Player Matchup

Ratatoskr
Ratatoskr
KickingMoas
Ratatoskr
Level 70
God Stats
7W - 0L
1,500 SR
Queue Stats
191W - 8L
1,749 Elo+
Party 1
Poseidon
Poseidon
SeiryuThaPaladin
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,585 Elo+
Solo
Tiamat
Tiamat
SupportMaybe
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,686 Elo+
Party 1
Rama
Rama
jeffistopheles
Rama
Level 86
God Stats
9W - 0L
1,791 SR
Queue Stats
214W - 19L
1,735 Elo+
Party 1
Thoth
Thoth
xgingyxx
Thoth
Level 83
God Stats
1W - 0L
1,285 SR
Queue Stats
203W - 13L
1,813 Elo+
Party 1
Team Averages
Level 54
1,515 SR
1,714 Elo+

VS

Team Averages
Level 35
1,543 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alpaet
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 121L
1,500 Elo+
Party 2
Geb
Geb
EvilKermit1
Geb
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 49L
1,403 Elo+
Solo
Mulan
Mulan
Ramsham44
Mulan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
430W - 420L
1,443 Elo+
Solo
Mercury
Mercury
TheBluVigilante
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
VillanSixx
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 58L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KickingMoas
Ratatoskr
15
4 / 2 / 15
8,985
899
7,880
11,397
12,392
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 2 / 13
9,933
993
13,696
10,157
4,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
15
2 / 1 / 18
8,839
884
10,050
7,732
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 19
9,478
948
9,759
7,120
3,235
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
xgingyxx
Thoth
14
6 / 3 / 10
8,897
890
12,359
7,286
2,795
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alpaet
Ah Muzen Cab
14
2 / 4 / 3
7,645
765
8,139
12,188
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 2
7,527
753
7,796
12,968
11,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
Ramsham44
Mulan
13
1 / 5 / 1
7,543
754
8,141
13,883
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
0 / 8 / 3
6,725
673
3,423
11,912
4,843
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
VillanSixx
Fenrir
10
1 / 5 / 1
6,481
648
2,415
7,748
3,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
25
Kills
5
9
Deaths
25
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alpaet
Ah Muzen Cab
2
4
3
0.88
L
1
3
2
0.67
W
Ratatoskr
KickingMoas
Ratatoskr
4
2
15
5.75
L
Mulan
Ramsham44
Mulan
1
5
1
0.3
W
8
2
13
7.25
W
Tiamat
2
1
18
11
L
0
8
3
0.19
L
Fenrir
VillanSixx
Fenrir
1
5
1
0.3
W
5
1
19
14.5
W
Thoth
xgingyxx
Thoth
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,744
Damage
29,914
43,692
Taken
58,699
27,480
Mitigated
37,086
19,615
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alpaet
Ah Muzen Cab
8,139
1,088
731
3,096
12,188
5,446
0
9,282
2,601
0
24,144
L
7,796
184
1,906
2,322
12,968
11,479
0
7,773
4,661
13,505
0
W
Ratatoskr
KickingMoas
Ratatoskr
7,880
768
1,251
4,105
11,397
12,392
1,023
3,846
7,551
3,027
8,986
L
Mulan
Ramsham44
Mulan
8,141
774
201
918
13,883
11,588
0
6,998
6,749
317
14,196
W
13,696
2,391
256
2,688
10,157
4,027
2,493
1,577
8,580
39,095
0
W
Tiamat
10,050
760
574
3,158
7,732
5,031
1,034
289
7,443
16,081
0
L
3,423
996
354
779
11,912
4,843
0
8,169
3,508
0
9,936
L
Fenrir
VillanSixx
Fenrir
2,415
249
602
388
7,748
3,730
0
4,530
2,914
0
4,723
W
9,759
7,245
1,560
3,088
7,120
3,235
2,403
1,293
5,827
0
26,158
W
Thoth
xgingyxx
Thoth
12,359
498
1,678
1,257
7,286
2,795
956
791
6,495
21,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,132
Gold Earned
35,921
143
Minions Killed
80
0
Camps Cleared
0
983,885
Distance Traveled
861,246
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,645
765
35
4
0
157,944
0
L
Geb
7,527
753
8
1
0
206,386
0
W
Ratatoskr
8,985
899
19
2
0
211,004
0
L
Mulan
7,543
754
23
2
0
162,395
0
W
Poseidon
9,933
993
45
5
0
188,793
0
W
Tiamat
8,839
884
23
2
0
213,430
1
L
Mercury
6,725
673
12
1
0
208,531
0
L
Fenrir
6,481
648
2
0
0
125,990
0
W
Rama
9,478
948
28
3
0
186,917
0
W
Thoth
8,897
890
28
3
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role