Player Matchup

Chernobog
Chernobog
DJDragonPL
Chernobog
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 186L
1,542 Elo+
Solo
Chiron
Chiron
Dektral
Chiron
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 58L
1,483 Elo+
Solo
Freya
Freya
GarikGudini
Freya
Level 138
God Stats
2W - 2L
1,726 SR
Queue Stats
114W - 94L
1,700 Elo+
Solo
Yemoja
Yemoja
Plutoluto
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,238 Elo+
Solo
Xing Tian
Xing Tian
peffe89
Xing Tian
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 228L
1,469 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,486 Elo+

VS

Team Averages
Level 132
1,532 SR
1,543 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kasalina1
Ganesha
Level 127
God Stats
4W - 3L
1,686 SR
Queue Stats
631W - 646L
1,583 Elo+
Solo
Nike
Nike
MetilOrange
Nike
Level 118
God Stats
4W - 1L
1,742 SR
Queue Stats
124W - 145L
1,529 Elo+
Solo
Merlin
Merlin
WHySoSeRiOuS025
Merlin
Level 192
God Stats
13W - 10L
1,231 SR
Queue Stats
791W - 783L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJDragonPL
Chernobog
16
3 / 4 / 2
8,055
806
11,576
11,642
4,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Dektral
Chiron
16
5 / 4 / 3
8,545
855
19,588
12,509
5,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 2
7,475
748
9,329
13,475
5,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Plutoluto
Yemoja
11
0 / 1 / 3
6,812
681
872
3,537
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
peffe89
Xing Tian
12
1 / 2 / 2
7,157
716
5,900
19,760
10,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
5 / 0 / 8
9,310
931
6,280
9,461
6,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
14
3 / 3 / 5
8,368
837
10,044
10,193
4,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kasalina1
Ganesha
15
0 / 3 / 13
8,294
829
8,079
16,377
17,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 3 / 10
9,227
923
11,264
16,489
20,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 3 / 7
9,636
964
16,161
11,236
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
18
18
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
8
9
W
Loki
 
Loki
3
3
5
1.83
L
Chernobog
DJDragonPL
Chernobog
3
4
2
1
L
Chiron
Dektral
Chiron
5
4
3
1.63
L
3
7
2
0.57
W
Ganesha
Kasalina1
Ganesha
0
3
13
2.17
W
4
3
10
3
L
Yemoja
Plutoluto
Yemoja
0
1
3
1.5
W
6
3
7
3.17
L
Xing Tian
peffe89
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
51,828
60,923
Taken
63,756
27,792
Mitigated
55,728
23,279
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,280
153
10,517
7,639
9,461
6,325
769
2,314
7,147
15,358
0
W
Loki
 
Loki
10,044
1,671
853
934
10,193
4,803
855
1,564
8,629
0
19,593
L
Chernobog
DJDragonPL
Chernobog
11,576
4,876
1,444
2,225
11,642
4,932
30
6,156
5,486
0
27,121
L
Chiron
Dektral
Chiron
19,588
8,963
2,044
4,188
12,509
5,440
46
6,112
6,397
0
31,336
L
9,329
2,783
0
2,596
13,475
5,066
0
7,152
6,323
12,834
0
W
Ganesha
Kasalina1
Ganesha
8,079
527
651
3,225
16,377
17,483
415
4,070
12,307
13,680
0
W
11,264
1,805
627
1,460
16,489
20,642
93
5,341
11,148
0
16,197
L
Yemoja
Plutoluto
Yemoja
872
82
1,021
380
3,537
1,793
0
2,181
1,356
4,254
0
W
16,161
547
1,516
2,901
11,236
6,475
1,273
2,812
8,424
33,060
0
L
Xing Tian
peffe89
Xing Tian
5,900
618
2,055
7,326
19,760
10,561
0
8,919
10,841
11,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
44,835
90
Minions Killed
108
0
Camps Cleared
0
795,315
Distance Traveled
1,016,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,310
931
28
3
0
222,358
0
W
Loki
8,368
837
22
2
0
217,167
0
L
Chernobog
8,055
806
31
3
0
177,426
0
L
Chiron
8,545
855
35
4
0
174,726
0
L
Freya
7,475
748
14
1
0
153,131
0
W
Ganesha
8,294
829
0
0
0
192,501
0
W
Nike
9,227
923
18
2
0
196,559
0
L
Yemoja
6,812
681
4
0
0
106,465
0
W
Merlin
9,636
964
40
4
0
188,340
0
L
Xing Tian
7,157
716
6
1
0
183,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role