Player Matchup

Olorun
Olorun
 
Olorun
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Irving255
Bacchus
Level 157
God Stats
1W - 0L
1,247 SR
Queue Stats
5W - 4L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
SasukeiM
Amaterasu
Level 211
God Stats
1W - 0L
1,729 SR
Queue Stats
17W - 8L
1,883 Elo+
Party 1
Fenrir
Fenrir
pizzaconcoca_
Fenrir
Level 56
God Stats
1W - 2L
1,474 SR
Queue Stats
11W - 12L
1,528 Elo+
Party 1
Team Averages
Level 167
1,490 SR
1,610 Elo+

VS

Team Averages
Level 113
1,673 SR
1,594 Elo+
Merlin
Merlin
ButLumps
Merlin
Level 142
God Stats
11W - 3L
1,909 SR
Queue Stats
97W - 94L
1,594 Elo+
Party 3
Skadi
Skadi
DesertHikari
Skadi
Level 120
God Stats
9W - 9L
1,655 SR
Queue Stats
219W - 190L
1,604 Elo+
Party 2
Chronos
Chronos
FatalLegacy
Chronos
Level 122
God Stats
1W - 3L
1,362 SR
Queue Stats
160W - 127L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
GUSTHEG209
Erlang Shen
Level 113
God Stats
3W - 3L
1,676 SR
Queue Stats
96W - 91L
1,606 Elo+
Party 3
Cabrakan
Cabrakan
Higokumaru
Cabrakan
Level 66
God Stats
10W - 8L
1,762 SR
Queue Stats
298W - 242L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 5
5,735
574
5,081
7,345
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
 
Serqet
10
2 / 1 / 2
5,700
570
2,988
5,251
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Irving255
Bacchus
9
2 / 0 / 4
5,856
586
3,768
6,942
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
SasukeiM
Amaterasu
12
4 / 0 / 1
7,000
700
7,710
10,032
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
8 / 1 / 5
7,003
700
8,003
9,465
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ButLumps
Merlin
10
1 / 2 / 2
5,939
594
7,399
5,302
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
4,804
480
5,709
6,685
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
FatalLegacy
Chronos
8
1 / 5 / 1
4,918
492
5,365
7,035
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
GUSTHEG209
Erlang Shen
10
0 / 4 / 0
5,288
529
6,063
12,313
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Higokumaru
Cabrakan
7
1 / 2 / 0
5,014
501
1,373
8,647
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
3
3
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
5
3.5
W
Serqet
 
Serqet
2
1
2
3
L
Merlin
ButLumps
Merlin
1
2
2
1
L
0
4
2
0.25
L
Chronos
FatalLegacy
Chronos
1
5
1
0.3
L
Erlang Shen
GUSTHEG209
Erlang Shen
0
4
0
0
L
Cabrakan
Higokumaru
Cabrakan
1
2
0
0.5
W
Bacchus
Irving255
Bacchus
2
0
4
4
W
Amaterasu
SasukeiM
Amaterasu
4
0
1
4.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
25,909
39,035
Taken
39,982
20,645
Mitigated
17,583
18,300
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,081
1,922
292
4,776
7,345
2,679
0
1,227
5,998
48,784
0
W
Serqet
 
Serqet
2,988
572
0
2,312
5,251
2,247
0
2,919
2,280
0
36,261
L
Merlin
ButLumps
Merlin
7,399
873
0
445
5,302
1,722
0
1,016
4,144
45,240
0
L
5,709
2,474
0
516
6,685
2,238
0
3,232
3,453
0
35,204
L
Chronos
FatalLegacy
Chronos
5,365
1,949
0
528
7,035
1,870
0
1,018
5,825
25,027
0
L
Erlang Shen
GUSTHEG209
Erlang Shen
6,063
3,991
0
4,403
12,313
5,127
0
0
11,564
0
38,766
L
Cabrakan
Higokumaru
Cabrakan
1,373
329
0
2,473
8,647
6,626
0
3,583
4,890
6,303
0
W
Bacchus
Irving255
Bacchus
3,768
356
0
2,166
6,942
5,422
0
3,483
3,395
16,615
0
W
Amaterasu
SasukeiM
Amaterasu
7,710
3,094
0
5,117
10,032
6,848
0
396
9,576
0
53,209
W
8,003
3,028
0
3,637
9,465
3,449
0
5,698
3,649
0
37,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
25,963
325
Minions Killed
275
0
Camps Cleared
0
1,089,192
Distance Traveled
983,162
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,735
574
72
7
0
184,555
1
W
Serqet
5,700
570
70
7
0
237,561
0
L
Merlin
5,939
594
88
9
0
187,602
3
L
Skadi
4,804
480
56
6
0
178,924
1
L
Chronos
4,918
492
47
5
0
198,254
0
L
Erlang Shen
5,288
529
72
7
0
215,437
0
L
Cabrakan
5,014
501
12
1
0
202,945
4
W
Bacchus
5,856
586
23
2
0
208,999
6
W
Amaterasu
7,000
700
102
10
0
218,008
2
W
Fenrir
7,003
700
58
6
0
240,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role