Player Matchup

Jing Wei
Jing Wei
TomsDiner39
Jing Wei
Level 86
God Stats
0W - 2L
1,254 SR
Queue Stats
61W - 55L
1,417 Elo+
Party 2
Chronos
Chronos
kokamikaze
Chronos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,411 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lunaticsands
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 2
Team Averages
Level 97
1,418 SR
1,401 Elo+

VS

Team Averages
Level 119
1,557 SR
1,325 Elo+
Chang'e
Chang'e
Johhnybear
Chang'e
Level 118
God Stats
31W - 32L
1,447 SR
Queue Stats
108W - 98L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OoDyNaMo
Ah Muzen Cab
Level 109
God Stats
10W - 7L
1,723 SR
Queue Stats
78W - 70L
1,252 Elo+
Party 1
Cabrakan
Cabrakan
ewfewewegwg
Cabrakan
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
338W - 341L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TomsDiner39
Jing Wei
17
3 / 2 / 1
11,042
736
14,213
16,088
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
kokamikaze
Chronos
14
0 / 6 / 3
9,608
641
9,235
16,360
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
lunaticsands
Cu Chulainn
14
1 / 6 / 3
9,355
624
12,888
18,453
19,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Johhnybear
Chang'e
16
3 / 2 / 9
10,979
732
15,363
15,348
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
OoDyNaMo
Ah Muzen Cab
18
10 / 2 / 3
12,394
826
20,515
17,466
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
ewfewewegwg
Cabrakan
16
1 / 0 / 13
11,399
760
7,593
15,971
26,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Johhnybear
Chang'e
3
2
9
3.75
W
Ah Muzen Cab
OoDyNaMo
Ah Muzen Cab
10
2
3
5.75
L
Jing Wei
TomsDiner39
Jing Wei
3
2
1
1.75
W
Cabrakan
ewfewewegwg
Cabrakan
1
0
13
7.5
L
Chronos
kokamikaze
Chronos
0
6
3
0.25
L
Cu Chulainn
lunaticsands
Cu Chulainn
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,336
Damage
43,471
50,901
Taken
48,785
31,720
Mitigated
42,754
12,781
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Johhnybear
Chang'e
15,363
1,107
3,993
6,425
15,348
6,711
1,030
1,641
13,095
60,286
0
W
Ah Muzen Cab
OoDyNaMo
Ah Muzen Cab
20,515
11,142
0
4,728
17,466
9,518
856
5,338
11,474
0
62,751
L
Jing Wei
TomsDiner39
Jing Wei
14,213
11,569
176
7,736
16,088
6,649
476
6,954
9,134
0
46,608
W
Cabrakan
ewfewewegwg
Cabrakan
7,593
1,111
2,574
5,806
15,971
26,525
780
1,797
13,703
16,256
0
L
Chronos
kokamikaze
Chronos
9,235
1,690
0
2,813
16,360
5,709
0
9,079
7,281
45,523
0
L
Cu Chulainn
lunaticsands
Cu Chulainn
12,888
1,233
285
1,771
18,453
19,362
0
7,045
11,408
182
25,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
34,772
187
Minions Killed
186
0
Camps Cleared
0
797,653
Distance Traveled
844,187
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,979
732
82
5
0
291,255
0
W
Ah Muzen Cab
12,394
826
76
5
0
275,649
0
L
Jing Wei
11,042
736
84
6
0
279,172
1
W
Cabrakan
11,399
760
28
2
0
277,283
0
L
Chronos
9,608
641
78
5
0
255,110
0
L
Cu Chulainn
9,355
624
25
2
0
263,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role