Player Matchup

Horus
Horus
Bronze III
DEADSHOT BONES
Horus
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
THEWILDSABOR
Scylla
Bronze III
Level 118
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Neith
Neith
Bronze III
TheWildDuck0523
Neith
Bronze III
Level 73
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,424 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,564 SR
1,494 MMR
Chiron
Chiron
Silver II
AlanTrex1221
Chiron
Silver II
Level 146
God Stats
4W - 1L
1,693 SR
Queue Stats
10W - 14L
1,482 MMR
Solo
Thoth
Thoth
Bronze III
TheTârdGuard
Thoth
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
weslix
Kuzenbo
Bronze III
Level 158
God Stats
22W - 4L
1,500 SR
Queue Stats
221W - 63L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,761
647
9,743
16,544
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
1 / 4 / 0
7,673
639
5,885
10,656
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
7,548
629
6,274
15,422
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniAchillesSurtrNe ZhaAnubis

VS

Bans
Guan YuThanatosAresDanzaburouAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 2 / 8
8,181
682
5,251
9,810
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
12 / 1 / 2
10,637
886
25,068
10,822
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
weslix
Kuzenbo
16
1 / 0 / 13
9,947
829
8,920
12,159
17,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
1
2
8
2.5
L
1
6
1
0.25
L
Scylla
1
4
0
0.25
W
12
1
2
13
L
0
4
3
0.38
W
Kuzenbo
weslix
Kuzenbo
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
39,239
42,622
Taken
32,791
18,921
Mitigated
26,669
9,105
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
5,251
1,588
564
1,894
9,810
4,240
1,495
1,583
7,909
0
29,714
L
9,743
4,562
647
5,203
16,544
10,302
0
11,271
4,488
0
21,992
L
Scylla
5,885
536
0
442
10,656
3,504
0
9,008
1,131
28,245
0
W
25,068
1,135
208
2,318
10,822
4,507
1,428
1,300
9,093
59,927
0
L
6,274
3,093
0
2,813
15,422
5,115
0
11,907
2,999
0
21,321
W
Kuzenbo
weslix
Kuzenbo
8,920
3,148
3,071
4,358
12,159
17,922
15
3,012
8,869
19,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
28,765
130
Minions Killed
154
0
Camps Cleared
0
629,678
Distance Traveled
696,824
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,181
682
65
5
0
217,708
0
L
Horus
7,761
647
23
2
0
216,528
0
L
Scylla
7,673
639
71
6
0
205,843
0
W
Thoth
10,637
886
79
7
0
220,768
0
L
Neith
7,548
629
36
3
0
207,307
0
W
Kuzenbo
9,947
829
10
1
0
258,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role