Player Matchup

Ganesha
Ganesha
LLLKrabbyLLL
Ganesha
Level 135
God Stats
7W - 2L
1,655 SR
Queue Stats
53W - 53L
1,573 Elo+
Party 2
Rama
Rama
Rubendlg2
Rama
Level 104
God Stats
2W - 4L
1,375 SR
Queue Stats
18W - 29L
1,477 Elo+
Party 2
King Arthur
King Arthur
TrOlLzZoRr
King Arthur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
TxKrazYxT
Ymir
Level 135
God Stats
3W - 0L
1,619 SR
Queue Stats
55W - 59L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
illHazardlli
Ao Kuang
Level 137
God Stats
3W - 2L
1,657 SR
Queue Stats
28W - 22L
1,669 Elo+
Party 2
Team Averages
Level 110
1,561 SR
1,555 Elo+

VS

Team Averages
Level 43
1,415 SR
1,311 Elo+
Set
Set
PUDDINXlOVER
Set
Level 67
God Stats
15W - 18L
1,483 SR
Queue Stats
841W - 828L
1,377 Elo+
Party 1
Anubis
Anubis
RANUMB
Anubis
Level 14
God Stats
9W - 13L
1,211 SR
Queue Stats
110W - 129L
1,130 Elo+
Party 1
Scylla
Scylla
SUPERMERCADOYT
Scylla
Level 117
God Stats
1W - 1L
1,713 SR
Queue Stats
166W - 161L
1,469 Elo+
Party 3
Nike
Nike
Yelahhhh
Nike
Level 13
God Stats
2W - 9L
1,166 SR
Queue Stats
45W - 78L
1,080 Elo+
Party 1
Kuzenbo
Kuzenbo
notsh1xy
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LLLKrabbyLLL
Ganesha
10
0 / 2 / 16
7,158
597
5,185
7,183
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
5 / 1 / 0
7,708
642
1,783
6,502
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TrOlLzZoRr
King Arthur
11
4 / 0 / 4
6,593
549
4,508
6,851
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
10 / 3 / 10
7,526
627
11,147
11,769
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
illHazardlli
Ao Kuang
14
12 / 1 / 5
8,416
701
11,498
8,856
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,165
514
5,252
8,707
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
RANUMB
Anubis
9
2 / 9 / 1
5,935
495
6,319
12,298
6,165
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
6,319
527
3,718
5,784
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
8
0 / 8 / 0
5,145
429
3,966
11,439
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
notsh1xy
Kuzenbo
9
2 / 8 / 0
5,987
499
2,652
12,166
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
31
Kills
7
7
Deaths
32
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
LLLKrabbyLLL
Ganesha
0
2
16
4
L
2
2
2
1.5
L
Anubis
RANUMB
Anubis
2
9
1
0.28
W
Rama
5
1
0
5
L
1
5
2
0.4
W
King Arthur
TrOlLzZoRr
King Arthur
4
0
4
6
W
Ymir
10
3
10
5
L
Nike
0
8
0
0
W
Ao Kuang
illHazardlli
Ao Kuang
12
1
5
14.5
L
Kuzenbo
notsh1xy
Kuzenbo
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
21,907
41,161
Taken
50,394
24,423
Mitigated
30,268
11,663
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
LLLKrabbyLLL
Ganesha
5,185
152
0
1,261
7,183
7,860
332
1,623
5,560
24,073
0
L
5,252
1,664
0
602
8,707
3,486
24
3,083
5,624
0
29,126
L
Anubis
RANUMB
Anubis
6,319
297
0
2,573
12,298
6,165
0
9,742
2,556
31,082
0
W
Rama
1,783
1,370
0
3,165
6,502
2,800
2,386
1,181
5,321
0
54,488
L
3,718
462
0
250
5,784
2,079
0
3,612
2,172
28,259
0
W
King Arthur
TrOlLzZoRr
King Arthur
4,508
752
0
500
6,851
4,925
0
1,743
5,108
0
25,484
W
Ymir
11,147
2,518
134
3,423
11,769
5,100
636
6,514
5,255
41,581
0
L
Nike
3,966
526
0
0
11,439
7,173
0
5,319
6,120
1,480
25,304
W
Ao Kuang
illHazardlli
Ao Kuang
11,498
3,432
0
3,180
8,856
3,738
25
2,355
6,501
62,860
0
L
Kuzenbo
notsh1xy
Kuzenbo
2,652
1,118
0
660
12,166
11,365
96
6,074
6,092
7,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
29,551
322
Minions Killed
167
0
Camps Cleared
0
1,131,261
Distance Traveled
1,146,633
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,158
597
8
1
0
204,024
4
L
Set
6,165
514
46
4
0
273,047
0
L
Anubis
5,935
495
35
3
0
214,340
0
W
Rama
7,708
642
114
10
0
212,596
1
L
Scylla
6,319
527
45
4
0
195,668
0
W
King Arthur
6,593
549
40
3
0
235,432
0
W
Ymir
7,526
627
58
5
0
201,350
0
L
Nike
5,145
429
40
3
0
242,329
0
W
Ao Kuang
8,416
701
102
9
0
277,859
2
L
Kuzenbo
5,987
499
1
0
0
221,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role