Player Matchup

Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Enzinth
Neith
Level 25
God Stats
2W - 3L
1,647 SR
Queue Stats
51W - 51L
1,397 Elo+
Party 3
Loki
Loki
Garchomp18
Loki
Level 155
God Stats
5W - 4L
1,804 SR
Queue Stats
25W - 30L
1,848 Elo+
Solo
Erlang Shen
Erlang Shen
Impossibruski
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 123L
1,499 Elo+
Party 3
Freya
Freya
SkeeverMilkDugs
Freya
Level 101
God Stats
18W - 24L
1,448 SR
Queue Stats
34W - 33L
1,497 Elo+
Party 2
Team Averages
Level 107
1,580 SR
1,548 Elo+

VS

Team Averages
Level 84
1,568 SR
1,439 Elo+
Chaac
Chaac
PhoenixsFury503
Chaac
Level 107
God Stats
3W - 3L
1,472 SR
Queue Stats
65W - 98L
1,404 Elo+
Party 1
He Bo
He Bo
Trashymullet784
He Bo
Level 115
God Stats
2W - 3L
1,747 SR
Queue Stats
65W - 93L
1,421 Elo+
Party 1
Medusa
Medusa
Warrwikk
Medusa
Level 24
God Stats
1W - 1L
1,270 SR
Queue Stats
20W - 25L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
all_hail_bumgod
Kuzenbo
Level 87
God Stats
26W - 31L
1,472 SR
Queue Stats
225W - 227L
1,513 Elo+
Solo
Merlin
Merlin
xPSU VIKINGx
Merlin
Level 86
God Stats
4W - 0L
1,878 SR
Queue Stats
168W - 190L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 1
5,878
1,176
2,658
3,942
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Enzinth
Neith
9
0 / 0 / 0
3,795
759
0
0
0
11
1 / 3 / 0
6,490
1,298
1,692
4,750
2,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Impossibruski
Erlang Shen
10
1 / 0 / 1
6,215
1,243
5,278
8,952
6,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 1
6,193
1,239
6,041
6,684
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

378

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,467
1,293
4,625
5,146
3,811
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 4
6,327
1,265
2,754
2,518
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Warrwikk
Medusa
11
1 / 1 / 2
6,146
1,229
5,020
3,828
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 3
6,123
1,225
5,217
5,333
5,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
0 / 0 / 3
6,048
1,210
3,785
1,409
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
5
5
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
L
Neith
Enzinth
Neith
0
0
0
0
L
1
3
0
0.33
L
Erlang Shen
Impossibruski
Erlang Shen
1
0
1
1.5
W
2
0
3
3.5
L
0
1
1
0.5
W
1
1
4
3
W
Medusa
Warrwikk
Medusa
1
1
2
2
W
1
0
3
2.5
W
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
21,401
24,328
Taken
18,234
13,808
Mitigated
12,276
7,422
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,658
218
2,204
1,624
3,942
1,782
0
2,003
1,939
9,114
0
L
Neith
Enzinth
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,692
0
0
85
4,750
2,046
0
1,681
3,069
0
16,180
L
Erlang Shen
Impossibruski
Erlang Shen
5,278
2,525
0
2,401
8,952
6,978
0
5,097
3,855
1,400
13,122
W
4,625
447
0
1,495
5,146
3,811
0
2,835
2,311
0
11,224
L
6,041
2,002
0
1,108
6,684
3,002
0
2,975
3,709
17,585
0
W
2,754
196
0
0
2,518
789
0
809
1,709
12,233
0
W
Medusa
Warrwikk
Medusa
5,020
2,237
0
1,126
3,828
1,528
0
1,237
2,591
0
10,293
W
5,217
2,274
0
0
5,333
5,601
0
3,868
1,465
10,355
0
W
Merlin
3,785
419
0
125
1,409
547
0
432
977
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
31,111
106
Minions Killed
91
6
Camps Cleared
6
464,391
Distance Traveled
564,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,878
1,176
22
4
1
125,315
0
L
Neith
3,795
759
0
0
0
0
0
L
Loki
6,490
1,298
28
6
5
98,571
0
L
Erlang Shen
6,215
1,243
27
5
0
126,006
0
W
Chaac
6,467
1,293
9
2
0
123,483
0
L
Freya
6,193
1,239
29
6
0
114,499
0
W
He Bo
6,327
1,265
24
5
1
116,663
0
W
Medusa
6,146
1,229
10
2
2
97,021
0
W
Kuzenbo
6,123
1,225
9
2
1
116,610
0
W
Merlin
6,048
1,210
39
8
2
110,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role