Player Matchup

Ra
Ra
Chrisk__Love
Ra
Level 132
God Stats
8W - 8L
1,167 SR
Queue Stats
266W - 343L
1,492 Elo+
Party 3
Athena
Athena
JohnAllynMyth
Athena
Level 168
God Stats
24W - 29L
1,556 SR
Queue Stats
1,009W - 1,222L
1,509 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MonsterGames826
Ah Muzen Cab
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
550W - 512L
1,508 Elo+
Party 1
Mulan
Mulan
chilllife1996
Mulan
Level 161
God Stats
11W - 13L
1,544 SR
Queue Stats
468W - 448L
1,471 Elo+
Party 1
Bastet
Bastet
xUpper_M00N_Doma
Bastet
Level 180
God Stats
39W - 20L
1,732 SR
Queue Stats
761W - 773L
1,578 Elo+
Party 3
Team Averages
Level 155
1,500 SR
1,511 Elo+

VS

Team Averages
Level 115
1,463 SR
1,569 Elo+
Merlin
Merlin
AlduinOnIce
Merlin
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 145L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaFishSaysBloop
Cu Chulainn
Level 99
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 5L
1,607 Elo+
Solo
Ganesha
Ganesha
Glauc0maa
Ganesha
Level 119
God Stats
10W - 1L
1,500 SR
Queue Stats
624W - 518L
1,549 Elo+
Solo
Hun Batz
Hun Batz
ImKhione
Hun Batz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,627 Elo+
Party 2
Martichoras
Martichoras
darkeeter
Martichoras
Level 69
God Stats
6W - 10L
1,538 SR
Queue Stats
187W - 186L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,240
515
10,471
12,002
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 3
6,689
418
5,903
12,997
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MonsterGames826
Ah Muzen Cab
13
1 / 5 / 1
7,577
474
9,588
11,713
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 0
8,770
548
9,804
17,442
13,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 1
8,007
500
12,367
17,516
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 2
8,367
523
10,023
10,199
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DaFishSaysBloop
Cu Chulainn
15
0 / 2 / 1
9,035
565
8,403
12,433
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Glauc0maa
Ganesha
13
0 / 1 / 7
8,634
540
7,471
16,262
14,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
ImKhione
Hun Batz
17
9 / 0 / 2
10,642
665
13,973
15,361
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
darkeeter
Martichoras
16
4 / 2 / 2
9,602
600
8,541
15,963
8,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
2
0.67
L
2
3
3
1.17
W
Cu Chulainn
DaFishSaysBloop
Cu Chulainn
0
2
1
0.25
W
Ganesha
Glauc0maa
Ganesha
0
1
7
3.5
W
Hun Batz
ImKhione
Hun Batz
9
0
2
10
L
0
1
3
1.5
L
Ah Muzen Cab
MonsterGames826
Ah Muzen Cab
1
5
1
0.3
L
2
2
0
1
W
Martichoras
darkeeter
Martichoras
4
2
2
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
48,411
71,670
Taken
70,218
40,779
Mitigated
47,279
22,439
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,023
711
105
1,541
10,199
3,874
0
2,072
8,043
69,855
0
L
10,471
1,071
851
3,176
12,002
5,119
0
3,390
8,574
69,724
0
W
Cu Chulainn
DaFishSaysBloop
Cu Chulainn
8,403
2,014
0
2,285
12,433
13,116
512
399
11,988
189
71,478
W
Ganesha
Glauc0maa
Ganesha
7,471
1,126
3,427
4,056
16,262
14,948
110
6,730
9,256
22,617
0
W
Hun Batz
ImKhione
Hun Batz
13,973
5,347
0
1,000
15,361
7,069
954
3,168
11,991
0
89,028
L
5,903
2,497
521
3,118
12,997
10,691
0
4,543
8,454
19,948
0
L
Ah Muzen Cab
MonsterGames826
Ah Muzen Cab
9,588
4,546
0
2,269
11,713
4,320
0
1,130
10,583
0
61,596
L
9,804
1,777
0
6,932
17,442
13,477
0
1,367
15,133
0
82,213
W
Martichoras
darkeeter
Martichoras
8,541
5,053
0
6,902
15,963
8,272
743
3,301
12,566
0
71,771
L
12,367
2,683
0
5,572
17,516
7,172
0
7,253
10,263
0
59,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
46,280
462
Minions Killed
541
0
Camps Cleared
0
1,621,382
Distance Traveled
1,587,292
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,367
523
135
8
0
289,037
2
L
Ra
8,240
515
108
7
0
351,802
0
W
Cu Chulainn
9,035
565
129
8
0
288,006
0
W
Ganesha
8,634
540
11
1
0
338,256
2
W
Hun Batz
10,642
665
118
7
0
372,254
4
L
Athena
6,689
418
19
1
0
332,609
7
L
Ah Muzen Cab
7,577
474
91
6
0
276,066
3
L
Mulan
8,770
548
138
9
0
311,607
6
W
Martichoras
9,602
600
148
9
0
299,739
0
L
Bastet
8,007
500
106
7
0
349,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role