Player Matchup

Bakasura
Bakasura
CharmedIce9466
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 124L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
DAVISFAM215
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 117L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
PrepOlive9132
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,537 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,544 Elo+

VS

Team Averages
Level 120
1,482 SR
1,610 Elo+
Artemis
Artemis
ARTE3ZY
Artemis
Level 98
God Stats
5W - 9L
1,727 SR
Queue Stats
5W - 10L
1,733 Elo+
Solo
Scylla
Scylla
BigZaddyYumYum
Scylla
Level 116
God Stats
0W - 3L
1,218 SR
Queue Stats
10W - 17L
1,558 Elo+
Party 1
Horus
Horus
you_mad_bro_319
Horus
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
295W - 323L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
8 / 0 / 1
10,654
888
11,934
6,728
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DAVISFAM215
Gilgamesh
14
2 / 1 / 8
8,640
720
11,081
15,829
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
PrepOlive9132
Aphrodite
13
0 / 2 / 9
8,311
693
7,408
8,774
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARTE3ZY
Artemis
12
1 / 5 / 2
7,886
657
10,538
12,010
4,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
8,071
673
6,572
8,519
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 2
8,627
719
5,250
14,070
15,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARTE3ZY
Artemis
1
5
2
0.4
L
1
4
1
0.38
W
Bakasura
8
0
1
8.5
W
Gilgamesh
DAVISFAM215
Gilgamesh
2
1
8
6
W
Aphrodite
PrepOlive9132
Aphrodite
0
2
9
2.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
22,360
31,331
Taken
34,599
25,959
Mitigated
23,823
14,067
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARTE3ZY
Artemis
10,538
3,904
435
2,187
12,010
4,755
0
2,802
8,325
0
30,994
L
6,572
687
0
1,100
8,519
3,302
0
1,393
6,612
34,917
0
W
Bakasura
11,934
7,274
0
3,199
6,728
3,972
1,257
2,928
3,780
0
56,448
W
Gilgamesh
DAVISFAM215
Gilgamesh
11,081
2,901
0
1,329
15,829
17,886
0
1,969
13,860
173
23,653
W
Aphrodite
PrepOlive9132
Aphrodite
7,408
818
4,783
4,756
8,774
4,101
0
2,256
6,495
26,662
0
L
5,250
2,211
1,294
4,428
14,070
15,766
0
3,402
8,575
903
13,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
24,584
183
Minions Killed
130
0
Camps Cleared
0
703,434
Distance Traveled
611,177
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,886
657
46
4
0
188,520
2
L
Scylla
8,071
673
68
6
0
204,475
4
W
Bakasura
10,654
888
106
9
0
278,264
0
W
Gilgamesh
8,640
720
21
2
0
225,208
0
W
Aphrodite
8,311
693
56
5
0
199,962
0
L
Horus
8,627
719
16
1
0
218,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role