Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MoMaeFi
Bacchus
Level 159
God Stats
1W - 0L
1,663 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 2
Tiamat
Tiamat
RemiliaSukaretto
Tiamat
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 79L
1,375 Elo+
Party 2
Loki
Loki
Rysholte
Loki
Level 166
God Stats
21W - 10L
2,020 SR
Queue Stats
89W - 36L
2,004 Elo+
Party 2
Team Averages
Level 132
1,637 SR
1,585 Elo+

VS

Team Averages
Level 78
1,588 SR
1,366 Elo+
Jing Wei
Jing Wei
AOFDestructor
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo
Surtr
Surtr
Hellsing6670
Surtr
Level 99
God Stats
3W - 5L
1,784 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 1
Bakasura
Bakasura
MahuDestroyer
Bakasura
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 1
Chronos
Chronos
SOUZA117
Chronos
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 288L
1,507 Elo+
Solo
Ymir
Ymir
akmcbeasty907
Ymir
Level 108
God Stats
2W - 2L
1,855 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 5
5,025
838
3,490
4,455
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
10
1 / 0 / 3
4,884
814
2,277
947
455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
MoMaeFi
Bacchus
11
2 / 0 / 3
5,343
891
4,833
2,576
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,158
860
3,170
1,785
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
11
2 / 0 / 3
5,235
873
3,475
3,166
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AOFDestructor
Jing Wei
6
0 / 0 / 0
2,604
434
0
0
0
9
0 / 2 / 1
4,513
752
2,899
6,079
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
MahuDestroyer
Bakasura
9
0 / 1 / 0
4,344
724
212
4,970
2,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SOUZA117
Chronos
11
1 / 1 / 0
5,097
850
2,261
3,758
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
4,470
745
2,967
5,573
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
6
Kills
1
1
Deaths
6
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
5
2.5
W
Anubis
 
Anubis
1
0
3
2.5
L
Jing Wei
AOFDestructor
Jing Wei
0
0
0
0
L
0
2
1
0.25
L
Bakasura
MahuDestroyer
Bakasura
0
1
0
0
W
Bacchus
MoMaeFi
Bacchus
2
0
3
3.5
W
1
1
3
2.5
W
Loki
2
0
3
3.5
L
Chronos
SOUZA117
Chronos
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
8,339
12,929
Taken
20,380
6,385
Mitigated
12,475
3,709
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,490
24
616
1,493
4,455
2,175
0
1,826
2,552
9,018
0
W
Anubis
 
Anubis
2,277
286
0
429
947
455
0
702
201
19,898
0
L
Jing Wei
AOFDestructor
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
2,899
1,207
0
545
6,079
4,647
0
4,552
1,291
261
6,282
L
Bakasura
MahuDestroyer
Bakasura
212
189
0
120
4,970
2,405
0
2,388
2,394
0
1,767
W
Bacchus
MoMaeFi
Bacchus
4,833
450
0
491
2,576
1,591
0
504
1,957
15,313
0
W
3,170
350
0
180
1,785
1,091
349
767
1,018
10,942
0
W
Loki
3,475
1,167
0
500
3,166
1,073
0
1,260
1,822
0
13,356
L
Chronos
SOUZA117
Chronos
2,261
769
0
805
3,758
979
0
3,032
582
17,540
0
L
2,967
386
0
132
5,573
4,444
0
2,844
2,343
9,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
21,028
142
Minions Killed
80
0
Camps Cleared
0
652,764
Distance Traveled
477,306
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,025
838
15
3
0
123,232
0
W
Anubis
4,884
814
33
6
0
110,539
2
L
Jing Wei
2,604
434
0
0
0
0
0
L
Surtr
4,513
752
6
1
0
123,271
0
L
Bakasura
4,344
724
9
2
0
129,563
0
W
Bacchus
5,343
891
32
5
0
143,017
0
W
Tiamat
5,158
860
30
5
0
131,039
0
W
Loki
5,235
873
32
5
0
144,937
0
L
Chronos
5,097
850
45
8
0
118,521
0
L
Ymir
4,470
745
20
3
0
105,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role