Player Matchup

Ravana
Ravana
HaZe96
Ravana
Level 106
God Stats
12W - 6L
1,500 SR
Queue Stats
626W - 621L
1,454 Elo+
Solo
Janus
Janus
JefryTheMan
Janus
Level 101
God Stats
0W - 3L
1,295 SR
Queue Stats
190W - 149L
1,585 Elo+
Solo
Xbalanque
Xbalanque
LEBG77
Xbalanque
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 2
Ymir
Ymir
Looovelllyy
Ymir
Level 80
God Stats
7W - 4L
1,954 SR
Queue Stats
98W - 93L
1,459 Elo+
Solo
Atlas
Atlas
cccmoi77
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,480 Elo+
Party 2
Team Averages
Level 93
1,550 SR
1,526 Elo+

VS

Team Averages
Level 90
1,315 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FooKingJerry
Apollo
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
80W - 83L
1,480 Elo+
Party 1
Thanatos
Thanatos
SirTesticleez
Thanatos
Level 69
God Stats
8W - 10L
1,107 SR
Queue Stats
130W - 131L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
TyDotty
Baba Yaga
Level 83
God Stats
3W - 4L
1,229 SR
Queue Stats
126W - 104L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
翠花不脆
Sun Wukong
Level 103
God Stats
27W - 21L
1,466 SR
Queue Stats
229W - 218L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HaZe96
Ravana
12
6 / 2 / 1
7,686
591
7,906
6,260
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 4
6,968
536
6,660
7,736
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
LEBG77
Xbalanque
9
1 / 3 / 2
5,697
438
6,935
9,612
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
5,550
427
2,879
12,267
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
cccmoi77
Atlas
10
0 / 3 / 1
6,052
466
7,704
12,228
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 7
6,830
525
5,656
12,776
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
10
2 / 0 / 6
6,432
495
5,301
6,929
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SirTesticleez
Thanatos
12
6 / 2 / 4
7,513
578
6,674
11,522
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TyDotty
Baba Yaga
13
5 / 2 / 4
8,305
639
6,207
9,265
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
翠花不脆
Sun Wukong
13
3 / 0 / 3
8,088
622
6,114
11,204
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
16
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
7
1.17
W
Apollo
2
0
6
5
L
Ravana
HaZe96
Ravana
6
2
1
3.25
L
0
5
4
0.4
L
Xbalanque
LEBG77
Xbalanque
1
3
2
0.67
L
0
3
2
0.33
W
Thanatos
SirTesticleez
Thanatos
6
2
4
4
W
Baba Yaga
TyDotty
Baba Yaga
5
2
4
3.5
L
Atlas
cccmoi77
Atlas
0
3
1
0.17
W
Sun Wukong
翠花不脆
Sun Wukong
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
29,952
48,103
Taken
51,696
23,492
Mitigated
33,297
12,540
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,656
945
0
4,014
12,776
12,383
0
3,693
9,019
25,726
0
W
Apollo
5,301
2,642
0
3,034
6,929
3,010
21
2,417
4,404
0
30,602
L
Ravana
HaZe96
Ravana
7,906
2,535
0
2,412
6,260
2,972
0
2,143
4,117
0
50,759
L
6,660
395
0
1,307
7,736
2,698
0
2,887
4,849
55,276
0
L
Xbalanque
LEBG77
Xbalanque
6,935
2,664
0
2,888
9,612
2,924
0
1,837
7,775
0
39,850
L
2,879
501
271
3,216
12,267
8,156
0
4,402
7,865
14,628
0
W
Thanatos
SirTesticleez
Thanatos
6,674
1,820
0
10,154
11,522
6,054
0
3,651
7,758
0
37,974
W
Baba Yaga
TyDotty
Baba Yaga
6,207
317
0
1,553
9,265
3,557
0
2,760
6,394
52,959
0
L
Atlas
cccmoi77
Atlas
7,704
2,636
0
2,446
12,228
6,742
0
1,116
11,112
42,452
0
W
Sun Wukong
翠花不脆
Sun Wukong
6,114
1,187
0
4,435
11,204
8,293
304
4,517
6,026
0
61,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
37,168
324
Minions Killed
335
0
Camps Cleared
0
1,328,639
Distance Traveled
1,315,199
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,830
525
37
3
0
224,902
4
W
Apollo
6,432
495
51
4
0
276,530
0
L
Ravana
7,686
591
82
6
0
311,401
2
L
Janus
6,968
536
97
7
0
280,060
0
L
Xbalanque
5,697
438
58
4
0
249,106
5
L
Ymir
5,550
427
20
2
0
242,434
4
W
Thanatos
7,513
578
52
4
0
279,667
3
W
Baba Yaga
8,305
639
85
7
0
267,954
4
L
Atlas
6,052
466
67
5
0
245,638
0
W
Sun Wukong
8,088
622
110
8
0
266,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role