Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FreedomGod
Anhur
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 181L
1,486 Elo+
Solo
Shiva
Shiva
Xasthur94
Shiva
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 206L
1,500 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,497 Elo+

VS

Team Averages
Level 107
1,539 SR
1,439 Elo+
Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FootlongEmu
Shiva
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 193L
1,391 Elo+
Solo
Skadi
Skadi
SoraGaming70
Skadi
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 289L
1,435 Elo+
Solo
Janus
Janus
Trong26
Janus
Level 53
God Stats
2W - 3L
1,696 SR
Queue Stats
132W - 138L
1,450 Elo+
Solo
Vulcan
Vulcan
vellos
Vulcan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 8 / 2
7,310
731
7,672
13,589
7,221
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
 
Erlang Shen
12
0 / 1 / 1
6,371
637
4,287
11,004
9,757
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
 
Awilix
9
0 / 10 / 2
6,131
613
4,172
14,144
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
12
1 / 5 / 1
6,889
689
7,776
12,460
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Xasthur94
Shiva
12
1 / 6 / 0
6,476
648
6,910
16,463
15,906
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 1 / 24
8,221
822
6,248
11,773
16,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 1 / 19
8,857
886
8,999
12,114
17,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 2 / 18
9,569
957
15,627
10,553
6,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Trong26
Janus
15
5 / 0 / 20
8,953
895
13,265
6,847
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
vellos
Vulcan
16
8 / 0 / 16
9,472
947
17,532
5,259
3,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
127
2
Kills
30
30
Deaths
4
6
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
8
2
0.13
L
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Awilix
 
Awilix
0
10
2
0.1
W
Geb
 
Geb
2
1
24
14
W
5
1
19
14.5
L
Anhur
1
5
1
0.3
W
10
2
18
9.5
W
Janus
Trong26
Janus
5
0
20
15
L
Shiva
Xasthur94
Shiva
1
6
0
0.17
W
Vulcan
vellos
Vulcan
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
61,671
67,660
Taken
46,546
46,317
Mitigated
47,993
17,151
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,672
0
510
2,120
13,589
7,221
0
7,625
5,964
0
20,859
L
Erlang Shen
 
Erlang Shen
4,287
1,104
568
5,318
11,004
9,757
0
5,417
5,587
0
9,645
L
Awilix
 
Awilix
4,172
1,345
0
0
14,144
6,981
0
6,670
7,474
0
7,501
W
Geb
 
Geb
6,248
686
1,384
1,907
11,773
16,172
597
0
11,773
8,879
0
W
8,999
1,375
2,945
3,180
12,114
17,439
1,083
0
12,114
673
16,323
L
Anhur
7,776
2,746
1,206
3,050
12,460
6,452
0
7,195
5,265
0
18,035
W
15,627
6,272
970
1,687
10,553
6,587
1,677
0
10,553
0
27,073
W
Janus
Trong26
Janus
13,265
437
1,794
1,719
6,847
3,836
1,845
0
6,847
24,073
0
L
Shiva
Xasthur94
Shiva
6,910
588
841
3,538
16,463
15,906
0
10,794
5,669
0
13,190
W
Vulcan
vellos
Vulcan
17,532
6,407
778
621
5,259
3,959
1,769
0
5,259
34,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
45,072
77
Minions Killed
88
0
Camps Cleared
0
927,511
Distance Traveled
1,115,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,310
731
29
3
0
200,614
0
L
Erlang Shen
6,371
637
9
1
0
212,375
0
L
Awilix
6,131
613
6
1
0
145,726
0
W
Geb
8,221
822
4
0
0
218,028
0
W
Shiva
8,857
886
11
1
0
219,715
0
L
Anhur
6,889
689
25
3
0
182,035
0
W
Skadi
9,569
957
22
2
0
212,734
0
W
Janus
8,953
895
24
2
0
222,285
0
L
Shiva
6,476
648
8
1
0
186,761
0
W
Vulcan
9,472
947
27
3
0
242,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role