Player Matchup

Fenrir
Fenrir
Daniel_cmsll95
Fenrir
Level 122
God Stats
4W - 7L
1,553 SR
Queue Stats
437W - 430L
1,471 Elo+
Solo
Hel
Hel
Shirokai91
Hel
Level 68
God Stats
1W - 4L
1,382 SR
Queue Stats
41W - 49L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
Siralas 91
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
UKz II UNIQUEz
Gilgamesh
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,548 Elo+
Solo
Apollo
Apollo
amysmile
Apollo
Level 89
God Stats
7W - 12L
1,500 SR
Queue Stats
292W - 282L
1,390 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,466 Elo+

VS

Team Averages
Level 87
1,712 SR
1,483 Elo+
Thor
Thor
Dragoune6040
Thor
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 98L
1,493 Elo+
Solo
Yemoja
Yemoja
EliteBetting
Yemoja
Level 102
God Stats
3W - 1L
1,824 SR
Queue Stats
137W - 136L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Hoaqim
Ao Kuang
Level 59
God Stats
3W - 1L
1,774 SR
Queue Stats
158W - 124L
1,601 Elo+
Solo
Chiron
Chiron
Zhanshi01
Chiron
Level 86
God Stats
11W - 2L
1,658 SR
Queue Stats
333W - 360L
1,492 Elo+
Solo
Medusa
Medusa
timmbo190
Medusa
Level 122
God Stats
12W - 7L
1,805 SR
Queue Stats
881W - 846L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
5,660
943
4,816
7,905
7,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
5,198
866
5,715
8,183
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
Siralas 91
Xing Tian
11
1 / 4 / 2
5,709
952
3,267
11,557
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
UKz II UNIQUEz
Gilgamesh
1
0 / 0 / 0
1,524
254
0
0
0
Apollo
amysmile
Apollo
11
0 / 5 / 2
5,613
936
2,619
8,026
3,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
6,888
1,148
7,003
4,580
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
12
1 / 1 / 11
6,319
1,053
7,395
3,874
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Hoaqim
Ao Kuang
12
6 / 1 / 8
6,898
1,150
7,856
6,779
3,347
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
Zhanshi01
Chiron
11
2 / 1 / 9
6,329
1,055
4,740
4,263
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
timmbo190
Medusa
11
1 / 1 / 7
6,139
1,023
6,206
5,081
2,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
3
Kills
15
15
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
5
0
9
9.5
W
Yemoja
1
1
11
6.5
W
Ao Kuang
Hoaqim
Ao Kuang
6
1
8
10
L
0
4
3
0.38
L
Xing Tian
Siralas 91
Xing Tian
1
4
2
0.5
L
Gilgamesh
UKz II UNIQUEz
Gilgamesh
0
0
0
0
W
Chiron
Zhanshi01
Chiron
2
1
9
6.5
L
Apollo
amysmile
Apollo
0
5
2
0.2
W
Medusa
timmbo190
Medusa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
33,200
35,671
Taken
24,577
26,337
Mitigated
11,197
8,730
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,816
427
492
2,021
7,905
7,885
0
4,229
3,542
2,650
4,614
W
7,003
844
1,646
1,406
4,580
2,405
0
2,261
2,319
0
9,852
W
Yemoja
7,395
426
2,794
533
3,874
1,754
521
1,476
2,398
16,399
0
W
Ao Kuang
Hoaqim
Ao Kuang
7,856
1,747
29
2,909
6,779
3,347
172
2,712
4,067
8,962
0
L
5,715
282
1,874
1,622
8,183
4,829
0
3,666
4,206
7,921
0
L
Xing Tian
Siralas 91
Xing Tian
3,267
316
1,059
1,071
11,557
10,192
0
4,598
6,758
6,029
0
L
Gilgamesh
UKz II UNIQUEz
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Zhanshi01
Chiron
4,740
1,055
1,308
1,275
4,263
1,655
76
1,845
2,418
0
14,285
L
Apollo
amysmile
Apollo
2,619
2,002
371
220
8,026
3,431
0
2,616
5,289
0
12,439
W
Medusa
timmbo190
Medusa
6,206
2,861
559
922
5,081
2,036
1,006
2,302
2,779
0
11,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
32,573
33
Minions Killed
67
0
Camps Cleared
0
469,219
Distance Traveled
611,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,660
943
5
1
0
122,326
0
W
Thor
6,888
1,148
7
1
0
126,566
0
W
Yemoja
6,319
1,053
19
3
0
121,341
0
W
Ao Kuang
6,898
1,150
4
1
0
125,664
0
L
Hel
5,198
866
2
0
0
122,225
0
L
Xing Tian
5,709
952
8
1
0
115,495
0
L
Gilgamesh
1,524
254
0
0
0
0
0
W
Chiron
6,329
1,055
17
3
0
128,401
0
L
Apollo
5,613
936
18
3
0
109,173
0
W
Medusa
6,139
1,023
20
3
0
109,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role