Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cajaros
Neith
Level 116
God Stats
7W - 9L
1,500 SR
Queue Stats
78W - 79L
1,481 Elo+
Party 2
Nike
Nike
Macsandy
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MultiRayel
Ah Muzen Cab
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
mick32
Ah Puch
Level 85
God Stats
32W - 35L
1,585 SR
Queue Stats
418W - 452L
1,492 Elo+
Solo
Team Averages
Level 88
1,517 SR
1,521 Elo+

VS

Team Averages
Level 156
1,509 SR
1,623 Elo+
Awilix
Awilix
Axphire
Awilix
Level 175
God Stats
12W - 4L
1,829 SR
Queue Stats
274W - 199L
1,657 Elo+
Party 1
Ymir
Ymir
EnderELMaster
Ymir
Level 169
God Stats
5W - 2L
1,428 SR
Queue Stats
97W - 83L
1,569 Elo+
Party 1
Jing Wei
Jing Wei
HenryIsDown
Jing Wei
Level 142
God Stats
1W - 1L
1,209 SR
Queue Stats
46W - 32L
1,595 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Proxeneta59
Morgan Le Fay
Level 159
God Stats
9W - 7L
1,580 SR
Queue Stats
116W - 104L
1,647 Elo+
Party 1
Hel
Hel
SnorlaxFromHell
Hel
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 52L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 0
4,147
691
0
0
0
Neith
Cajaros
Neith
12
0 / 1 / 4
6,650
1,108
5,840
3,833
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
11
1 / 2 / 3
6,580
1,097
4,944
6,724
5,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
MultiRayel
Ah Muzen Cab
12
2 / 2 / 2
7,059
1,177
5,437
5,939
2,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mick32
Ah Puch
12
1 / 2 / 3
6,807
1,135
10,367
6,984
5,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Axphire
Awilix
11
0 / 1 / 4
6,289
1,048
4,675
7,793
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 3
6,870
1,145
1,857
6,376
6,557
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
HenryIsDown
Jing Wei
12
1 / 0 / 5
7,171
1,195
4,998
4,682
1,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Proxeneta59
Morgan Le Fay
12
4 / 2 / 2
7,500
1,250
6,347
5,631
2,777
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 0 / 5
6,555
1,093
4,332
4,301
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
4
Kills
7
7
Deaths
4
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Awilix
Axphire
Awilix
0
1
4
2
L
Neith
Cajaros
Neith
0
1
4
2
W
2
1
3
3.5
W
Jing Wei
HenryIsDown
Jing Wei
1
0
5
3.5
L
Nike
1
2
3
1.25
L
Ah Muzen Cab
MultiRayel
Ah Muzen Cab
2
2
2
1.5
W
Morgan Le Fay
Proxeneta59
Morgan Le Fay
4
2
2
2.5
W
0
0
5
2.5
L
Ah Puch
mick32
Ah Puch
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,588
Damage
22,209
23,480
Taken
28,783
15,782
Mitigated
16,394
4,075
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
Axphire
Awilix
4,675
1,474
0
15
7,793
3,204
0
2,924
4,869
0
8,608
L
Neith
Cajaros
Neith
5,840
2,174
0
710
3,833
1,841
0
2,443
1,253
0
21,978
W
1,857
171
0
225
6,376
6,557
0
2,140
4,236
3,750
0
W
Jing Wei
HenryIsDown
Jing Wei
4,998
3,346
0
246
4,682
1,964
0
1,207
3,475
0
25,903
L
Nike
4,944
542
0
1,135
6,724
5,746
0
3,830
2,535
0
6,828
L
Ah Muzen Cab
MultiRayel
Ah Muzen Cab
5,437
1,749
0
432
5,939
2,705
0
2,852
2,965
0
22,280
W
Morgan Le Fay
Proxeneta59
Morgan Le Fay
6,347
207
75
483
5,631
2,777
0
2,499
3,132
12,944
0
W
4,332
121
2,089
1,145
4,301
1,892
0
1,597
2,704
21,594
0
L
Ah Puch
mick32
Ah Puch
10,367
178
0
1,798
6,984
5,490
0
2,657
4,191
20,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
34,385
114
Minions Killed
160
3
Camps Cleared
7
475,009
Distance Traveled
655,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,147
691
0
0
0
0
0
W
Awilix
6,289
1,048
15
3
1
128,718
0
L
Neith
6,650
1,108
56
9
1
115,825
0
W
Ymir
6,870
1,145
3
1
0
125,745
0
W
Jing Wei
7,171
1,195
61
10
4
129,710
0
L
Nike
6,580
1,097
2
0
0
120,771
0
L
Ah Muzen Cab
7,059
1,177
39
7
1
115,297
0
W
Morgan Le Fay
7,500
1,250
23
4
0
135,198
0
W
Hel
6,555
1,093
58
10
2
136,278
0
L
Ah Puch
6,807
1,135
17
3
1
123,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role