Player Matchup

Amaterasu
Amaterasu
DeeJackster
Amaterasu
Level 2
God Stats
1W - 3L
1,700 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 2
Ah Puch
Ah Puch
ItzComa
Ah Puch
Level 118
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 11L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
JokerOfShadows
Jormungandr
Level 109
God Stats
4W - 5L
1,819 SR
Queue Stats
47W - 28L
1,787 Elo+
Party 3
Neith
Neith
MooTingz
Neith
Level 4
God Stats
5W - 3L
1,643 SR
Queue Stats
6W - 6L
1,584 Elo+
Party 2
Hel
Hel
Senpai Diggy
Hel
Level 122
God Stats
15W - 10L
1,576 SR
Queue Stats
73W - 56L
1,806 Elo+
Party 3
Team Averages
Level 71
1,684 SR
1,666 Elo+

VS

Team Averages
Level 85
1,489 SR
1,552 Elo+
Ah Puch
Ah Puch
Illyden
Ah Puch
Level 125
God Stats
3W - 0L
1,848 SR
Queue Stats
67W - 78L
1,516 Elo+
Solo
Persephone
Persephone
alexxx25
Persephone
Level 123
God Stats
46W - 44L
1,498 SR
Queue Stats
260W - 240L
1,530 Elo+
Party 1
Hera
Hera
lilredball2
Hera
Level 65
God Stats
5W - 5L
1,401 SR
Queue Stats
74W - 60L
1,544 Elo+
Solo
Vulcan
Vulcan
prescott_808
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 138L
1,644 Elo+
Solo
Loki
Loki
victor1596
Loki
Level 45
God Stats
2W - 6L
1,198 SR
Queue Stats
144W - 136L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeeJackster
Amaterasu
12
0 / 0 / 0
6,248
694
0
0
0
Ah Puch
ItzComa
Ah Puch
14
0 / 2 / 1
8,864
985
7,464
10,353
4,857
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
JokerOfShadows
Jormungandr
14
0 / 1 / 1
8,710
968
6,505
11,515
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
MooTingz
Neith
14
2 / 4 / 1
9,106
1,012
5,016
9,373
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 2
9,040
1,004
5,975
8,880
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Illyden
Ah Puch
15
4 / 0 / 3
9,838
1,093
9,085
3,712
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
alexxx25
Persephone
15
2 / 0 / 4
9,739
1,082
5,675
4,537
1,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 6
8,962
996
6,819
5,519
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
15
2 / 2 / 3
9,208
1,023
7,732
5,303
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 7
10,089
1,121
8,070
8,201
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
10
10
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DeeJackster
Amaterasu
0
0
0
0
W
Ah Puch
Illyden
Ah Puch
4
0
3
5.5
L
Ah Puch
ItzComa
Ah Puch
0
2
1
0.25
L
Jormungandr
JokerOfShadows
Jormungandr
0
1
1
0.5
L
Neith
MooTingz
Neith
2
4
1
0.63
L
1
3
2
0.67
W
Persephone
alexxx25
Persephone
2
0
4
4
W
0
0
6
3
W
Vulcan
2
2
3
1.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
37,381
40,121
Taken
27,272
28,851
Mitigated
10,940
6,682
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DeeJackster
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Illyden
Ah Puch
9,085
209
0
1,172
3,712
1,469
0
3,115
460
22,016
0
L
Ah Puch
ItzComa
Ah Puch
7,464
125
0
413
10,353
4,857
0
7,930
2,423
28,601
0
L
Jormungandr
JokerOfShadows
Jormungandr
6,505
1,274
0
609
11,515
13,632
0
8,706
2,809
29,235
0
L
Neith
MooTingz
Neith
5,016
2,107
0
180
9,373
4,003
0
6,073
3,300
0
16,841
L
5,975
20
2,761
2,719
8,880
6,359
0
6,602
2,278
21,706
0
W
Persephone
alexxx25
Persephone
5,675
323
814
916
4,537
1,919
0
2,462
1,987
29,184
0
W
6,819
1,473
208
238
5,519
2,411
0
4,334
1,052
18,511
0
W
Vulcan
7,732
1,987
0
528
5,303
1,905
0
3,865
1,314
20,711
0
W
8,070
983
0
170
8,201
3,236
0
5,415
2,515
0
24,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
47,836
175
Minions Killed
192
5
Camps Cleared
11
670,489
Distance Traveled
873,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,248
694
0
0
0
0
0
W
Ah Puch
9,838
1,093
35
4
3
147,003
0
L
Ah Puch
8,864
985
60
7
1
172,208
0
L
Jormungandr
8,710
968
64
7
2
178,185
0
L
Neith
9,106
1,012
24
3
1
145,347
0
L
Hel
9,040
1,004
27
3
1
174,749
0
W
Persephone
9,739
1,082
74
8
0
167,980
0
W
Hera
8,962
996
28
3
2
173,342
0
W
Vulcan
9,208
1,023
35
4
1
187,863
0
W
Loki
10,089
1,121
20
2
5
196,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role