Player Matchup

Janus
Janus
Divine Boof
Janus
Level 147
God Stats
2W - 6L
1,080 SR
Queue Stats
69W - 89L
1,465 Elo+
Party 2
Ra
Ra
HEYdontIknowYou
Ra
Level 158
God Stats
3W - 6L
1,363 SR
Queue Stats
274W - 282L
1,468 Elo+
Solo
Surtr
Surtr
KAISER14021978
Surtr
Level 125
God Stats
2W - 1L
1,773 SR
Queue Stats
105W - 118L
1,473 Elo+
Solo
Chaac
Chaac
Nate D Law
Chaac
Level 147
God Stats
0W - 2L
1,572 SR
Queue Stats
74W - 100L
1,442 Elo+
Party 2
Ishtar
Ishtar
Oppurix
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,375 Elo+
Party 2
Team Averages
Level 129
1,458 SR
1,445 Elo+

VS

Team Averages
Level 111
1,471 SR
1,556 Elo+
Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Abe_Lincolnn
Atlas
Level 172
God Stats
12W - 7L
1,256 SR
Queue Stats
859W - 888L
1,566 Elo+
Solo
Bastet
Bastet
JamesADV
Bastet
Level 116
God Stats
2W - 0L
1,695 SR
Queue Stats
49W - 37L
1,634 Elo+
Party 1
Chang'e
Chang'e
LemonDeity
Chang'e
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,463 Elo+
Party 1
Khepri
Khepri
SneakyArab
Khepri
Level 121
God Stats
4W - 3L
1,403 SR
Queue Stats
212W - 160L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,605
921
3,328
2,240
686
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 1 / 1
5,467
1,093
1,479
3,769
2,174
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,161
1,032
1,767
6,530
6,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chaac
7
0 / 1 / 0
4,552
910
1,753
3,423
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Oppurix
Ishtar
6
0 / 2 / 0
4,363
873
1,192
2,327
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 0 / 5
6,373
1,275
4,257
4,355
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 1 / 6
5,875
1,175
3,150
5,561
4,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
JamesADV
Bastet
11
2 / 0 / 6
6,230
1,246
4,756
4,604
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
LemonDeity
Chang'e
11
3 / 0 / 4
6,396
1,279
3,062
4,752
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SneakyArab
Khepri
10
0 / 0 / 7
5,797
1,159
1,739
5,279
3,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
8
8
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
5
4.5
W
1
1
6
4
L
0
1
0
0
L
0
1
1
0.5
W
Bastet
JamesADV
Bastet
2
0
6
5
L
1
3
0
0.33
W
Chang'e
LemonDeity
Chang'e
3
0
4
5
L
Chaac
0
1
0
0
L
Ishtar
Oppurix
Ishtar
0
2
0
0
W
Khepri
SneakyArab
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,519
Damage
16,964
18,289
Taken
24,551
12,918
Mitigated
14,607
6,244
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,257
2,601
1,643
1,274
4,355
2,150
2,481
1,456
2,782
0
16,374
W
3,150
959
535
556
5,561
4,995
200
756
4,767
6,852
0
L
3,328
146
565
528
2,240
686
0
688
1,552
5,977
0
L
1,479
91
1,689
1,287
3,769
2,174
0
1,299
2,470
11,241
0
W
Bastet
JamesADV
Bastet
4,756
769
957
1,177
4,604
1,978
858
437
4,167
0
8,331
L
1,767
468
379
1,069
6,530
6,268
0
2,691
3,839
99
5,280
W
Chang'e
LemonDeity
Chang'e
3,062
454
5,872
2,785
4,752
2,098
502
896
3,856
9,683
0
L
Chaac
1,753
0
114
613
3,423
2,741
0
1,445
1,978
0
5,149
L
Ishtar
Oppurix
Ishtar
1,192
440
0
0
2,327
1,049
0
1,828
499
0
1,978
W
Khepri
SneakyArab
Khepri
1,739
89
517
335
5,279
3,386
280
1,333
3,946
5,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
30,671
47
Minions Killed
76
0
Camps Cleared
0
325,535
Distance Traveled
554,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,373
1,275
28
6
0
92,652
0
W
Atlas
5,875
1,175
4
1
0
106,435
0
L
Janus
4,605
921
10
2
0
46,746
0
L
Ra
5,467
1,093
19
4
0
94,488
0
W
Bastet
6,230
1,246
8
2
0
135,144
0
L
Surtr
5,161
1,032
9
2
0
95,345
0
W
Chang'e
6,396
1,279
30
6
0
110,808
0
L
Chaac
4,552
910
6
1
0
56,139
0
L
Ishtar
4,363
873
3
1
0
32,817
0
W
Khepri
5,797
1,159
6
1
0
109,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role