11,281
13,079
131
1,463
9,818
2,681
52,143
L
Surtr
Meraru²
Surtr
9,053
3,152
0
5,120
12,658
10,060
0
3,688
8,970
1,343
76,447
W
Anubis
14,622
689
0
7,180
13,094
6,770
730
7,309
5,785
72,419
0
W
6,654
3,483
0
1,656
9,299
4,634
0
257
9,042
0
52,091
W
He Bo
15,917
1,347
152
5,102
12,258
4,901
0
1,858
10,400
97,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
45,719
471
Minions Killed
452
0
Camps Cleared
0
1,401,180
Distance Traveled
1,620,119
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,519
560
40
2
0
348,937
0
L
Thanatos
8,658
509
98
6
0
338,701
1
L
Sylvanus
6,135
361
21
1
0
160,298
4
L
Hades
7,818
460
92
5
0
293,128
1
L
Martichoras
9,671
569
138
8
0
312,030
0
W
Odin
8,054
474
96
6
0
305,929
0
L
Surtr
9,314
548
122
7
0
297,023
2
W
Anubis
9,191
541
101
6
0
277,807
0
W
Neith
8,212
483
79
5
0
306,333
0
W
He Bo
10,743
632
136
8
0
381,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role