Player Matchup

Achilles
Achilles
Amanace
Achilles
Level 116
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 41L
1,466 Elo+
Solo
Hera
Hera
Belfets
Hera
Level 109
God Stats
18W - 16L
1,538 SR
Queue Stats
532W - 547L
1,472 Elo+
Party 1
Khepri
Khepri
Im JFN
Khepri
Level 120
God Stats
7W - 4L
1,547 SR
Queue Stats
313W - 293L
1,514 Elo+
Party 1
Tiamat
Tiamat
OoL4T3R4LU5oO
Tiamat
Level 202
God Stats
7W - 12L
1,753 SR
Queue Stats
874W - 894L
1,550 Elo+
Party 1
Thoth
Thoth
PlatinumData696
Thoth
Level 126
God Stats
2W - 2L
1,472 SR
Queue Stats
91W - 89L
1,515 Elo+
Party 1
Team Averages
Level 135
1,562 SR
1,503 Elo+

VS

Team Averages
Level 105
1,545 SR
1,495 Elo+
Kuzenbo
Kuzenbo
TheyCallMeFat762
Kuzenbo
Level 174
God Stats
3W - 3L
1,494 SR
Queue Stats
124W - 132L
1,530 Elo+
Party 2
Nike
Nike
iBerredxxxHARD
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,422 Elo+
Solo
Discordia
Discordia
paisano1393
Discordia
Level 129
God Stats
3W - 4L
1,733 SR
Queue Stats
194W - 193L
1,523 Elo+
Solo
Cabrakan
Cabrakan
x_XLoadingX_x
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
xxMONEYMIKE420xx
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amanace
Achilles
16
7 / 0 / 17
9,570
957
12,470
10,852
15,592
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
Belfets
Hera
15
5 / 2 / 14
9,013
901
8,548
7,513
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Im JFN
Khepri
14
1 / 3 / 17
8,955
896
4,535
13,649
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 1 / 15
9,094
909
11,143
7,884
8,915
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 15
9,555
956
13,688
5,418
3,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,092
709
3,191
12,399
16,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 1
7,884
788
4,126
12,898
13,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
paisano1393
Discordia
12
0 / 6 / 1
6,716
672
9,074
10,306
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
x_XLoadingX_x
Cabrakan
12
0 / 5 / 2
7,101
710
2,009
11,865
15,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
xxMONEYMIKE420xx
The Morrigan
13
0 / 4 / 1
6,947
695
4,085
7,040
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
9
26
Kills
3
6
Deaths
26
78
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Amanace
Achilles
7
0
17
15.5
W
Hera
Belfets
Hera
5
2
14
6
W
Khepri
Im JFN
Khepri
1
3
17
3.17
W
6
1
15
13.5
W
7
0
15
14.5
L
0
5
1
0.1
L
3
6
1
0.58
L
Discordia
paisano1393
Discordia
0
6
1
0.08
L
Cabrakan
x_XLoadingX_x
Cabrakan
0
5
2
0.2
L
The Morrigan
xxMONEYMIKE420xx
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
22,485
45,316
Taken
54,508
50,805
Mitigated
53,037
19,426
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Amanace
Achilles
12,470
1,134
2,994
5,400
10,852
15,592
324
5,647
5,205
0
21,847
W
Hera
Belfets
Hera
8,548
2,597
1,615
1,733
7,513
5,107
2,118
2,603
4,910
22,970
0
W
Khepri
Im JFN
Khepri
4,535
118
1,025
2,077
13,649
17,604
129
4,175
9,474
8,231
0
W
11,143
658
0
2,088
7,884
8,915
506
3,724
4,160
14,267
0
W
13,688
493
983
1,511
5,418
3,587
1,716
2,210
3,208
39,809
0
L
3,191
1,051
251
1,497
12,399
16,547
0
7,509
3,632
8,066
0
L
4,126
474
233
1,085
12,898
13,687
0
6,838
4,908
0
16,074
L
Discordia
paisano1393
Discordia
9,074
550
474
1,394
10,306
4,140
0
7,829
2,074
22,034
0
L
Cabrakan
x_XLoadingX_x
Cabrakan
2,009
195
0
589
11,865
15,338
0
8,170
2,628
5,141
0
L
The Morrigan
xxMONEYMIKE420xx
The Morrigan
4,085
312
843
1,109
7,040
3,325
0
4,630
2,049
13,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
35,740
150
Minions Killed
87
0
Camps Cleared
0
1,069,211
Distance Traveled
780,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,570
957
22
2
0
241,638
0
W
Hera
9,013
901
51
5
0
170,288
0
W
Khepri
8,955
896
10
1
0
206,714
0
W
Tiamat
9,094
909
14
1
0
222,989
0
W
Thoth
9,555
956
53
5
0
227,582
0
L
Kuzenbo
7,092
709
13
1
0
194,066
0
L
Nike
7,884
788
26
3
0
147,982
0
L
Discordia
6,716
672
26
3
0
160,275
0
L
Cabrakan
7,101
710
3
0
0
142,579
0
L
The Morrigan
6,947
695
19
2
0
135,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role