Player Matchup

Freya
Freya
Blueberreze
Freya
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
343W - 348L
1,482 Elo+
Party 4
Set
Set
KhaabDestroyz
Set
Level 144
God Stats
1W - 3L
1,764 SR
Queue Stats
355W - 396L
1,517 Elo+
Party 4
Serqet
Serqet
KireinaRuna
Serqet
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
220W - 236L
1,467 Elo+
Party 4
Kukulkan
Kukulkan
ReverseFlash758
Kukulkan
Level 88
God Stats
10W - 4L
1,408 SR
Queue Stats
153W - 138L
1,426 Elo+
Party 2
Cliodhna
Cliodhna
SpecificFaun141
Cliodhna
Level 126
God Stats
5W - 5L
1,660 SR
Queue Stats
171W - 159L
1,439 Elo+
Party 2
Team Averages
Level 131
1,566 SR
1,466 Elo+

VS

Team Averages
Level 99
1,490 SR
1,400 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Antho5653
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 298L
1,611 Elo+
Party 1
Artemis
Artemis
Gvcci Hucci
Artemis
Level 125
God Stats
10W - 16L
1,451 SR
Queue Stats
741W - 730L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Perez69420
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,208 Elo+
Party 3
Erlang Shen
Erlang Shen
SLIMJIM69420
Erlang Shen
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 33L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,448
573
6,088
7,287
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 2
6,669
513
5,751
10,609
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
2 / 1 / 2
7,430
572
8,780
11,137
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
12
2 / 0 / 2
6,783
522
6,116
4,851
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
13
6 / 2 / 0
7,403
569
10,168
11,885
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 0
6,583
506
4,646
10,381
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Antho5653
Kuzenbo
10
2 / 1 / 2
6,790
522
4,572
11,304
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Gvcci Hucci
Artemis
10
2 / 4 / 2
6,297
484
6,668
9,343
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Perez69420
Ah Puch
10
0 / 5 / 1
5,800
446
3,287
9,718
3,287
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SLIMJIM69420
Erlang Shen
11
1 / 3 / 0
6,730
518
6,500
14,493
11,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
6
8
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Kuzenbo
Antho5653
Kuzenbo
2
1
2
3
W
3
2
1
1.75
L
Artemis
Gvcci Hucci
Artemis
2
4
2
0.75
W
2
3
2
1
W
Serqet
2
1
2
3
L
Ah Puch
Perez69420
Ah Puch
0
5
1
0.1
W
Kukulkan
2
0
2
3
L
Erlang Shen
SLIMJIM69420
Erlang Shen
1
3
0
0.33
W
Cliodhna
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,903
Damage
25,673
45,769
Taken
55,239
28,580
Mitigated
32,996
12,816
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,646
1,502
0
1,030
10,381
3,220
0
737
9,472
0
43,712
L
Kuzenbo
Antho5653
Kuzenbo
4,572
1,826
0
3,861
11,304
11,862
0
4,310
6,798
26,078
0
W
6,088
2,153
0
3,065
7,287
3,018
689
931
6,356
46,223
0
L
Artemis
Gvcci Hucci
Artemis
6,668
3,402
0
2,738
9,343
3,057
0
3,397
5,584
0
34,803
W
5,751
2,570
0
2,554
10,609
5,967
0
2,426
8,183
0
45,117
W
Serqet
8,780
3,130
0
3,886
11,137
13,251
0
0
11,137
1,309
44,122
L
Ah Puch
Perez69420
Ah Puch
3,287
310
0
2,683
9,718
3,287
147
3,215
6,502
35,415
0
W
Kukulkan
6,116
745
0
500
4,851
1,776
526
1,948
2,903
48,265
0
L
Erlang Shen
SLIMJIM69420
Erlang Shen
6,500
4,384
0
4,647
14,493
11,570
0
779
12,591
0
46,189
W
Cliodhna
10,168
1,884
0
2,811
11,885
4,568
0
2,554
9,331
0
54,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
32,200
416
Minions Killed
287
0
Camps Cleared
0
1,228,483
Distance Traveled
1,226,569
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,583
506
67
5
0
316,333
0
L
Kuzenbo
6,790
522
32
2
0
258,419
8
W
Freya
7,448
573
83
6
0
228,753
2
L
Artemis
6,297
484
49
4
0
224,580
1
W
Set
6,669
513
80
6
0
244,269
0
W
Serqet
7,430
572
82
6
0
236,409
0
L
Ah Puch
5,800
446
63
5
0
201,097
0
W
Kukulkan
6,783
522
92
7
0
233,567
0
L
Erlang Shen
6,730
518
76
6
0
226,140
1
W
Cliodhna
7,403
569
79
6
0
285,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role