Player Matchup

Hades
Hades
Druuke
Hades
Level 93
God Stats
8W - 7L
1,698 SR
Queue Stats
186W - 204L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
I DR G00SE I
Sun Wukong
Level 108
God Stats
1W - 2L
1,689 SR
Queue Stats
423W - 388L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Insipidloner
Ah Muzen Cab
Level 62
God Stats
3W - 3L
1,565 SR
Queue Stats
101W - 103L
1,406 Elo+
Party 1
Bacchus
Bacchus
ShwiftyV2
Bacchus
Level 148
God Stats
10W - 10L
1,605 SR
Queue Stats
581W - 548L
1,396 Elo+
Solo
Vulcan
Vulcan
TonsorialPilot0
Vulcan
Level 76
God Stats
2W - 4L
1,244 SR
Queue Stats
239W - 241L
1,522 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,443 Elo+

VS

Team Averages
Level 71
1,395 SR
1,373 Elo+
Achilles
Achilles
LegacyDeath1
Achilles
Level 99
God Stats
1W - 2L
1,327 SR
Queue Stats
88W - 92L
1,412 Elo+
Party 2
Neith
Neith
Meatswamp
Neith
Level 102
God Stats
5W - 7L
1,149 SR
Queue Stats
416W - 402L
1,319 Elo+
Solo
Set
Set
PantsGoblin29
Set
Level 82
God Stats
6W - 6L
1,554 SR
Queue Stats
88W - 113L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stormyy NA
Morgan Le Fay
Level 44
God Stats
2W - 3L
1,406 SR
Queue Stats
68W - 86L
1,375 Elo+
Party 2
Yemoja
Yemoja
Witchbolt31
Yemoja
Level 27
God Stats
14W - 9L
1,539 SR
Queue Stats
55W - 68L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Druuke
Hades
13
0 / 4 / 0
7,892
464
5,479
10,593
9,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
I DR G00SE I
Sun Wukong
11
0 / 3 / 2
6,704
394
9,002
17,786
10,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Insipidloner
Ah Muzen Cab
12
2 / 5 / 0
7,632
449
5,562
9,453
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ShwiftyV2
Bacchus
14
4 / 4 / 3
8,514
501
5,660
15,986
10,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 2
9,693
570
11,217
10,460
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LegacyDeath1
Achilles
15
3 / 0 / 1
8,883
523
6,419
14,359
15,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Meatswamp
Neith
14
5 / 0 / 4
8,645
509
8,665
12,365
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 0 / 1
10,108
595
12,034
13,003
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Stormyy NA
Morgan Le Fay
13
0 / 7 / 2
7,697
453
6,721
13,183
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
12
0 / 4 / 6
7,676
452
9,869
11,615
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
19
19
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
Druuke
Hades
0
4
0
0
L
Sun Wukong
I DR G00SE I
Sun Wukong
0
3
2
0.33
L
Ah Muzen Cab
Insipidloner
Ah Muzen Cab
2
5
0
0.4
W
Achilles
LegacyDeath1
Achilles
3
0
1
3.5
W
Neith
Meatswamp
Neith
5
0
4
7
W
11
0
1
11.5
L
Bacchus
ShwiftyV2
Bacchus
4
4
3
1.38
W
Morgan Le Fay
Stormyy NA
Morgan Le Fay
0
7
2
0.14
L
5
3
2
2
W
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
43,708
64,278
Taken
64,525
38,325
Mitigated
39,062
16,764
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Druuke
Hades
5,479
335
42
3,342
10,593
9,217
0
0
9,505
46,383
0
L
Sun Wukong
I DR G00SE I
Sun Wukong
9,002
2,152
0
5,293
17,786
10,767
0
6,464
11,322
380
39,016
L
Ah Muzen Cab
Insipidloner
Ah Muzen Cab
5,562
2,079
0
1,077
9,453
3,636
1,048
2,840
6,613
0
54,275
W
Achilles
LegacyDeath1
Achilles
6,419
1,256
0
6,052
14,359
15,687
0
4,872
9,487
0
58,711
W
Neith
Meatswamp
Neith
8,665
3,606
0
6,884
12,365
5,193
0
1,341
11,024
0
63,805
W
12,034
5,814
0
3,381
13,003
6,303
20
4,341
8,662
0
74,935
L
Bacchus
ShwiftyV2
Bacchus
5,660
744
0
6,132
15,986
10,568
0
2,243
13,743
57,541
0
W
Morgan Le Fay
Stormyy NA
Morgan Le Fay
6,721
334
0
2,302
13,183
5,344
0
10,857
2,275
53,315
0
L
11,217
3,682
0
878
10,460
4,137
211
5,043
5,417
76,605
0
W
Yemoja
9,869
1,434
1,356
1,768
11,615
6,535
690
1,141
10,474
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
43,009
425
Minions Killed
460
0
Camps Cleared
0
1,512,221
Distance Traveled
1,581,770
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,892
464
83
5
0
271,076
0
L
Sun Wukong
6,704
394
50
3
0
321,917
0
L
Ah Muzen Cab
7,632
449
90
5
0
271,394
0
W
Achilles
8,883
523
73
4
0
278,253
0
W
Neith
8,645
509
125
7
0
328,242
5
W
Set
10,108
595
101
6
0
383,943
0
L
Bacchus
8,514
501
75
4
0
323,373
0
W
Morgan Le Fay
7,697
453
106
6
0
290,365
0
L
Vulcan
9,693
570
127
7
0
324,461
0
W
Yemoja
7,676
452
55
3
0
300,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role