Player Matchup

Hel
Hel
Dodd7
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,437 Elo+
Party 1
Da Ji
Da Ji
DopamieDC
Da Ji
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 71L
1,524 Elo+
Party 3
Ares
Ares
MisterGiraffe
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,347 Elo+
Party 3
Cerberus
Cerberus
Wayde
Cerberus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 82L
1,456 Elo+
Party 3
Sol
Sol
soul_pact
Sol
Level 121
God Stats
8W - 4L
1,721 SR
Queue Stats
230W - 229L
1,524 Elo+
Party 1
Team Averages
Level 96
1,544 SR
1,458 Elo+

VS

Team Averages
Level 69
1,547 SR
1,671 Elo+
Hel
Hel
Karusil
Hel
Level 27
God Stats
1W - 1L
1,542 SR
Queue Stats
19W - 13L
1,552 Elo+
Party 2
Chronos
Chronos
KingKaldr
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,832 Elo+
Party 4
Heimdallr
Heimdallr
Probies
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
vMotown
Xbalanque
Level 46
God Stats
0W - 1L
1,694 SR
Queue Stats
13W - 9L
1,549 Elo+
Party 2
Eset
Eset
xJesstheMess
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,832 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dodd7
Hel
19
10 / 1 / 15
11,123
856
15,417
16,568
12,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
DopamieDC
Da Ji
17
6 / 4 / 18
10,381
799
16,653
15,549
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 2 / 19
11,186
860
12,718
27,041
41,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Wayde
Cerberus
16
2 / 3 / 22
10,570
813
11,001
23,882
37,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
4 / 1 / 16
10,233
787
19,480
16,022
10,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 4 / 5
8,979
691
14,246
16,765
16,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
KingKaldr
Chronos
15
1 / 4 / 5
8,391
645
9,675
13,819
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Probies
Heimdallr
16
2 / 5 / 6
9,186
707
17,165
17,041
8,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
vMotown
Xbalanque
14
2 / 7 / 4
8,603
662
16,603
15,830
7,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 6
8,644
665
14,531
15,697
8,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
35
26
Kills
9
11
Deaths
26
90
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
Dodd7
Hel
10
1
15
17.5
W
Da Ji
DopamieDC
Da Ji
6
4
18
3.75
L
Hel
2
4
5
1.13
L
Chronos
KingKaldr
Chronos
1
4
5
0.88
W
4
2
19
6.75
L
Heimdallr
Probies
Heimdallr
2
5
6
1
W
Cerberus
Wayde
Cerberus
2
3
22
4.33
W
4
1
16
12
L
Xbalanque
vMotown
Xbalanque
2
7
4
0.57
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,269
Damage
72,220
99,062
Taken
79,152
113,452
Mitigated
46,378
54,653
Healing
29,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Dodd7
Hel
15,417
993
22,783
10,767
16,568
12,614
710
7,145
9,423
30,882
0
W
Da Ji
DopamieDC
Da Ji
16,653
2,991
1,715
874
15,549
10,717
2,015
6,218
9,324
0
21,853
L
Hel
14,246
0
10,585
6,747
16,765
16,348
0
12,922
3,843
23,458
0
L
Chronos
KingKaldr
Chronos
9,675
1,382
870
1,777
13,819
6,808
0
11,733
2,086
25,435
0
W
12,718
572
874
3,494
27,041
41,971
267
9,991
17,050
25,602
0
L
Heimdallr
Probies
Heimdallr
17,165
6,873
233
2,842
17,041
8,060
0
12,506
4,535
0
30,294
W
Cerberus
Wayde
Cerberus
11,001
482
2,013
7,286
23,882
37,934
1,035
9,658
14,224
18,187
0
W
19,480
2,564
1,427
3,420
16,022
10,216
3,456
5,440
10,582
46,468
0
L
Xbalanque
vMotown
Xbalanque
16,603
8,232
48
2,185
15,830
7,147
0
10,126
5,704
0
26,779
L
14,531
1,597
2,025
2,455
15,697
8,015
154
11,329
4,368
25,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
43,803
127
Minions Killed
125
0
Camps Cleared
0
1,393,602
Distance Traveled
1,185,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,123
856
36
3
0
264,045
0
W
Da Ji
10,381
799
4
0
0
263,865
1
L
Hel
8,979
691
24
2
0
287,964
0
L
Chronos
8,391
645
27
2
0
253,383
0
W
Ares
11,186
860
15
1
0
290,918
0
L
Heimdallr
9,186
707
24
2
0
226,544
0
W
Cerberus
10,570
813
17
1
0
306,945
0
W
Sol
10,233
787
55
4
0
267,829
0
L
Xbalanque
8,603
662
30
2
0
217,267
0
L
Eset
8,644
665
20
2
0
200,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role