Player Matchup

Awilix
Awilix
BeckoningHalo11
Awilix
Level 126
God Stats
4W - 2L
1,808 SR
Queue Stats
78W - 55L
1,544 Elo+
Party 3
Anhur
Anhur
Raiynns
Anhur
Level 8
God Stats
4W - 10L
1,506 SR
Queue Stats
7W - 17L
1,146 Elo+
Party 3
Bellona
Bellona
Sosamaru
Bellona
Level 23
God Stats
20W - 14L
1,546 SR
Queue Stats
34W - 41L
1,366 Elo+
Party 3
Artio
Artio
WillowII
Artio
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
583W - 549L
1,409 Elo+
Party 3
Nu Wa
Nu Wa
XBunnyXPrincessX
Nu Wa
Level 126
God Stats
23W - 19L
1,426 SR
Queue Stats
190W - 180L
1,449 Elo+
Solo
Team Averages
Level 68
1,557 SR
1,383 Elo+

VS

Team Averages
Level 98
1,575 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BurnedThomas
Anubis
Level 108
God Stats
8W - 8L
1,684 SR
Queue Stats
497W - 492L
1,469 Elo+
Party 1
Thor
Thor
ITSdaHUBEZZ
Thor
Level 125
God Stats
2W - 3L
1,690 SR
Queue Stats
127W - 125L
1,458 Elo+
Solo
Ravana
Ravana
ZhaddUh
Ravana
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 4
9,019
694
13,025
8,975
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Raiynns
Anhur
10
0 / 0 / 1
5,875
452
1,213
8,826
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sosamaru
Bellona
11
0 / 3 / 3
6,816
524
2,919
10,325
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
WillowII
Artio
10
1 / 2 / 4
6,480
498
1,014
9,047
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 2 / 6
7,463
574
7,938
8,859
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 4
7,016
540
6,058
4,658
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
10
2 / 3 / 3
6,084
468
7,444
10,545
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
1 / 5 / 0
6,414
493
4,244
9,591
3,590
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 2
5,601
431
2,474
8,424
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
ZhaddUh
Ravana
10
3 / 4 / 0
6,800
523
4,966
8,583
4,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
4
3
L
Nu Wa
 
Nu Wa
2
3
3
1.17
W
13
0
4
15
L
Anubis
1
5
0
0.2
L
0
4
2
0.25
W
Anhur
Raiynns
Anhur
0
0
1
0.5
W
Bellona
Sosamaru
Bellona
0
3
3
0.5
W
Artio
WillowII
Artio
1
2
4
1.5
W
3
2
6
3
L
Ravana
ZhaddUh
Ravana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,109
Damage
25,186
46,032
Taken
41,801
20,728
Mitigated
16,827
14,174
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,058
1,636
0
1,151
4,658
1,401
439
778
3,880
0
47,122
L
Nu Wa
 
Nu Wa
7,444
3,337
100
1,943
10,545
4,976
354
2,425
8,120
34,606
0
W
13,025
6,165
0
1,100
8,975
3,284
0
2,073
6,902
0
77,226
L
Anubis
4,244
137
114
3,621
9,591
3,590
0
4,287
5,304
45,129
0
L
2,474
269
0
755
8,424
2,652
0
1,295
7,129
0
29,063
W
Anhur
Raiynns
Anhur
1,213
924
0
3,415
8,826
2,722
0
1,579
7,247
0
33,447
W
Bellona
Sosamaru
Bellona
2,919
1,285
0
5,050
10,325
5,579
313
253
10,072
0
39,720
W
Artio
WillowII
Artio
1,014
102
254
2,318
9,047
6,452
336
3,473
5,574
21,134
0
W
7,938
2,550
218
1,819
8,859
2,691
412
4,310
4,549
54,935
0
L
Ravana
ZhaddUh
Ravana
4,966
1,820
0
1,351
8,583
4,208
0
167
8,416
0
32,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
31,915
341
Minions Killed
294
0
Camps Cleared
0
1,369,319
Distance Traveled
1,077,653
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,016
540
87
7
0
245,484
0
L
Nu Wa
6,084
468
40
3
0
223,152
4
W
Awilix
9,019
694
91
7
0
326,257
2
L
Anubis
6,414
493
71
5
0
203,580
2
L
Thor
5,601
431
42
3
0
192,247
0
W
Anhur
5,875
452
49
4
0
259,288
0
W
Bellona
6,816
524
71
5
0
278,574
0
W
Artio
6,480
498
39
3
0
273,615
2
W
Nu Wa
7,463
574
91
7
0
231,585
0
L
Ravana
6,800
523
54
4
0
213,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role