Player Matchup

Ares
Ares
Dragoon Snake
Ares
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 93L
1,553 Elo+
Party 2
He Bo
He Bo
ELCHECO164
He Bo
Level 159
God Stats
2W - 5L
1,315 SR
Queue Stats
233W - 237L
1,647 Elo+
Party 2
Nemesis
Nemesis
HierroMan1000
Nemesis
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 125L
1,640 Elo+
Party 2
Anhur
Anhur
KitsuneRobot
Anhur
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 149L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
oderf89
Jormungandr
Level 106
God Stats
2W - 1L
1,498 SR
Queue Stats
63W - 66L
1,516 Elo+
Solo
Team Averages
Level 138
1,463 SR
1,560 Elo+

VS

Team Averages
Level 138
1,500 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DangerStranger
Chaac
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,472 Elo+
Party 1
Mercury
Mercury
LadyBukakke
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,485 Elo+
Party 1
Pele
Pele
Stollken
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 271L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,013
1,003
1,675
5,064
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
9
0 / 1 / 2
4,989
998
3,627
3,110
1,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
9
2 / 0 / 1
5,525
1,105
3,286
2,597
1,775
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 0 / 1
5,984
1,197
1,854
2,341
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
oderf89
Jormungandr
10
0 / 0 / 3
5,134
1,027
3,866
3,807
3,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 1
5,030
1,006
2,655
4,198
1,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
8
1 / 2 / 0
4,845
969
4,945
3,969
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 1
5,566
1,113
3,275
5,968
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
LadyBukakke
Mercury
12
1 / 0 / 0
5,229
1,046
2,303
1,733
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pele
1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
4
Kills
2
2
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
L
Freya
 
Freya
1
2
0
0.5
L
0
0
1
0.5
W
0
1
2
1
W
He Bo
0
1
2
1
W
Nemesis
2
0
1
2.5
W
2
0
1
2.5
L
Mercury
LadyBukakke
Mercury
1
0
0
1
L
Pele
0
0
0
0
W
Jormungandr
oderf89
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
13,178
16,919
Taken
15,868
13,231
Mitigated
9,886
6,742
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,655
1,494
0
785
4,198
1,961
0
2,987
1,211
0
10,046
L
Freya
 
Freya
4,945
1,386
282
1,122
3,969
1,959
0
2,578
1,391
5,322
0
L
3,275
379
438
4,558
5,968
5,143
0
2,483
3,485
0
9,106
W
1,675
23
245
685
5,064
4,838
71
2,503
2,377
2,951
0
W
He Bo
3,627
257
734
531
3,110
1,367
0
0
3,110
9,641
0
W
Nemesis
3,286
1,128
383
1,029
2,597
1,775
0
504
2,031
0
4,756
W
1,854
873
882
767
2,341
1,307
304
184
2,151
0
12,530
L
Mercury
LadyBukakke
Mercury
2,303
667
694
440
1,733
823
0
1,120
613
0
7,681
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
oderf89
Jormungandr
3,866
1,354
866
620
3,807
3,944
110
1,378
2,305
7,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
21,886
50
Minions Killed
50
0
Camps Cleared
0
458,160
Distance Traveled
408,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,030
1,006
19
4
0
73,568
0
L
Freya
4,845
969
9
2
0
90,012
0
L
Chaac
5,566
1,113
9
2
0
120,131
0
W
Ares
5,013
1,003
1
0
0
66,907
0
W
He Bo
4,989
998
11
2
0
101,139
0
W
Nemesis
5,525
1,105
3
1
0
102,481
0
W
Anhur
5,984
1,197
25
5
0
89,742
0
L
Mercury
5,229
1,046
13
3
0
124,329
0
L
Pele
1,216
243
0
0
0
0
0
W
Jormungandr
5,134
1,027
10
2
0
97,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role