Player Matchup

Hun Batz
Hun Batz
CaptainLanky
Hun Batz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,680 Elo+
Party 1
Sobek
Sobek
Glordboss
Sobek
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 2L
1,484 Elo+
Party 1
Nox
Nox
SwagTack
Nox
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,680 Elo+
Party 1
Team Averages
Level 160
1,568 SR
1,615 Elo+

VS

Team Averages
Level 120
1,520 SR
1,605 Elo+
Artio
Artio
Dannylevich
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,626 Elo+
Party 2
Poseidon
Poseidon
stefneck
Poseidon
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 17L
1,611 Elo+
Party 2
Hercules
Hercules
Ωllie
Hercules
Level 126
God Stats
2W - 1L
1,559 SR
Queue Stats
37W - 27L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptainLanky
Hun Batz
14
8 / 0 / 2
8,321
832
11,232
4,510
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sobek
Glordboss
Sobek
12
0 / 0 / 10
7,526
753
6,000
8,328
7,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 8
7,284
728
6,095
5,047
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,682
668
2,771
12,306
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
stefneck
Poseidon
11
0 / 3 / 0
6,280
628
4,426
4,811
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ωllie
Hercules
11
0 / 4 / 0
6,338
634
6,268
10,475
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CaptainLanky
Hun Batz
8
0
2
9
L
0
3
0
0
W
Sobek
Glordboss
Sobek
0
0
10
5
W
2
0
8
6
L
Poseidon
stefneck
Poseidon
0
3
0
0
L
Hercules
Ωllie
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
13,465
17,885
Taken
27,592
12,126
Mitigated
16,744
6,062
Healing
6,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CaptainLanky
Hun Batz
11,232
3,642
0
250
4,510
2,120
698
1,512
2,998
0
33,062
L
2,771
377
416
3,451
12,306
10,178
100
5,777
6,529
9,587
0
W
Sobek
Glordboss
Sobek
6,000
690
1,958
3,275
8,328
7,421
135
3,796
4,532
12,201
0
W
6,095
1,129
0
579
5,047
2,585
0
1,895
3,152
30,232
0
L
Poseidon
stefneck
Poseidon
4,426
681
0
205
4,811
1,740
315
2,859
1,952
26,718
0
L
Hercules
Ωllie
Hercules
6,268
2,061
0
2,733
10,475
4,826
0
3,483
6,992
0
27,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
19,300
119
Minions Killed
109
0
Camps Cleared
0
573,042
Distance Traveled
552,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,321
832
48
5
0
202,778
0
L
Artio
6,682
668
15
2
0
183,651
0
W
Sobek
7,526
753
15
2
0
198,642
0
W
Nox
7,284
728
56
6
0
171,622
0
L
Poseidon
6,280
628
54
5
0
182,211
0
L
Hercules
6,338
634
40
4
0
186,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role