Player Matchup

Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hadzhit
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 95L
1,404 Elo+
Party 1
Yemoja
Yemoja
KaVVkaz
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,428 Elo+
Party 1
Fenrir
Fenrir
deankain
Fenrir
Level 159
God Stats
5W - 8L
1,402 SR
Queue Stats
537W - 545L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
lordoffire912
Tsukuyomi
Level 156
God Stats
7W - 6L
1,801 SR
Queue Stats
324W - 300L
1,527 Elo+
Solo
Team Averages
Level 132
1,541 SR
1,484 Elo+

VS

Team Averages
Level 123
1,549 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Labete_Le_Retour
Serqet
Level 86
God Stats
1W - 1L
1,702 SR
Queue Stats
55W - 60L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crichris
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,516 SR
Queue Stats
48W - 56L
1,462 Elo+
Party 2
Chernobog
Chernobog
立花吟千代
Chernobog
Level 89
God Stats
5W - 10L
1,528 SR
Queue Stats
668W - 674L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
10 / 0 / 10
10,298
1,030
15,966
8,393
4,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Hadzhit
Bellona
13
0 / 2 / 16
7,315
732
4,634
11,730
10,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KaVVkaz
Yemoja
11
0 / 1 / 14
7,359
736
5,240
8,738
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
deankain
Fenrir
12
5 / 2 / 11
8,775
878
8,383
14,599
7,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
lordoffire912
Tsukuyomi
17
7 / 1 / 14
8,945
895
19,387
11,064
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 3 / 4
7,936
794
10,284
15,036
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
15
0 / 2 / 2
7,488
749
8,096
9,746
10,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 1
6,752
675
4,017
11,576
8,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Morgan Le Fay
crichris
Morgan Le Fay
14
2 / 5 / 2
7,784
778
17,264
11,302
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
立花吟千代
Chernobog
14
2 / 4 / 3
7,752
775
8,147
8,751
3,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
22
Kills
6
6
Deaths
22
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
0
10
15
L
Lancelot
 
Lancelot
2
3
4
1.33
L
Yemoja
 
Yemoja
0
2
2
0.5
W
Bellona
Hadzhit
Bellona
0
2
16
4
W
Yemoja
KaVVkaz
Yemoja
0
1
14
7
L
0
8
1
0.06
L
Morgan Le Fay
crichris
Morgan Le Fay
2
5
2
0.6
W
Fenrir
deankain
Fenrir
5
2
11
5.25
W
Tsukuyomi
lordoffire912
Tsukuyomi
7
1
14
14
L
Chernobog
立花吟千代
Chernobog
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,610
Damage
47,808
54,524
Taken
56,411
34,299
Mitigated
33,553
27,075
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,966
5,216
1,171
4,931
8,393
4,020
150
4,202
3,888
38,836
0
L
Lancelot
 
Lancelot
10,284
1,176
208
3,560
15,036
6,557
0
6,600
8,436
0
11,844
L
Yemoja
 
Yemoja
8,096
1,242
4,658
2,959
9,746
10,327
0
3,238
6,508
20,497
0
W
Bellona
Hadzhit
Bellona
4,634
768
1,973
1,960
11,730
10,513
0
6,074
5,144
0
9,818
W
Yemoja
KaVVkaz
Yemoja
5,240
241
2,317
2,077
8,738
6,723
0
3,903
4,791
9,332
0
L
4,017
232
243
639
11,576
8,130
0
3,726
7,850
0
7,317
L
Morgan Le Fay
crichris
Morgan Le Fay
17,264
2,874
496
1,300
11,302
4,879
0
3,304
7,998
34,495
0
W
Fenrir
deankain
Fenrir
8,383
1,633
2,417
6,702
14,599
7,479
0
6,106
8,102
0
14,732
W
Tsukuyomi
lordoffire912
Tsukuyomi
19,387
2,510
1,713
1,814
11,064
5,564
377
5,075
5,989
0
32,422
L
Chernobog
立花吟千代
Chernobog
8,147
4,075
246
1,225
8,751
3,660
0
4,338
4,413
0
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
37,712
127
Minions Killed
112
0
Camps Cleared
0
987,640
Distance Traveled
896,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,298
1,030
61
6
0
216,283
0
L
Lancelot
7,936
794
6
1
0
174,426
0
L
Yemoja
7,488
749
28
3
0
189,279
0
W
Bellona
7,315
732
20
2
0
223,119
0
W
Yemoja
7,359
736
10
1
0
148,332
0
L
Serqet
6,752
675
14
1
0
197,785
0
L
Morgan Le Fay
7,784
778
33
3
0
193,806
0
W
Fenrir
8,775
878
12
1
0
165,479
0
W
Tsukuyomi
8,945
895
24
2
0
234,427
0
L
Chernobog
7,752
775
31
3
0
140,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role