Player Matchup

Nike
Nike
Binggpot
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,590 Elo+
Solo
Thanatos
Thanatos
JustSaiyanXGirl
Thanatos
Level 66
God Stats
2W - 5L
1,607 SR
Queue Stats
177W - 168L
1,511 Elo+
Solo
Jing Wei
Jing Wei
LegesTres
Jing Wei
Level 138
God Stats
8W - 8L
1,792 SR
Queue Stats
115W - 116L
1,516 Elo+
Solo
Athena
Athena
NotRevognah
Athena
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 284L
1,587 Elo+
Solo
Discordia
Discordia
msthickums
Discordia
Level 68
God Stats
3W - 5L
1,470 SR
Queue Stats
194W - 156L
1,488 Elo+
Solo
Team Averages
Level 107
1,574 SR
1,538 Elo+

VS

Team Averages
Level 105
1,577 SR
1,559 Elo+
Fafnir
Fafnir
Benjohn88
Fafnir
Level 78
God Stats
6W - 1L
1,689 SR
Queue Stats
26W - 29L
1,460 Elo+
Party 1
Sol
Sol
CreedBratton1297
Sol
Level 87
God Stats
3W - 2L
1,689 SR
Queue Stats
16W - 18L
1,736 Elo+
Party 1
Martichoras
Martichoras
Montesballer24
Martichoras
Level 110
God Stats
6W - 4L
1,386 SR
Queue Stats
282W - 311L
1,495 Elo+
Solo
Thanatos
Thanatos
SvelteBugle4867
Thanatos
Level 102
God Stats
4W - 3L
1,522 SR
Queue Stats
49W - 41L
1,532 Elo+
Solo
Set
Set
VegasViper2
Set
Level 149
God Stats
16W - 10L
1,601 SR
Queue Stats
293W - 260L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 6 / 1
6,418
401
5,105
14,875
11,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
1 / 12 / 2
7,118
445
6,783
19,320
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
LegesTres
Jing Wei
14
0 / 2 / 2
7,692
481
8,885
13,129
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
8
0 / 5 / 3
6,459
404
4,230
11,314
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
msthickums
Discordia
15
5 / 4 / 0
9,052
566
12,995
10,079
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Benjohn88
Fafnir
13
0 / 1 / 8
8,976
561
4,984
16,633
16,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 4
9,198
575
11,669
10,716
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Montesballer24
Martichoras
16
7 / 1 / 7
10,490
656
11,025
14,059
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
6 / 4 / 7
9,494
593
6,618
17,406
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 0 / 6
11,647
728
14,771
15,092
9,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
29
29
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Benjohn88
Fafnir
0
1
8
4
L
Nike
0
6
1
0.08
W
4
0
4
6
L
Thanatos
1
12
2
0.17
L
Jing Wei
LegesTres
Jing Wei
0
2
2
0.5
W
Martichoras
Montesballer24
Martichoras
7
1
7
10.5
L
Athena
0
5
3
0.3
W
Thanatos
6
4
7
2.38
W
12
0
6
15
L
Discordia
msthickums
Discordia
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
49,067
68,717
Taken
73,906
37,077
Mitigated
43,504
19,167
Healing
46,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Benjohn88
Fafnir
4,984
1,831
3,028
7,053
16,633
16,535
157
3,107
13,526
19,175
0
L
Nike
5,105
842
0
1,810
14,875
11,794
0
1,305
13,570
310
38,199
W
11,669
5,507
0
6,483
10,716
4,304
3,816
2,782
7,934
83,415
0
L
Thanatos
6,783
2,511
0
7,984
19,320
7,969
0
2,276
17,044
0
48,138
L
Jing Wei
LegesTres
Jing Wei
8,885
7,018
0
5,606
13,129
5,116
0
9,258
3,871
0
66,042
W
Martichoras
Montesballer24
Martichoras
11,025
4,558
0
10,578
14,059
5,845
1,875
8,109
5,950
0
83,709
L
Athena
4,230
1,588
0
2,224
11,314
8,390
0
2,831
8,483
12,961
0
W
Thanatos
6,618
2,066
0
14,365
17,406
7,118
0
3,921
13,485
0
56,155
W
14,771
6,352
0
5,239
15,092
9,702
957
879
14,213
0
89,581
L
Discordia
msthickums
Discordia
12,995
1,062
0
1,543
10,079
3,808
0
983
9,096
73,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
49,805
379
Minions Killed
505
0
Camps Cleared
0
1,426,239
Distance Traveled
1,524,324
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,976
561
17
1
0
312,861
0
L
Nike
6,418
401
54
3
0
284,559
0
W
Sol
9,198
575
137
9
0
292,252
6
L
Thanatos
7,118
445
65
4
0
324,597
0
L
Jing Wei
7,692
481
109
7
0
305,029
0
W
Martichoras
10,490
656
128
8
0
275,889
0
L
Athena
6,459
404
18
1
0
222,302
0
W
Thanatos
9,494
593
79
5
0
329,148
1
W
Set
11,647
728
144
9
0
314,174
6
L
Discordia
9,052
566
133
8
0
289,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role