Player Matchup

Ymir
Ymir
JR3EZ
Ymir
Level 88
God Stats
3W - 5L
1,468 SR
Queue Stats
64W - 84L
1,473 Elo+
Party 2
Horus
Horus
MÍR0
Horus
Level 120
God Stats
1W - 1L
1,699 SR
Queue Stats
45W - 55L
1,545 Elo+
Party 2
Izanami
Izanami
Sänty
Izanami
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,552 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Veşsy
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,533 Elo+
Party 2
Poseidon
Poseidon
Zelithos
Poseidon
Level 86
God Stats
11W - 16L
1,525 SR
Queue Stats
25W - 38L
1,492 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,519 Elo+

VS

Team Averages
Level 145
1,634 SR
1,568 Elo+
Chang'e
Chang'e
 
Chang'e
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CarlaRdz24
Neith
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 95L
1,569 Elo+
Solo
Cabrakan
Cabrakan
KyleRepp13
Cabrakan
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
222W - 220L
1,634 Elo+
Party 1
Sol
Sol
chanceisgreat
Sol
Level 142
God Stats
6W - 4L
1,571 SR
Queue Stats
139W - 117L
1,498 Elo+
Party 1
Horus
Horus
derrickhalford
Horus
Level 117
God Stats
9W - 6L
1,775 SR
Queue Stats
284W - 275L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JR3EZ
Ymir
12
0 / 3 / 3
7,363
460
5,031
14,321
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
MÍR0
Horus
15
5 / 3 / 1
9,366
585
15,986
15,145
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Sänty
Izanami
14
1 / 3 / 0
8,687
543
6,118
10,666
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Veşsy
Kumbhakarna
13
2 / 6 / 0
7,888
493
4,803
17,357
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Zelithos
Poseidon
14
0 / 6 / 0
8,339
521
2,979
9,529
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 6 / 1
8,873
555
6,309
20,345
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
17
9 / 0 / 6
10,445
653
17,380
7,526
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
KyleRepp13
Cabrakan
17
7 / 1 / 6
10,126
633
10,439
13,961
10,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 4
9,191
574
7,521
8,867
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 0 / 7
8,592
537
4,070
9,589
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
21
21
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
6
1
0.42
W
Neith
9
0
6
12
L
Ymir
JR3EZ
Ymir
0
3
3
0.5
W
Cabrakan
KyleRepp13
Cabrakan
7
1
6
10
L
Horus
MÍR0
Horus
5
3
1
1.83
L
Izanami
Sänty
Izanami
1
3
0
0.33
L
Kumbhakarna
Veşsy
Kumbhakarna
2
6
0
0.33
L
Poseidon
Zelithos
Poseidon
0
6
0
0
W
2
1
4
4
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,917
Damage
45,719
67,018
Taken
60,288
43,000
Mitigated
32,744
15,043
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,309
261
392
6,062
20,345
6,964
0
1,393
17,903
69,924
0
W
Neith
17,380
6,834
0
3,608
7,526
3,406
710
3,864
3,574
0
111,901
L
Ymir
JR3EZ
Ymir
5,031
1,695
0
1,722
14,321
15,736
0
6,760
7,523
21,428
0
W
Cabrakan
KyleRepp13
Cabrakan
10,439
1,482
0
5,775
13,961
10,875
1,222
4,009
9,904
71,899
0
L
Horus
MÍR0
Horus
15,986
6,304
198
5,431
15,145
11,059
41
6,374
8,762
0
73,222
L
Izanami
Sänty
Izanami
6,118
3,563
0
4,042
10,666
4,723
497
5,056
5,610
0
75,983
L
Kumbhakarna
Veşsy
Kumbhakarna
4,803
232
0
2,892
17,357
8,285
0
4,708
12,649
44,306
0
L
Poseidon
Zelithos
Poseidon
2,979
177
0
758
9,529
3,197
0
1,324
8,205
68,766
0
W
7,521
2,219
0
5,922
8,867
3,215
0
776
8,091
78,806
0
W
4,070
1,898
761
4,384
9,589
8,284
151
3,309
6,280
0
20,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
47,227
471
Minions Killed
532
0
Camps Cleared
0
1,641,312
Distance Traveled
1,524,466
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,873
555
112
7
0
281,768
3
W
Neith
10,445
653
143
9
0
319,747
4
L
Ymir
7,363
460
23
1
0
329,549
4
W
Cabrakan
10,126
633
118
7
0
287,041
4
L
Horus
9,366
585
95
6
0
341,592
0
L
Izanami
8,687
543
139
9
0
301,476
2
L
Kumbhakarna
7,888
493
68
4
0
347,873
2
L
Poseidon
8,339
521
146
9
0
320,822
4
W
Sol
9,191
574
125
8
0
297,042
1
W
Horus
8,592
537
34
2
0
338,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role