Player Matchup

He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
Azrael68whiskey
Pele
Platinum II
Level 159
God Stats
45W - 31L
1,720 SR
Queue Stats
423W - 419L
1,817 MMR
Party 1
Sol
Sol
Gold II
AИDY
Sol
Gold II
Level 147
God Stats
1W - 1L
1,342 SR
Queue Stats
217W - 221L
1,596 MMR
Solo
Guan Yu
Guan Yu
Bronze III
aceitecloverCR
Guan Yu
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,600 MMR
Solo
Sylvanus
Sylvanus
Gold IV
temp-1809217
Sylvanus
Gold IV
Level 146
God Stats
46W - 33L
1,595 SR
Queue Stats
242W - 241L
1,398 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,531 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,551 SR
1,604 MMR
Sun Wukong
Sun Wukong
Silver I
DannyKicks08
Sun Wukong
Silver I
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 134L
1,600 MMR
Solo
Surtr
Surtr
Gold II
IMIoneyshot
Surtr
Gold II
Level 170
God Stats
0W - 4L
1,572 SR
Queue Stats
30W - 27L
1,699 MMR
Party 2
Thor
Thor
Gold III
Ummmmmm Sure
Thor
Gold III
Level 56
God Stats
0W - 1L
1,672 SR
Queue Stats
33W - 35L
1,527 MMR
Party 2
Yu Huang
Yu Huang
Bronze III
XGecoXx
Yu Huang
Bronze III
Level 80
God Stats
23W - 29L
1,309 SR
Queue Stats
229W - 236L
1,600 MMR
Solo
Medusa
Medusa
Bronze III
emmydog1
Medusa
Bronze III
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 6L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 0 / 5
7,434
620
8,273
6,115
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 3
8,086
674
6,034
10,544
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
AИDY
Sol
14
1 / 0 / 1
8,280
690
2,945
5,661
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
6,872
573
5,885
12,419
12,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
temp-1809217
Sylvanus
11
2 / 1 / 7
7,133
594
4,584
9,576
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
FreyaAo KuangMercuryMorgan Le Fay

VS

Bans
LokiSusanoHerculesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DannyKicks08
Sun Wukong
10
0 / 2 / 0
5,865
489
2,862
9,730
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 1
6,696
558
10,218
14,282
14,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 4 / 0
5,371
448
4,596
10,514
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
XGecoXx
Yu Huang
9
0 / 4 / 1
5,831
486
3,639
6,765
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
emmydog1
Medusa
12
0 / 2 / 0
6,935
578
1,132
6,520
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
5
6.5
W
6
0
3
7.5
W
Sol
AИDY
Sol
1
0
1
1.5
L
Sun Wukong
DannyKicks08
Sun Wukong
0
2
0
0
L
0
1
1
0.5
L
2
4
0
0.5
L
Yu Huang
XGecoXx
Yu Huang
0
4
1
0.13
W
0
1
0
0
L
Medusa
emmydog1
Medusa
0
2
0
0
W
Sylvanus
temp-1809217
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
22,447
44,315
Taken
47,811
29,336
Mitigated
30,121
20,183
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,273
847
0
604
6,115
2,538
566
1,518
4,597
57,414
0
W
6,034
1,682
0
1,890
10,544
4,043
0
838
9,706
0
55,711
W
Sol
AИDY
Sol
2,945
1,223
0
4,765
5,661
1,811
1,296
615
5,046
66,052
0
L
Sun Wukong
DannyKicks08
Sun Wukong
2,862
575
0
3,992
9,730
4,428
8
2,390
7,340
0
43,587
L
10,218
3,271
0
5,445
14,282
14,350
80
521
13,761
2,120
65,636
L
4,596
578
0
1,660
10,514
5,770
0
4,237
6,277
0
22,610
L
Yu Huang
XGecoXx
Yu Huang
3,639
806
0
525
6,765
2,973
0
5,504
1,261
37,142
0
W
5,885
1,392
159
6,023
12,419
12,724
0
493
11,926
0
51,372
L
Medusa
emmydog1
Medusa
1,132
279
0
385
6,520
2,600
0
3,150
3,370
0
57,551
W
Sylvanus
temp-1809217
Sylvanus
4,584
837
2,058
4,684
9,576
8,220
191
1,764
7,812
18,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
30,698
427
Minions Killed
346
0
Camps Cleared
0
1,284,260
Distance Traveled
1,243,418
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,434
620
92
8
0
261,294
3
W
Pele
8,086
674
83
7
0
308,356
0
W
Sol
8,280
690
133
11
0
224,784
3
L
Sun Wukong
5,865
489
65
5
0
268,995
0
L
Surtr
6,696
558
75
6
0
251,112
0
L
Thor
5,371
448
27
2
0
235,822
5
L
Yu Huang
5,831
486
64
5
0
236,313
0
W
Guan Yu
6,872
573
94
8
0
244,300
1
L
Medusa
6,935
578
115
10
0
251,176
3
W
Sylvanus
7,133
594
25
2
0
245,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role