Player Matchup

Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Jart5a
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,416 Elo+
Solo
Sylvanus
Sylvanus
KalleKalkun
Sylvanus
Level 157
God Stats
4W - 9L
1,472 SR
Queue Stats
424W - 388L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Riolas
Guan Yu
Level 147
God Stats
15W - 6L
1,684 SR
Queue Stats
369W - 382L
1,456 Elo+
Solo
Artemis
Artemis
rødstrømpe
Artemis
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
219W - 206L
1,475 Elo+
Party 1
Team Averages
Level 133
1,531 SR
1,475 Elo+

VS

Team Averages
Level 76
1,550 SR
1,417 Elo+
Anubis
Anubis
BabiesArmBORiiS
Anubis
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
187W - 172L
1,465 Elo+
Solo
Ganesha
Ganesha
Choriman96
Ganesha
Level 64
God Stats
5W - 7L
1,527 SR
Queue Stats
27W - 34L
1,516 Elo+
Party 2
Horus
Horus
Darkwatch1
Horus
Level 62
God Stats
5W - 4L
1,586 SR
Queue Stats
16W - 12L
1,485 Elo+
Party 2
Merlin
Merlin
Viicen94
Merlin
Level 146
God Stats
7W - 13L
1,544 SR
Queue Stats
72W - 82L
1,426 Elo+
Party 2
Ishtar
Ishtar
carloskis12
Ishtar
Level 19
God Stats
6W - 8L
1,378 SR
Queue Stats
8W - 11L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 3
8,711
871
12,623
5,241
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Jart5a
Hera
16
4 / 0 / 2
8,529
853
14,426
5,232
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
KalleKalkun
Sylvanus
14
0 / 0 / 8
7,328
733
6,216
7,645
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Guan Yu
Riolas
Guan Yu
12
0 / 4 / 6
6,884
688
9,038
13,351
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
rødstrømpe
Artemis
13
0 / 2 / 2
7,273
727
3,064
8,322
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,186
719
5,531
7,414
3,651
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Choriman96
Ganesha
13
0 / 0 / 8
7,773
777
3,865
12,284
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
13
1 / 2 / 6
6,860
686
4,399
11,463
13,226
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Viicen94
Merlin
15
5 / 1 / 3
8,298
830
10,788
8,737
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
13
1 / 2 / 4
7,054
705
4,352
11,457
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
8
Kills
8
8
Deaths
8
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
3
2.75
L
1
3
2
0.67
L
Ganesha
Choriman96
Ganesha
0
0
8
4
L
Horus
1
2
6
2
W
Hera
Jart5a
Hera
4
0
2
5
W
Sylvanus
KalleKalkun
Sylvanus
0
0
8
4
W
Guan Yu
Riolas
Guan Yu
0
4
6
0.75
L
Merlin
Viicen94
Merlin
5
1
3
6.5
L
Ishtar
1
2
4
1.5
W
Artemis
rødstrømpe
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,367
Damage
28,935
39,791
Taken
51,355
22,991
Mitigated
38,259
8,360
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,623
488
101
662
5,241
2,077
99
2,610
2,478
35,322
0
L
5,531
79
0
2,113
7,414
3,651
45
4,307
2,888
19,249
0
L
Ganesha
Choriman96
Ganesha
3,865
43
0
3,865
12,284
12,642
0
9,162
2,921
13,748
0
L
Horus
4,399
1,823
3,797
4,916
11,463
13,226
0
5,782
5,469
0
8,073
W
Hera
Jart5a
Hera
14,426
3,943
0
250
5,232
2,277
1,083
2,576
2,510
45,698
0
W
Sylvanus
KalleKalkun
Sylvanus
6,216
878
2,319
2,733
7,645
6,065
63
4,085
3,238
12,678
0
W
Guan Yu
Riolas
Guan Yu
9,038
220
500
1,795
13,351
9,563
0
7,128
5,527
1,191
12,801
L
Merlin
Viicen94
Merlin
10,788
925
0
466
8,737
3,912
0
6,502
1,967
41,487
0
L
Ishtar
4,352
2,771
0
2,071
11,457
4,828
0
7,701
3,717
0
16,632
W
Artemis
rødstrømpe
Artemis
3,064
994
0
0
8,322
3,009
1,493
2,991
5,038
0
21,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
37,171
220
Minions Killed
164
0
Camps Cleared
0
1,062,081
Distance Traveled
986,968
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,711
871
70
7
0
217,105
0
L
Anubis
7,186
719
32
3
0
151,416
3
L
Ganesha
7,773
777
1
0
0
223,247
3
L
Horus
6,860
686
11
1
0
228,648
0
W
Hera
8,529
853
91
9
0
226,861
0
W
Sylvanus
7,328
733
18
2
0
222,714
0
W
Guan Yu
6,884
688
6
1
0
219,844
3
L
Merlin
8,298
830
79
8
0
203,596
3
L
Ishtar
7,054
705
41
4
0
180,061
0
W
Artemis
7,273
727
35
4
0
175,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role