Player Matchup

Heimdallr
Heimdallr
Baron Samedi365
Heimdallr
Level 86
God Stats
54W - 61L
1,624 SR
Queue Stats
590W - 576L
1,494 Elo+
Solo
Yu Huang
Yu Huang
Doctor_strangeRL
Yu Huang
Level 62
God Stats
9W - 8L
1,583 SR
Queue Stats
96W - 83L
1,459 Elo+
Solo
Skadi
Skadi
Ghostofwar11
Skadi
Level 59
God Stats
7W - 4L
1,865 SR
Queue Stats
86W - 84L
1,386 Elo+
Party 2
Thanatos
Thanatos
MortalGun117
Thanatos
Level 55
God Stats
8W - 11L
1,367 SR
Queue Stats
95W - 94L
1,390 Elo+
Party 2
Cerberus
Cerberus
OG_WOMP_AS5
Cerberus
Level 61
God Stats
12W - 12L
1,524 SR
Queue Stats
281W - 277L
1,414 Elo+
Solo
Team Averages
Level 65
1,593 SR
1,429 Elo+

VS

Team Averages
Level 74
1,499 SR
1,374 Elo+
Jormungandr
Jormungandr
DolphinWhale327
Jormungandr
Level 67
God Stats
16W - 12L
1,509 SR
Queue Stats
29W - 35L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
JuhLikeROMO
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,462 Elo+
Party 1
Pele
Pele
Katarect
Pele
Level 51
God Stats
10W - 10L
1,425 SR
Queue Stats
101W - 91L
1,173 Elo+
Solo
Hel
Hel
Killah_King12
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 72L
1,408 Elo+
Party 1
Nike
Nike
SweetHopHash
Nike
Level 86
God Stats
16W - 12L
1,563 SR
Queue Stats
99W - 79L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baron Samedi365
Heimdallr
10
0 / 4 / 1
6,987
368
3,800
8,632
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 4
9,257
487
10,490
14,484
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 1
8,293
436
6,963
15,699
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
MortalGun117
Thanatos
14
3 / 4 / 2
8,788
463
8,146
16,609
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
OG_WOMP_AS5
Cerberus
14
2 / 2 / 3
9,046
476
6,941
26,711
19,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DolphinWhale327
Jormungandr
14
4 / 0 / 2
8,576
451
6,894
7,389
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
JuhLikeROMO
Jing Wei
16
3 / 1 / 5
9,684
510
13,549
14,000
5,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Pele
16
4 / 1 / 3
9,917
522
11,543
14,587
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 4 / 3
9,678
509
13,192
14,314
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 1 / 2
10,584
557
13,348
13,940
15,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
19
19
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baron Samedi365
Heimdallr
0
4
1
0.13
L
1
4
4
0.75
W
Jormungandr
DolphinWhale327
Jormungandr
4
0
2
5
L
1
5
1
0.3
W
Jing Wei
JuhLikeROMO
Jing Wei
3
1
5
5.5
W
Pele
4
1
3
5.5
W
2
4
3
0.88
L
Thanatos
MortalGun117
Thanatos
3
4
2
1
L
Cerberus
OG_WOMP_AS5
Cerberus
2
2
3
1.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
58,526
82,135
Taken
64,230
41,259
Mitigated
37,143
23,323
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baron Samedi365
Heimdallr
3,800
1,298
0
643
8,632
3,423
0
278
8,354
0
33,777
L
10,490
1,036
0
3,389
14,484
5,742
1,017
5,335
9,149
77,140
0
W
Jormungandr
DolphinWhale327
Jormungandr
6,894
2,488
116
1,039
7,389
5,302
427
1,115
6,274
35,669
0
L
6,963
2,562
0
466
15,699
6,058
0
2,894
12,459
0
72,833
W
Jing Wei
JuhLikeROMO
Jing Wei
13,549
11,626
0
7,749
14,000
5,355
3,084
1,844
12,062
0
76,450
W
Pele
11,543
4,465
0
4,721
14,587
5,738
401
4,200
10,234
0
82,243
W
13,192
1,043
552
5,578
14,314
5,002
1,189
6,147
7,911
63,085
0
L
Thanatos
MortalGun117
Thanatos
8,146
2,339
0
7,250
16,609
6,474
0
4,559
11,809
0
65,460
L
Cerberus
OG_WOMP_AS5
Cerberus
6,941
730
2,344
9,231
26,711
19,562
279
6,845
19,497
37,977
0
W
13,348
880
0
500
13,940
15,746
1,216
3,188
10,318
1,583
72,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,371
Gold Earned
48,439
482
Minions Killed
431
0
Camps Cleared
0
1,678,682
Distance Traveled
1,819,359
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,987
368
47
2
0
212,173
0
L
Yu Huang
9,257
487
128
7
0
354,891
3
W
Jormungandr
8,576
451
43
2
0
321,550
0
L
Skadi
8,293
436
107
6
0
346,015
0
W
Jing Wei
9,684
510
112
6
0
347,568
0
W
Pele
9,917
522
94
5
0
406,430
5
W
Hel
9,678
509
85
4
0
361,029
0
L
Thanatos
8,788
463
96
5
0
410,059
0
L
Cerberus
9,046
476
104
5
0
355,544
7
W
Nike
10,584
557
97
5
0
382,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role