Player Matchup

Khepri
Khepri
AshDJ
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 110L
1,460 Elo+
Solo
Danzaburou
Danzaburou
DARK STEVE
Danzaburou
Level 185
God Stats
5W - 4L
1,550 SR
Queue Stats
215W - 220L
1,617 Elo+
Party 4
Xing Tian
Xing Tian
Hunt-7567
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,618 Elo+
Party 1
Freya
Freya
Jinxy Raven
Freya
Level 159
God Stats
10W - 7L
1,776 SR
Queue Stats
380W - 361L
1,594 Elo+
Party 4
Cthulhu
Cthulhu
Limit-KrossSlash
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,649 Elo+
Party 1
Team Averages
Level 123
1,565 SR
1,587 Elo+

VS

Team Averages
Level 142
1,566 SR
1,460 Elo+
Achilles
Achilles
Blazingrobot
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,417 Elo+
Party 3
Discordia
Discordia
Feardeadwater
Discordia
Level 137
God Stats
0W - 2L
1,829 SR
Queue Stats
45W - 35L
1,487 Elo+
Party 2
Nike
Nike
Kid Majala
Nike
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,478 Elo+
Party 3
Skadi
Skadi
MistaJster
Skadi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 150L
1,433 Elo+
Solo
Freya
Freya
Shadowninja552
Freya
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 40L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AshDJ
Khepri
8
0 / 2 / 6
5,104
1,021
2,439
5,148
2,596
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DARK STEVE
Danzaburou
11
3 / 1 / 4
6,006
1,201
5,665
4,312
2,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
Hunt-7567
Xing Tian
10
1 / 0 / 3
5,817
1,163
1,196
5,137
4,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 4
5,708
1,142
3,555
3,048
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 1 / 3
5,798
1,160
4,134
3,258
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blazingrobot
Achilles
5
0 / 0 / 0
4,252
850
0
0
0
Discordia
Feardeadwater
Discordia
12
1 / 0 / 3
6,056
1,211
6,991
2,331
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
4,935
987
3,990
7,769
6,097
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
9
2 / 3 / 1
5,505
1,101
3,427
4,360
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 3
5,935
1,187
3,778
5,718
2,491
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
8
Kills
5
5
Deaths
8
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
AshDJ
Khepri
0
2
6
1.5
L
Achilles
Blazingrobot
Achilles
0
0
0
0
W
Danzaburou
DARK STEVE
Danzaburou
3
1
4
5
L
Discordia
Feardeadwater
Discordia
1
0
3
2.5
W
Xing Tian
Hunt-7567
Xing Tian
1
0
3
2.5
W
2
1
4
4
L
0
4
1
0.13
W
2
1
3
3.5
L
Skadi
2
3
1
0.83
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
18,186
20,903
Taken
20,178
14,303
Mitigated
11,206
9,570
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AshDJ
Khepri
2,439
309
572
1,294
5,148
2,596
320
3,262
1,886
4,286
0
L
Achilles
Blazingrobot
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
DARK STEVE
Danzaburou
5,665
2,374
0
1,407
4,312
2,368
829
1,902
2,410
0
11,430
L
Discordia
Feardeadwater
Discordia
6,991
141
295
1,358
2,331
862
215
1,277
1,054
16,677
0
W
Xing Tian
Hunt-7567
Xing Tian
1,196
76
1,217
2,049
5,137
4,117
0
1,712
3,425
3,925
0
W
3,555
1,386
694
847
3,048
1,665
351
2,452
596
6,643
0
L
3,990
565
131
670
7,769
6,097
0
3,883
3,886
0
6,720
W
4,134
425
1,075
415
3,258
3,557
308
1,441
1,817
8,416
0
L
Skadi
3,427
1,854
306
165
4,360
1,756
0
2,652
1,708
0
4,823
L
3,778
1,359
129
2,776
5,718
2,491
47
3,512
2,206
8,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
26,683
51
Minions Killed
41
0
Camps Cleared
0
467,538
Distance Traveled
396,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,104
1,021
2
0
0
81,759
0
L
Achilles
4,252
850
0
0
0
0
0
W
Danzaburou
6,006
1,201
21
4
0
100,336
0
L
Discordia
6,056
1,211
22
4
0
107,274
0
W
Xing Tian
5,817
1,163
3
1
0
91,937
0
W
Freya
5,708
1,142
12
2
0
92,638
0
L
Nike
4,935
987
2
0
0
88,353
0
W
Cthulhu
5,798
1,160
13
3
0
100,868
0
L
Skadi
5,505
1,101
3
1
0
91,035
0
L
Freya
5,935
1,187
14
3
0
109,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role